| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex |  | ||
| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Rhyhorn Pokémon Sword & Shield data | ||||||||||
| Gen VIII Dex | Gen VII Dex Let's Go Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | 
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
| 
 | 111 | 169 | Rhyhorn | サイホーン Sihorn | ||
| 
 | Ability: Rock Head & Lightning Rod | |||||
| Rock Head: Rhyhorn receives no Re-Coil Damage Lightning Rod: All Electric Attacks are drawn to Rhyhorn | ||||||
| 
 | Gender Ratio | |||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Spikes Pokémon | 3'03" | 254.0 lbs | ||||
| Evolution Chain | ||||||
| Wild Hold Item | Dex Category | Colour Category | Footprint | 
| None |   | Gray |   | 
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *0.5 | *0.5 | *4 | *0 | *4 | *2 | *2 | *0.25 | *2 | *0.5 | *1 | *1 | *0.5 | *1 | *1 | *1 | *2 | 
| Flavor Text | |||
| Ruby | RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This POKéMON may feel some pain from the collision the next day, however. | ||
| Sapphire | RHYHORN's brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something. | ||
| Emerald | Once it starts running, it doesn't stop. Its tiny brain makes it so stupid that it can't remember why it started running in the first place. | ||
| FireRed | Strong, but not too bright, this POKéMON can shatter even a skyscraper with its charging TACKLES. | ||
| LeafGreen | Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying. | ||
| Location | |||
| Game | Location | ||
| Ruby | Safari Zone Mach Bike Area | ||
| Sapphire | Safari Zone Mach Bike Area | ||
| Emerald | Safari Zone Mach Bike Area | ||
| FireRed | Safari Zone Areas 2 & Center | ||
| LeafGreen | Safari Zone Areas 2 & Center | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
| XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Horn Attack |  | 65 | 100 | 25 | -- | |||
| Jabs the foe with sharp horns. | |||||||||
| — | Tail Whip |  | -- | 100 | 30 | -- | |||
| Wags the tail to lower the foe's DEFENSE. | |||||||||
| 10 | Stomp |  | 65 | 100 | 20 | 30 | |||
| Stomps the enemy with a big foot. May cause flinching. | |||||||||
| 15 | Fury Attack |  | 15 | 85 | 20 | -- | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
| 24 | Scary Face |  | -- | 90 | 10 | -- | |||
| Frightens with a scary face to sharply reduce SPEED. | |||||||||
| 29 | Rock Blast |  | 25 | 80 | 10 | -- | |||
| Hurls boulders at the foe 2 to 5 times in a row. | |||||||||
| 38 | Horn Drill |  | ?? | 30 | 5 | -- | |||
| A one-hit KO attack that uses a horn like a drill. | |||||||||
| 43 | Take Down |  | 90 | 85 | 20 | -- | |||
| A reckless charge attack that also hurts the user. | |||||||||
| 52 | Earthquake |  | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| 57 | Megahorn |  | 120 | 85 | 10 | -- | |||
| A brutal ramming attack using out-thrust horns. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Horn Attack |  | 65 | 100 | 25 | -- | |||
| Jabs the foe with sharp horns. | |||||||||
| — | Tail Whip |  | -- | 100 | 30 | -- | |||
| Wags the tail to lower the foe's DEFENSE. | |||||||||
| 10 | Stomp |  | 65 | 100 | 20 | 30 | |||
| Stomps the enemy with a big foot. May cause flinching. | |||||||||
| 15 | Fury Attack |  | 15 | 85 | 20 | -- | |||
| Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
| 24 | Scary Face |  | -- | 90 | 10 | -- | |||
| Frightens with a scary face to sharply reduce SPEED. | |||||||||
| 29 | Rock Blast |  | 25 | 80 | 10 | -- | |||
| Hurls boulders at the foe 2 to 5 times in a row. | |||||||||
| 38 | Horn Drill |  | ?? | 30 | 5 | -- | |||
| A one-hit KO attack that uses a horn like a drill. | |||||||||
| 43 | Take Down |  | 90 | 85 | 20 | -- | |||
| A reckless charge attack that also hurts the user. | |||||||||
| 52 | Earthquake |  | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| 57 | Megahorn |  | 120 | 85 | 10 | -- | |||
| A brutal ramming attack using out-thrust horns. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM05 | Roar |  | -- | 100 | 20 | -- | |||
| Makes the foe flee to end the battle. | |||||||||
| TM06 | Toxic |  | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM10 | Hidden Power |  | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM11 | Sunny Day |  | -- | -- | 5 | -- | |||
| Boosts the power of FIRE- type moves for 5 turns. | |||||||||
| TM13 | Ice Beam |  | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard |  | 120 | 70 | 5 | 10 | |||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM17 | Protect |  | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance |  | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration |  | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM23 | Iron Tail |  | 100 | 75 | 15 | 30 | |||
| Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
| TM24 | Thunderbolt |  | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| TM25 | Thunder |  | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| TM26 | Earthquake |  | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM27 | Return |  | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM28 | Dig |  | 60 | 100 | 10 | -- | |||
| Digs underground the first turn and strikes next turn. | |||||||||
| TM32 | Double Team |  | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM34 | Shock Wave |  | 60 | -- | 20 | -- | |||
| A fast and unavoidable electric attack. | |||||||||
| TM35 | Flamethrower |  | 95 | 100 | 15 | 10 | |||
| A powerful fire attack that may inflict a burn. | |||||||||
| TM37 | Sandstorm |  | -- | -- | 10 | -- | |||
| Causes a sandstorm that rages for several turns. | |||||||||
| TM38 | Fire Blast |  | 120 | 85 | 5 | 10 | |||
| A fiery blast that scorches all. May cause a burn. | |||||||||
| TM39 | Rock Tomb |  | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade |  | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power |  | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest |  | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract |  | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| TM46 | Thief |  | 40 | 100 | 10 | 100 | |||
| While attacking, it may steal the foe's held item. | |||||||||
| HM04 | Strength |  | 80 | 100 | 15 | -- | |||
| Builds enormous power, then slams the foe. | |||||||||
| HM06 | Rock Smash |  | 20 | 100 | 15 | 50 | |||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Swords Dance |  | -- | -- | 30 | -- | |||
| A fighting dance that sharply raises ATTACK. | ||||||||
| Body Slam |  | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge |  | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Counter |  | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Mimic |  | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Rock Slide |  | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Substitute |  | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Rollout |  | 30 | 90 | 20 | -- | |||
| An attack lasting 5 turns with rising intensity. | ||||||||
| Snore |  | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Icy Wind |  | 55 | 95 | 15 | 100 | |||
| A chilling attack that lowers the foe's SPEED. | ||||||||
| Endure |  | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap |  | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Swagger |  | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk |  | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Crunch |  | 80 | 100 | 15 | 20 | |||
| Crunches with sharp fangs. May lower SP. DEF. | ||||||||
| Reversal |  | ?? | 100 | 15 | -- | |||
| Inflicts more damage when the user's HP is down. | ||||||||
| Rock Slide |  | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Counter |  | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Magnitude |  | ?? | 100 | 30 | -- | |||
| A ground-shaking attack of random intensity. | ||||||||
| Swords Dance |  | -- | -- | 30 | -- | |||
| A fighting dance that sharply raises ATTACK. | ||||||||
| Curse |  | -- | -- | 10 | -- | |||
| A move that functions differently for GHOSTS. | ||||||||
| Crush Claw |  | 75 | 95 | 10 | 50 | |||
| Tears at the foe with sharp claws. May lower DEFENSE. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate | 
| 5,120 Steps | Defense: 1 Point | 120 | 
| Egg Groups | |
| Lists Of Groups | Group Names | 
| Monster | |
| Ground | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 80 | 85 | 95 | 30 | 30 | 25 | 
| Max Stats Hindering Nature | 364 | 242 | 260 | 143 | 143 | 134 | 
| Max Stats Neutral Nature | 364 | 269 | 289 | 159 | 159 | 149 | 
| Max Stats Beneficial Nature | 364 | 295 | 317 | 174 | 174 | 163 | 









