#042 Golbat

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Golbat
Japan: Golbat
ゴルバット
French: Nosferalto
German: Golbat
Korean: 골뱃
National: #042
Galar: #---
Isle of Armor: #---
Crown Tundra: #145
Male :50.2%
Female :49.8%
Poison-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Bat Pokémon 5'03"
1.6m
121.3lbs
55.0kg
903,840
Abilities: Inner Focus - Infiltrator (Hidden Ability)
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate
Hidden Ability (Available):
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Speed Point(s)
Golbat can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *2 *0.25 *2 *0.25 *0.5 *0 *1 *2 *0.25 *2 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Zubat Level GolbatLevel Up with Happiness Value at 220Crobat
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

- In-Depth Details
Sword Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Shield Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Crown Tundra
Sword Tunnel to the Top, Roaring-Sea Caves
Max Raid Battles: Frostpoint Field, Giant's Bed, Frigid Sea, Ballimere Lake, Dyna Tree Hill
Details
Shield Tunnel to the Top, Roaring-Sea Caves
Max Raid Battles: Frostpoint Field, Giant's Bed, Frigid Sea, Ballimere Lake, Dyna Tree Hill
Details
Flavor Text
Sword It loves to drink other creatures’ blood. It’s said that if it finds others of its kind going hungry, it sometimes shares the blood it’s gathered.
Shield Its feet are tiny, but this Pokémon walks skillfully. It sneaks up on sleeping prey before sinking in its fangs and slurping up blood.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
Absorb Absorb - Grass-type Absorb: Special Move 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Supersonic Supersonic - Normal-type Supersonic: Other Move -- 55 20 --
The user generates odd sound waves from its body that confuse the target.
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Mean Look Mean Look - Normal-type Mean Look: Other Move -- 101 5 --
The user pins the target with a dark, arresting look. The target becomes unable to flee.
15 Poison Fang Poison Fang - Poison-type Poison Fang: Physical Move 50 100 15 50
The user bites the target with toxic fangs. This may also leave the target badly poisoned.
20 Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 --
The user protects itself and its allies from priority moves.
27 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
34 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
41 Haze Haze - Ice-type Haze: Other Move -- 101 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
48 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
55 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
62 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
69 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user flies up into the sky and then strikes its target on the next turn.
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM16 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM28 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM30 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM56 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM74 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM78 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM95 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR12 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TR18 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR22 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR32 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR36 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR66 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
TR68 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
TR69 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TR91 Venom Drench Venom Drench - Poison-type Venom Drench: Other Move -- 100 20 100
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Defog Defog - Flying-type Defog: Other Move -- 101 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Gust Gust - Flying-type Gust: Special Move 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 -- Details
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Whirlwind Whirlwind - Normal-type Whirlwind: Other Move -- 101 20 -- Details
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 -- Details
The target is struck with large, imposing wings spread wide to inflict damage.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Dual WingbeatDual Wingbeat - Flying-typeDual Wingbeat: Physical Move409010--
The user slams the target with its wings. The target is hit twice in a row.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flare Max Flare - Fire-type Special Move 130 101 10 --
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Flutterby Max Flutterby - Bug-type Physical Move 130 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 150(Phy)/150(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Physical MoveSpecial Move 90(Phy)/130(Spe) 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Ooze Max Ooze - Poison-type Physical MoveSpecial Move 75(Phy)/90(Spe) 101 10 --
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Airstream Max Airstream - Flying-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Max Mindstorm Max Mindstorm - Psychic-type Physical Move 130 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical Move 130 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Special Move 130 101 10 --
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Steelspike Max Steelspike - Steel-type Physical Move 120 101 10 --
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 455 75 80 70 65 75 90
Max Stats
Hindering Nature
Lv. 50 135 - 182 76 - 118 67 - 109 63 - 105 72 - 114 85 - 127
Lv. 100 260 - 354 148 - 233 130 - 215 121 - 206 139 - 224 166 - 251
Max Stats
Neutral Nature
Lv. 50 135 - 182 85 - 132 75 - 122 70 - 117 80 - 127 95 - 142
Lv. 100 260 - 354 165 - 259 145 - 239 135 - 229 155 - 249 185 - 279
Max Stats
Beneficial Nature
Lv. 50 135 - 182 93 - 145 82 - 134 77 - 128 88 - 139 104 - 156
Lv. 100 260 - 354 181 - 284 159 - 262 148 - 251 170 - 273 203 - 306

<--- Zubat #041
Zubat
#043
Oddish
Oddish --->