#708 Phantump

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Phantump
Japan: Bokurei
ボクレー
French: Brocélôme
German: Paragoni
Korean: 나목령
National: #708
Galar: #338
Male :50.2%
Female :49.8%
Ghost-type Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Stump Pokémon 1'04"
0.4m
15.4lbs
7kg
1205,120
Abilities: Natural Cure - Frisk - Harvest (Hidden Ability)
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Frisk: Reveals the foe’s held item.
Hidden Ability (Available):
Harvest: The Pokémon has a 50% chance of restoring a consumed berry. During sunshine, this chance increases to 100%
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
1 Attack Point(s)
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0 *2 *0.5 *0.5 *0.5 *2 *0 *1 *0.5 *2 *1 *1 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
 
Grass
Amorphous
Evolutionary Chain
Phantump Trade Trevenant

Locations

- In-Depth Details
Sword Glimwood Tangle
Max Raid Battles: Dappled Grove, Giant's Mirror, Stony Wilderness, Watchtower Ruins
Details
Shield Glimwood Tangle
Max Raid Battles: Dappled Grove, Giant's Mirror, Stony Wilderness, Watchtower Ruins
Details
Flavor Text
Sword After a lost child perished in the forest, their spirit possessed a tree stump, causing the spirit's rebirth as this Pokémon.
Shield With a voice like a human child's, it cries out to lure adults deep into the forest, getting them lost among the trees.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
4 Branch Poke Branch Poke - Grass-type Branch Poke: Physical Move 40 100 40 --
The user attacks the target by poking it with a sharply pointed branch.
8 Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
12 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
16 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
20 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
24 Growth Growth - Normal-type Growth: Other Move -- 101 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
28 Horn Leech Horn Leech - Grass-type Horn Leech: Physical Move 75 100 10 --
The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
32 Curse Curse - Ghost-type Curse: Other Move -- 101 10 --
A move that works differently for the Ghost type than for all other types.
36 Phantom Force Phantom Force - Ghost-type Phantom Force: Physical Move 90 100 10 --
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
40 Ingrain Ingrain - Grass-type Ingrain: Other Move -- 101 20 --
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
44 Wood Hammer Wood Hammer - Grass-type Wood Hammer: Physical Move 120 100 15 --
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
48 Destiny Bond Destiny Bond - Ghost-type Destiny Bond: Other Move -- 101 5 --
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
52 Forest's Curse Forest's Curse - Grass-type Forest's Curse: Other Move -- 100 20 --
The user puts a forest curse on the target. The target is now Grass type as well.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM10 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 --
The user scatters curious leaves that chase the target. This attack never misses.
TM11 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM15 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM18 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM28 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM38 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM70 Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM77 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
TM81 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM86 Phantom Force Phantom Force - Ghost-type Phantom Force: Physical Move 90 100 10 --
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR11 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR38 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps its held item with its own.
TR40 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TR57 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TR58 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TR59 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
TR65 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TR77 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TR81 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TR83 Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
The user teleports using a strange power and switches places with one of its allies.
TR91 Venom Drench Venom Drench - Poison-type Venom Drench: Other Move -- 100 20 100
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Grudge Grudge - Ghost-type Grudge: Other Move -- 101 5 -- Details
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 -- Details
This move enables the user to attack first. This move fails if the target is not readying an attack.
Disable Disable - Normal-type Disable: Other Move -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 120(Phy)/110(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Ooze Max Ooze - Poison-type Physical Move 90 101 10 --
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Mindstorm Max Mindstorm - Psychic-type Special Move 130 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Rockfall Max Rockfall - Rock-type Physical Move 130 101 10 --
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Physical Move 130 101 10 --
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical MoveSpecial Move 140(Phy)/140(Spe) 101 10 --
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 309 43 70 48 50 60 38
Max Stats
Hindering Nature
Lv. 50 103 - 150 67 - 109 47 - 90 49 - 91 58 - 100 38 - 81
Lv. 100 196 - 290 130 - 215 90 - 175 94 - 179 112 - 197 72 - 157
Max Stats
Neutral Nature
Lv. 50 103 - 150 75 - 122 53 - 100 55 - 102 65 - 112 43 - 90
Lv. 100 196 - 290 145 - 239 101 - 195 105 - 199 125 - 219 81 - 175
Max Stats
Beneficial Nature
Lv. 50 103 - 150 82 - 134 58 - 110 60 - 112 71 - 123 47 - 99
Lv. 100 196 - 290 159 - 262 111 - 214 115 - 218 137 - 240 89 - 192

<--- Goodra #706
Goodra
#709
Trevenant
Trevenant --->