Name | Type | Cat. | PP | Att. | Acc. | Effect |
Absorb |
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25 | 20 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Acid |
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30 | 40 | 100 | The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat. |
Aeroblast |
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5 | 100 | 95 | A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio. |
Air Cutter |
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25 | 55 | 95 | The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. |
Air Slash |
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20 | 75 | 95 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
Ancientpower |
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5 | 60 | 100 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
Aura Sphere |
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20 | 90 | -- | The user looses a blast of aura power from deep within its body. This move is certain to hit. |
Aurora Beam |
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20 | 65 | 100 | The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. |
Blast Burn |
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5 | 150 | 90 | The foe is razed by a fiery explosion. The user must rest on the next turn, however. |
Blizzard |
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5 | 120 | 70 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
Brine |
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10 | 65 | 100 | If the foe's HP is down to about half, this attack will hit with double the power. |
Bubble |
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30 | 20 | 100 | A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. |
Bubblebeam |
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20 | 65 | 100 | A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. |
Bug Buzz |
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10 | 90 | 100 | The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
Charge Beam |
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10 | 50 | 90 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
Chatter |
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20 | 60 | 100 | The user attacks using a sound wave based on words it has learned. It may also confuse the foe. |
Confusion |
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25 | 50 | 100 | The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
Dark Pulse |
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15 | 80 | 100 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
Discharge |
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15 | 80 | 100 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
Doom Desire |
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5 | 120 | 85 | Two turns after this move is used, the user blasts the foe with a concentrated bundle of light. |
Draco Meteor |
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5 | 140 | 90 | Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. |
Dragon Pulse |
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10 | 90 | 100 | The foe is attacked with a shock wave generated by the user's gaping mouth. |
Dragon Rage |
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10 | -- | 100 | The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. |
Dragonbreath |
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20 | 60 | 100 | The user exhales a mighty gust that inflicts damage. It may also paralyze the target. |
Dream Eater |
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15 | 100 | 100 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
Earth Power |
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10 | 90 | 100 | The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
Ember |
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25 | 40 | 100 | The foe is attacked with small flames. The target may also be left with a burn. |
Energy Ball |
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10 | 80 | 100 | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
Eruption |
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5 | 150 | 100 | The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
Extrasensory |
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30 | 80 | 100 | The user attacks with an odd, unseeable power. It may also make the foe flinch. |
Fire Blast |
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5 | 120 | 85 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
Fire Spin |
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15 | 15 | 70 | The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. |
Flamethrower |
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15 | 95 | 100 | The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
Flash Cannon |
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10 | 80 | 100 | The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. |
Focus Blast |
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5 | 120 | 70 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
Frenzy Plant |
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5 | 150 | 90 | The foe is slammed with an enormous tree. The user can't move on the next turn. |
Future Sight |
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15 | 80 | 90 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
Giga Drain |
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10 | 60 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Grass Knot |
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20 | -- | 100 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
Gust |
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35 | 40 | 100 | A gust of wind is whipped up by wings and launched at the foe to inflict damage. |
Heat Wave |
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10 | 100 | 90 | The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
Hidden Power |
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15 | -- | 100 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
Hydro Cannon |
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5 | 150 | 90 | The foe is hit with a watery blast. The user must rest on the next turn, however. |
Hydro Pump |
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5 | 120 | 80 | The foe is blasted by a huge volume of water launched under great pressure. |
Hyper Beam |
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5 | 150 | 90 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Hyper Voice |
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10 | 90 | 100 | The user lets loose a horribly echoing shout with the power to inflict damage. |
Ice Beam |
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10 | 95 | 100 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
Icy Wind |
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15 | 55 | 95 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
Judgment |
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10 | 100 | 100 | The user releases countless shots of light. Its type varies with the kind of Plate the user is holding. |
Lava Plume |
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15 | 80 | 100 | An inferno of scarlet flames washes over all Pokémon in battle. It may also inflict burns. |
Leaf Storm |
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5 | 140 | 90 | A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
Luster Purge |
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5 | 70 | 100 | The user looses a damaging burst of light. It may also reduce the target's Sp. Def stat. |
Magical Leaf |
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20 | 60 | -- | The user scatters curious leaves that chase the foe. This attack will not miss. |
Magma Storm |
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5 | 120 | 70 | The foe becomes trapped within a maelstrom of fire that rages for two to five turns. |
Mega Drain |
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15 | 40 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Mirror Coat |
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20 | -- | 100 | A retaliation move that counters any special attack, inflicting double the damage taken. |
Mirror Shot |
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10 | 65 | 85 | The user looses a flash of energy from its polished body. It may also lower the target's accuracy. |
Mist Ball |
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5 | 70 | 100 | A mistlike flurry of down envelops and damages the foe. It may also lower the target's Sp. Atk. |
Mud Bomb |
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10 | 65 | 85 | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
Mud Shot |
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15 | 55 | 95 | The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. |
Mud-slap |
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10 | 20 | 100 | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
Muddy Water |
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10 | 95 | 85 | The user attacks by shooting out muddy water. It may also lower the foe's accuracy. |
Night Shade |
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15 | -- | 100 | The user makes the foe see a mirage. It inflicts damage matching the user's level. |
Octazooka |
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10 | 65 | 85 | The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy. |
Ominous Wind |
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5 | 60 | 100 | The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
Overheat |
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5 | 140 | 90 | The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. |
Petal Dance |
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20 | 90 | 100 | The user attacks by scattering petals for two to three turns. The user then becomes confused. |
Powder Snow |
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25 | 40 | 100 | The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
Power Gem |
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20 | 70 | 100 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
Psybeam |
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20 | 65 | 100 | The foe is attacked with a peculiar ray. It may also leave the target confused. |
Psychic |
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10 | 90 | 100 | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
Psycho Boost |
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5 | 140 | 90 | The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. |
Psywave |
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15 | -- | 80 | The foe is attacked with an odd, hot energy wave. The attack varies in intensity. |
Razor Wind |
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10 | 80 | 100 | A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
Roar Of Time |
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5 | 150 | 90 | The user blasts the foe with power that distorts even time. The user must rest on the next turn. |
Seed Flare |
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5 | 120 | 85 | The user generates a shock wave from within its body. It may also lower the target's Sp. Def. |
Shadow Ball |
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15 | 80 | 100 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
Sheer Cold |
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5 | -- | 30 | The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. |
Shock Wave |
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20 | 60 | -- | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
Signal Beam |
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15 | 75 | 100 | The user attacks with a sinister beam of light. It may also confuse the target. |
Silver Wind |
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5 | 60 | 100 | The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
Sludge |
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20 | 65 | 100 | Unsanitary sludge is hurled at the foe. It may also poison the target. |
Sludge Bomb |
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10 | 90 | 100 | The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
Smog |
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20 | 20 | 70 | The foe is attacked with a discharge of filthy gases. It may also poison the target. |
Snore |
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15 | 40 | 100 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
Solarbeam |
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10 | 120 | 100 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
Sonicboom |
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20 | -- | 90 | The foe is hit with a destructive shock wave that always inflicts 20 HP damage. |
Spacial Rend |
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5 | 100 | 95 | The user tears the foe along with the space around it. This move has a high critical-hit ratio. |
Spit Up |
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10 | -- | 100 | The power stored using the move Stockpile is released at once in an attack. |
Surf |
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15 | 95 | 100 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
Swift |
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20 | 60 | -- | Star-shaped rays are shot at the foe. This attack never misses. |
Thunder |
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10 | 120 | 70 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
Thunderbolt |
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15 | 95 | 100 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
Thundershock |
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30 | 40 | 100 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. |
Tri Attack |
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10 | 80 | 100 | The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target. |
Trump Card |
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5 | -- | -- | The fewer PP this move has, the more power it has for attack. |
Twister |
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20 | 40 | 100 | The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
Uproar |
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10 | 50 | 100 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
Vacuum Wave |
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30 | 40 | 100 | The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
Water Gun |
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25 | 40 | 100 | The foe is blasted with a forceful shot of water. |
Water Pulse |
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20 | 60 | 100 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
Water Spout |
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5 | 150 | 100 | The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes. |
Weather Ball |
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10 | 50 | 100 | An attack move that varies in power and type depending on the weather. |
Whirlpool |
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15 | 15 | 70 | Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
Wring Out |
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5 | -- | 100 | The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
Zap Cannon |
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5 | 120 | 50 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |