#158 Totodile
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Totodile Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Totodile Waninoko
ワニノコ
National: #158
Johto: #007
Male :87.5%
Female :12.5%
Ability: Torrent
Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times.
Classification Height Weight Capture Rate Base Egg Steps
Big Jaw Pokémon 2'00" 20.9lbs 45 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,059,860 Points
Medium Slow
70 1 Attack Point(s)
Blue 0
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Monster
Water 1
Evolutionary Chain
Flavour Text
Diamond It has the habit of biting anything with its developed jaws. Even its Trainer needs to be careful.
Pearl
Platinum
HeartGold Its powerful, well-developed jaws are capable of crushing anything. Even its Trainer must be careful.
SoulSilver It is small but rough and tough. It won't hesitate to take a bite out of anything that moves.

Location
Game Location
Ruby Trade from Emerald/XD
Sapphire Trade from Emerald/XD
Emerald Given by Professor Birch after completing Hoenn Dex
FireRed Trade from Emerald/XD
LeafGreen Trade from Emerald/XD
Colosseum Trade from Emerald/XD
XD Prize for Defeating Mt. Battle
Diamond Transfer from GBA via Pal Park
Pearl Transfer from GBA via Pal Park
Platinum None - Pal Park from 3rd Gen
HeartGold Receive from Professor Elm
SoulSilver Receive from Professor Elm
Trainer Locations  Details

Diamond/Pearl Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch4010035--
Hard, pointed, and sharp claws rake the foe to inflict damage.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
6Water Gun4010025--
The foe is blasted with a forceful shot of water.
8Rage2010020--
While this move is in use, it gains attack power each time the user is hit in battle.
13Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
15Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
20Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
22Thrash9010020--
The user rampages and attacks for two to three turns. It then becomes confused, however.
27Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
29Slash7010020--
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
34Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
36Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
41Superpower1201005--
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
43Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.

Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch4010035--
Hard, pointed, and sharp claws rake the foe to inflict damage.
Leer--10030--
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
6Water Gun4010025--
The foe is blasted with a forceful shot of water.
8Rage2010020--
While this move is in use, it gains attack power each time the user is hit in battle.
13Bite601002530
The foe is bitten with viciously sharp fangs. It may make the target flinch.
15Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
20Ice Fang65951510
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
22Flail??10015--
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
27Crunch801001520
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
29Slash7010020--
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
34Screech--8540--
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
36Thrash9010020--
The user rampages and attacks for two to three turns. It then becomes confused, however.
41Aqua Tail909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
43Superpower1201005--
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
48Hydro Pump120805--
The foe is blasted by a huge volume of water launched under great pressure.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Iron Tail 100 75 15 30
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Spite -- 100 10 --
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Superpower 120 100 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Low Kick ?? 100 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Crunch801001520Details
The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat.
Thrash9010020--Details
The user rampages and attacks for two to three turns. It then becomes confused, however.
Hydro Pump120805--Details
The foe is blasted by a huge volume of water launched under great pressure.
Ancientpower60100510Details
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Rock Slide75901030Details
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Mud Sport----15--Details
The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
Water Sport----15--Details
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Dragon Claw8010015--Details
The user slashes the foe with huge, sharp claws.
Ice Punch751001510Details
The foe is punched with an icy fist. It may leave the target frozen.
Metal Claw50953510Details
The foe is raked with steel claws. It may also raise the user's Attack stat.
Dragon Dance----20--Details
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Aqua Jet - HGSS Only4010020--Details
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 50 65 64 44 48 43
Max Stats
Hindering Nature
Lv. 50 110 - 157 63 - 105 62 - 104 44 - 86 47 - 90 43 - 85
Lv. 100 210 - 304 121 - 206 119 - 204 83 - 168 90 - 175 81 - 166
Max Stats
Neutral Nature
Lv. 50 110 - 157 70 - 117 69 - 116 49 - 96 53 - 100 48 - 95
Lv. 100 210 - 304 135 - 229 133 - 227 93 - 187 101 - 195 91 - 185
Max Stats
Beneficial Nature
Lv. 50 110 - 157 77 - 128 75 - 127 53 - 105 58 - 110 52 - 104
Lv. 100 210 - 304 148 - 251 146 - 249 102 - 205 111 - 214 100 - 203

<--- #157
Typhlosion
#159
Croconaw
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