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General | Location | Attacks | Stats | Egg Moves | 3rd Gen Dex | 4th Gen Dex |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Hariyama |
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Human-like |
FAINT ATTACK | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Faint Attack |
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20 | 60 | -- | The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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DETECT | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Detect |
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5 | -- | -- | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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FORESIGHT | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
---|---|---|---|---|---|---|
Foresight |
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40 | -- | -- | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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HELPING HAND | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Helping Hand |
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20 | -- | -- | The user assists an ally by boosting the power of its attack. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Move Tutor in Black 2 & White 2 |
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Parents that Learn through Breeding |
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CROSS CHOP | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Cross Chop |
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5 | 100 | 80 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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REVENGE | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Revenge |
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10 | 60 | 100 | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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DYNAMICPUNCH | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Dynamicpunch |
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5 | 100 | 50 | The user punches the target with full, concentrated power. It confuses the target if it hits. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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COUNTER | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Counter |
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20 | -- | 100 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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WAKE-UP SLAP | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Wake-up Slap |
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10 | 60 | 100 | This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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BULLET PUNCH | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Bullet Punch |
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30 | 40 | 100 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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FEINT | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Feint |
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10 | 30 | 100 | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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WIDE GUARD | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Wide Guard |
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10 | -- | -- | The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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FOCUS PUNCH | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Focus Punch |
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20 | 150 | 100 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through TM in Generation IV |
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Parents that Learn through Breeding |
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CHIP AWAY | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Chip Away |
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20 | 70 | 100 | Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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