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General | Location | Attacks | Stats | Egg Moves | 3rd Gen Dex | 4th Gen Dex |
| Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Sunkern |
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Grass |
| GRASSWHISTLE | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Grasswhistle |
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15 | -- | 55 | The user plays a pleasant melody that lulls the target into a deep sleep. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| ENCORE | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Encore |
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5 | -- | 100 | The user compels the target to keep using only the move it last used for three turns. |
| Parents that Learn through Level Up in Black & White | ||||||
| Parents that Learn through Level Up in Black 2 & White 2 | ||||||
| Parents that Learn through Breeding |
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| LEECH SEED | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Leech Seed |
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10 | -- | 90 | A seed is planted on the target. It steals some HP from the target every turn. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| NATURE POWER | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Nature Power |
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20 | -- | -- | An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| CURSE | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Curse |
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10 | -- | -- | A move that works differently for the Ghost type than for all other types. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| HELPING HAND | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Helping Hand |
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20 | -- | -- | The user assists an ally by boosting the power of its attack. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Move Tutor in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| INGRAIN | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Ingrain |
|
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20 | -- | -- | The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| SWEET SCENT | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Sweet Scent |
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20 | -- | 100 | A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| ENDURE | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Endure |
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10 | -- | -- | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Parents that Learn through Level Up in Black & White | ||||||
| Parents that Learn through Level Up in Black 2 & White 2 | ||||||
| Parents that Learn through TM in Generation IV |
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| Parents that Learn through Breeding |
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| BIDE | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Bide |
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10 | -- | -- | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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| NATURAL GIFT | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Natural Gift |
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15 | -- | 100 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through TM in Generation IV |
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| Parents that Learn through Breeding |
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| MORNING SUN | ||||||
| Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
|---|---|---|---|---|---|---|
| Morning Sun |
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5 | -- | -- | The user restores its own HP. The amount of HP regained varies with the weather. |
| Parents that Learn through Level Up in Black & White |
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| Parents that Learn through Level Up in Black 2 & White 2 |
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| Parents that Learn through Breeding |
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