| Black/White/Black 2/White 2 Level Up | 
|
				| — | Horn Attack |  |  | 65 | 100 | 25 | -- | 
				| The target is jabbed with a sharply pointed horn to inflict damage. | 
				| — | Tail Whip |  |  | -- | 100 | 30 | -- | 
				| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | 
				| 8 | Stomp |  |  | 65 | 100 | 20 | -- | 
				| The target is stomped with a big foot. It may also make the target flinch. | 
				| 12 | Fury Attack |  |  | 15 | 85 | 20 | -- | 
				| The target is jabbed repeatedly with a horn or beak two to five times in a row. | 
				| 19 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly reduce its Speed stat. | 
				| 23 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
				| The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | 
				| 30 | Bulldoze |  |  | 60 | 100 | 20 | -- | 
				| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
				| 34 | Chip Away |  |  | 70 | 100 | 20 | -- | 
				| Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | 
				| 41 | Take Down |  |  | 90 | 85 | 20 | -- | 
				| A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | 
				| 45 | Drill Run |  |  | 80 | 95 | 10 | -- | 
				| The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | 
				| 52 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
				| The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
				| 56 | Earthquake |  |  | 100 | 100 | 10 | -- | 
				| The user sets off an earthquake that strikes those around it. | 
				| 63 | Horn Drill |  |  | ?? | 30 | 5 | -- | 
				| The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. | 
				| 67 | Megahorn |  |  | 120 | 85 | 10 | -- | 
				| Using its tough and impressive horn, the user rams into the target with no letup. | 
| TM & HM Attacks | 
|
| TM05 | Roar |  |  | -- | 100 | 20 | -- | 
					| The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | 
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | 
					| A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM13 | Ice Beam |  |  | 95 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | 
| TM14 | Blizzard |  |  | 120 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM24 | Thunderbolt |  |  | 95 | 100 | 15 | 10 | 
					| A strong electric blast is loosed at the target. It may also leave the target with paralysis. | 
| TM25 | Thunder |  |  | 120 | 70 | 10 | 30 | 
					| A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes those around it. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | Flamethrower |  |  | 95 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. It may also leave the target with a burn. | 
| TM37 | Sandstorm |  |  | -- | -- | 10 | -- | 
					| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM38 | Fire Blast |  |  | 120 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 
| TM39 | Rock Tomb |  |  | 50 | 80 | 10 | -- | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | Thief |  |  | 40 | 100 | 10 | -- | 
					| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM59 | Incinerate |  |  | 30 | 100 | 15 | -- | 
					| The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | 
| TM66 | Payback |  |  | 50 | 100 | 10 | -- | 
					| If the user moves after the target, this attack's power will be doubled. | 
| TM69 | Rock Polish |  |  | -- | -- | 20 | -- | 
					| The user polishes its body to reduce drag. It can sharply raise the Speed stat. | 
| TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
					| The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
| TM75 | Swords Dance |  |  | -- | -- | 30 | -- | 
					| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | 
| TM78 | Bulldoze |  |  | 60 | 100 | 20 | -- | 
					| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | -- | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM84 | Poison Jab |  |  | 80 | 100 | 20 | 30 | 
					| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | 
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 | Rock Smash |  |  | 40 | 100 | 15 | -- | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| Crunch |  |  | 80 | 100 | 15 | -- | Details | 
				| The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
| Reversal |  |  | ?? | 100 | 15 | -- | Details | 
				| An all-out attack that becomes more powerful the less HP the user has. | 
| Counter |  |  | ?? | 100 | 20 | -- | Details | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Magnitude |  |  | ?? | 100 | 30 | -- | Details | 
				| The user looses a ground-shaking quake affecting everyone around the user. Its power varies. | 
| Curse |  |  | -- | -- | 10 | -- | Details | 
				| A move that works differently for the Ghost type than for all other types. | 
| Crush Claw |  |  | 75 | 95 | 10 | -- | Details | 
				| The user slashes the target with hard and sharp claws. It may also lower the target's Defense. | 
| Dragon Rush |  |  | 100 | 75 | 10 | -- | Details | 
				| The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. | 
| Ice Fang |  |  | 65 | 95 | 15 | 10 | Details | 
				| The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. | 
| Fire Fang |  |  | 65 | 95 | 15 | 10 | Details | 
				| The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | 
| Thunder Fang |  |  | 65 | 95 | 15 | 10 | Details | 
				| The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | 
| Skull Bash |  |  | 100 | 100 | 15 | 100 | Details | 
				| The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | 
| Iron Tail |  |  | 100 | 75 | 15 | -- | Details | 
				| The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | 
| Rock Climb |  |  | 90 | 85 | 20 | 20 | Details | 
				| The user attacks the target by smashing into it with incredible force. It may also confuse the target. | 
| Gen III & IV Only Moves (Details) | 
|
| Shock Wave |  |  | 60 | -- | 20 | -- | Gen IV TM34 | 
				| The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | 
| Secret Power |  |  | 70 | 100 | 20 | 30 | Gen IV TM43 | 
				| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| Endure |  |  | -- | -- | 10 | -- | Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- | Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Ancientpower |  |  | 60 | 100 | 5 | -- | Move Tutor - PtHGSS | 
				| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | 
| Mud-slap |  |  | 20 | 100 | 10 | -- | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Rollout |  |  | 30 | 90 | 20 | -- | Move Tutor - PtHGSS | 
				| The user continually rolls into the target over five turns. It becomes stronger each time it hits. | 
| Headbutt |  |  | 70 | 100 | 15 | -- | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
| Body Slam |  |  | 85 | 100 | 15 | 30 | Move Tutor - FRLG | 
				| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | 
| Double-edge |  |  | 120 | 100 | 15 | -- | Move Tutor - FRLG | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Mimic |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |