| Black/White Level Up | 
|
				| — | 
				Gunk Shot | 
				  | 
				  | 
				120 | 
				70 | 
				5 | 
				30 | 
				| The user shoots filthy garbage at the target to attack. It may also poison the target. | 
				| — | 
				Rock Blast | 
				  | 
				  | 
				25 | 
				90 | 
				10 | 
				-- | 
				| The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | 
				| — | 
				Water Gun | 
				  | 
				  | 
				40 | 
				100 | 
				25 | 
				-- | 
				| The target is blasted with a forceful shot of water. | 
				| — | 
				Constrict | 
				  | 
				  | 
				10 | 
				100 | 
				35 | 
				-- | 
				| The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. | 
				| — | 
				Psybeam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				10 | 
				| The target is attacked with a peculiar ray. It may also cause confusion. | 
				| — | 
				Aurora Beam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | 
				| 6 | 
				Constrict | 
				  | 
				  | 
				10 | 
				100 | 
				35 | 
				-- | 
				| The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. | 
				| 10 | 
				Psybeam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				10 | 
				| The target is attacked with a peculiar ray. It may also cause confusion. | 
				| 14 | 
				Aurora Beam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | 
				| 19 | 
				Bubblebeam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				| A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | 
				| 23 | 
				Focus Energy | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
				| 25 | 
				Octazooka | 
				  | 
				  | 
				65 | 
				85 | 
				10 | 
				-- | 
				| The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy. | 
				| 29 | 
				Bullet Seed | 
				  | 
				  | 
				25 | 
				100 | 
				30 | 
				-- | 
				| The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. | 
				| 36 | 
				Wring Out | 
				  | 
				  | 
				?? | 
				100 | 
				5 | 
				-- | 
				| The user powerfully wrings the target. The more HP the target has, the greater this attack's power. | 
				| 42 | 
				Signal Beam | 
				  | 
				  | 
				75 | 
				100 | 
				15 | 
				10 | 
				| The user attacks with a sinister beam of light. It may also confuse the target. | 
				| 48 | 
				Ice Beam | 
				  | 
				  | 
				95 | 
				100 | 
				10 | 
				10 | 
				| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | 
				| 55 | 
				Hyper Beam | 
				  | 
				  | 
				150 | 
				90 | 
				5 | 
				-- | 
				| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
				| 61 | 
				Soak | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user shoots a torrent of water at the target and changes the target's type to Water. | 
| Black 2/White 2 Level Up | 
|
				| — | 
				Gunk Shot | 
				  | 
				  | 
				120 | 
				70 | 
				5 | 
				30 | 
				| The user shoots filthy garbage at the target to attack. It may also poison the target. | 
				| — | 
				Rock Blast | 
				  | 
				  | 
				25 | 
				90 | 
				10 | 
				-- | 
				| The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | 
				| — | 
				Water Gun | 
				  | 
				  | 
				40 | 
				100 | 
				25 | 
				-- | 
				| The target is blasted with a forceful shot of water. | 
				| — | 
				Constrict | 
				  | 
				  | 
				10 | 
				100 | 
				35 | 
				-- | 
				| The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. | 
				| — | 
				Psybeam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				10 | 
				| The target is attacked with a peculiar ray. It may also cause confusion. | 
				| — | 
				Aurora Beam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | 
				| 6 | 
				Constrict | 
				  | 
				  | 
				10 | 
				100 | 
				35 | 
				-- | 
				| The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. | 
				| 10 | 
				Psybeam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				10 | 
				| The target is attacked with a peculiar ray. It may also cause confusion. | 
				| 14 | 
				Aurora Beam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | 
				| 18 | 
				Bubblebeam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				| A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | 
				| 22 | 
				Focus Energy | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
				| 25 | 
				Octazooka | 
				  | 
				  | 
				65 | 
				85 | 
				10 | 
				-- | 
				| The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy. | 
				| 28 | 
				Wring Out | 
				  | 
				  | 
				?? | 
				100 | 
				5 | 
				-- | 
				| The user powerfully wrings the target. The more HP the target has, the greater this attack's power. | 
				| 34 | 
				Signal Beam | 
				  | 
				  | 
				75 | 
				100 | 
				15 | 
				10 | 
				| The user attacks with a sinister beam of light. It may also confuse the target. | 
				| 40 | 
				Ice Beam | 
				  | 
				  | 
				95 | 
				100 | 
				10 | 
				10 | 
				| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | 
				| 46 | 
				Bullet Seed | 
				  | 
				  | 
				25 | 
				100 | 
				30 | 
				-- | 
				| The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. | 
				| 52 | 
				Hydro Pump | 
				  | 
				  | 
				120 | 
				80 | 
				5 | 
				-- | 
				| The target is blasted by a huge volume of water launched under great pressure. | 
				| 58 | 
				Hyper Beam | 
				  | 
				  | 
				150 | 
				90 | 
				5 | 
				-- | 
				| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
				| 64 | 
				Soak | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user shoots a torrent of water at the target and changes the target's type to Water. | 
| TM & HM Attacks | 
|
| TM06 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | 
					Hidden Power | 
					  | 
					  | 
					?? | 
					100 | 
					15 | 
					-- | 
					| A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM11 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM13 | 
					Ice Beam | 
					  | 
					  | 
					95 | 
					100 | 
					10 | 
					10 | 
					| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | 
| TM14 | 
					Blizzard | 
					  | 
					  | 
					120 | 
					70 | 
					5 | 
					10 | 
					| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | 
| TM15 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | 
					Frustration | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM23 | 
					Smack Down | 
					  | 
					  | 
					50 | 
					100 | 
					15 | 
					100 | 
					| The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | 
| TM27 | 
					Return | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM29 | 
					Psychic | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					-- | 
					| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM34 | 
					Sludge Wave | 
					  | 
					  | 
					95 | 
					100 | 
					10 | 
					10 | 
					| It swamps the area around the user with a giant sludge wave. It may also poison those hit. | 
| TM35 | 
					Flamethrower | 
					  | 
					  | 
					95 | 
					100 | 
					15 | 
					10 | 
					| The target is scorched with an intense blast of fire. It may also leave the target with a burn. | 
| TM36 | 
					Sludge Bomb | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					30 | 
					| Unsanitary sludge is hurled at the target. It may also poison the target. | 
| TM38 | 
					Fire Blast | 
					  | 
					  | 
					120 | 
					85 | 
					5 | 
					10 | 
					| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | 
					Thief | 
					  | 
					  | 
					40 | 
					100 | 
					10 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
| TM48 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM53 | 
					Energy Ball | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | 
| TM55 | 
					Scald | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					30 | 
					| The user shoots boiling hot water at its target. It may also leave the target with a burn. | 
| TM57 | 
					Charge Beam | 
					  | 
					  | 
					50 | 
					90 | 
					10 | 
					-- | 
					| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | 
| TM59 | 
					Incinerate | 
					  | 
					  | 
					30 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | 
| TM66 | 
					Payback | 
					  | 
					  | 
					50 | 
					100 | 
					10 | 
					-- | 
					| If the user moves after the target, this attack's power will be doubled. | 
| TM68 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM73 | 
					Thunder Wave | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| A weak electric charge is launched at the target. It causes paralysis if it hits. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					90 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM91 | 
					Flash Cannon | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | 
| HM03 | 
					Surf | 
					  | 
					  | 
					95 | 
					100 | 
					15 | 
					-- | 
					| It swamps the area around the user with a giant wave. It can also be used for crossing water. | 
| HM05 | 
					Waterfall | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | 
| HM06 | 
					Dive | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | 
| Egg Moves (Details) | 
 
| Aurora Beam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				Details | 
				| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | 
| Octazooka | 
				  | 
				  | 
				65 | 
				85 | 
				10 | 
				-- | 
				Details | 
				| The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy. | 
| Supersonic | 
				  | 
				  | 
				-- | 
				55 | 
				20 | 
				-- | 
				Details | 
				| The user generates odd sound waves from its body. It may confuse the target. | 
| Haze | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				Details | 
				| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | 
| Screech | 
				  | 
				  | 
				-- | 
				85 | 
				40 | 
				-- | 
				Details | 
				| An earsplitting screech harshly reduces the target's Defense stat. | 
| Rock Blast | 
				  | 
				  | 
				25 | 
				90 | 
				10 | 
				-- | 
				Details | 
				| The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | 
| Snore | 
				  | 
				  | 
				40 | 
				100 | 
				15 | 
				-- | 
				Details | 
				| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Flail | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				Details | 
				| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | 
| Water Spout | 
				  | 
				  | 
				150 | 
				100 | 
				5 | 
				-- | 
				Details | 
				| The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes. | 
| Mud Shot | 
				  | 
				  | 
				55 | 
				95 | 
				15 | 
				-- | 
				Details | 
				| The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. | 
| Swift | 
				  | 
				  | 
				60 | 
				-- | 
				20 | 
				-- | 
				Details | 
				| Star-shaped rays are shot at the opposing team. This attack never misses. | 
| Acid Spray | 
				  | 
				  | 
				40 | 
				100 | 
				20 | 
				-- | 
				Details | 
				| The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. | 
| Water Pulse | 
				  | 
				  | 
				60 | 
				100 | 
				20 | 
				20 | 
				Details | 
				| The user attacks the target with a pulsing blast of water. It may also confuse the target. | 
| Gen III & IV Only Moves (Details) | 
|
| Secret Power | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				30 | 
				Gen IV TM43 | 
				| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| Brine | 
				  | 
				  | 
				65 | 
				100 | 
				10 | 
				-- | 
				Gen IV TM55 | 
				| If the target's HP is down to about half, this attack will hit with double the power. | 
| Endure | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Natural Gift | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Whirlpool | 
				  | 
				  | 
				35 | 
				85 | 
				15 | 
				100 | 
				Gen IV HM05 HGSS | 
				| Traps foes in a violent swirling whirlpool for four to five turns. | 
| Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				-- | 
				Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| String Shot | 
				  | 
				  | 
				-- | 
				95 | 
				40 | 
				-- | 
				Move Tutor - HGSS | 
				| The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat. | 
| Defense Curl | 
				  | 
				  | 
				-- | 
				-- | 
				40 | 
				-- | 
				Move Tutor - Emerald | 
				| The user curls up to conceal weak spots and raise its Defense stat. | 
| Double-edge | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
				Move Tutor - FRLG | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Seismic Toss | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
				Move Tutor - FRLG | 
				| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | 
| Mimic | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |