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 #373 Salamence
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Normal SpriteShiny Sprite
Salamence
Japan: Bohmander
ボーマンダ
French: Drattak
German: Brutalanda
Korean: 보만다
National: #373
Alola: #149
Melemele: #149
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Dragon-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Dragon Pokémon 4'11"
1.5m
226.2lbs
102.6kg
4510,240
Abilities: Intimidate - Moxie (Hidden Ability)
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Opponents in S.O.S. Battles are more likely to call for help.
Hidden Ability (Available):
Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
35 3 Attack Point(s)
Can't call S.O.S. Partners
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *1 *0.25 *4 *0.5 *1 *0 *1 *1 *0.5 *2 *1 *2 *1 *1 *2
Wild Hold Item Egg Groups
 Dragon Fang
Dragon Fang
- 5%
Dragon
Evolutionary Chain
Bagon Level ShelgonLevel SalamenceMega EvolutionMega Salamence
Locations - In-Depth Details
Sun Route 3 (SOS Only)Details
Moon Route 3 (SOS Only)Details
Ultra Sun Route 3 (SOS Only)Details
Ultra Moon Route 3 (SOS Only)Details
Trainer Locations  Details
Flavor Text
Salamence SpriteSunWhen angered, it loses all sense of itself and destroys everything around it. The destruction will continue until Salamence has tired itself out.
MoonIt flies around on its wings, which have grown in at last. In its happiness, it gushes hot flames, burning up the fields it passes over.
Ultra SunOverjoyed at finally being able to fly, it flies all over the place and usually doesn’t land until it’s completely exhausted and needs to sleep.
Ultra MoonThanks to its fervent wishes, the cells in its body finally mutated, and at last it has its heart’s desire—wings.
Salamence SpriteSunAnyone standing in its path gets sliced right in two, while this Pokémon continues its flight without interruption.
MoonMega Evolution fuels its brutality, and it may even turn on the Trainer who raised it. It’s been dubbed “the blood-soaked crescent.”
Ultra SunThe stress of its two proud wings becoming misshapen and stuck together because of strong energy makes it go on a rampage.
Ultra MoonIt puts its forelegs inside its shell to streamline itself for flight. Salamence flies at high speeds over all kinds of topographical features.

Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user soars and then strikes its target on the next turn.
Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 20
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 20
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
Rage Rage - Normal-type Rage: Physical Move 20 100 20 --
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
4 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
7 Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
10 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
13 Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
17 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
21 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
25 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
29 Dragon Claw Dragon Claw - Dragon-type Dragon Claw: Physical Move 80 100 15 --
The user slashes the target with huge sharp claws.
35 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
42 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
49 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
63 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless, life-risking tackle. This also damages the user quite a lot.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM02 Dragon Claw Dragon Claw - Dragon-type Dragon Claw: Physical Move 80 100 15 --
The user slashes the target with huge sharp claws.
TM05 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM51 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM59 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM76 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user soars and then strikes its target on the next turn.
TM78 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM82 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 -- Details
The target is blasted by a huge volume of water launched under great pressure.
Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 -- Details
The user rampages and attacks for two to three turns. The user then becomes confused.
Dragon Rage Dragon Rage - Dragon-type Dragon Rage: Special Move ?? 100 10 -- Details
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Twister Twister - Dragon-type Twister: Special Move 40 100 20 20 Details
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- -- 20 -- Details
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 20 Details
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
Dragon Rush Dragon Rush - Dragon-type Dragon Rush: Physical Move 100 75 10 20 Details
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 -- Details
The target is attacked with a shock wave generated by the user's gaping mouth.
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Defense Curl Defense Curl - Normal-type Defense Curl: Other Move -- -- 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.

Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Aqua TailAqua Tail - Water-typeAqua Tail: Physical Move909010--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Zen HeadbuttZen Headbutt - Psychic-typeZen Headbutt: Physical Move80901520
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Dragon PulseDragon Pulse - Dragon-typeDragon Pulse: Special Move8510010--
The target is attacked with a shock wave generated by the user's gaping mouth.
Hyper VoiceHyper Voice - Normal-typeHyper Voice: Special Move9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Heat WaveHeat Wave - Fire-typeHeat Wave: Special Move95901010
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
TailwindTailwind - Flying-typeTailwind: Other Move----15--
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
OutrageOutrage - Dragon-typeOutrage: Physical Move12010010--
The user rampages and attacks for two to three turns. The user then becomes confused.
DefogDefog - Flying-typeDefog: Other Move----15--
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Laser FocusLaser Focus - Normal-typeLaser Focus: Other Move----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move 140 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical Move 175 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical Move 180 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush Continental Crush - Rock-type Physical Move 180 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmare Never-Ending Nightmare - Ghost-type Physical Move 140 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crash Corkscrew Crash - Steel-type Physical Move 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrive Inferno Overdrive - Fire-type Physical MoveSpecial Move 120(Phy)/185(Spe) -- 1 --
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Hydro Vortex Hydro Vortex - Water-type Physical MoveSpecial Move 175(Phy)/185(Spe) -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Gigavolt Havoc Gigavolt Havoc - Electric-type Physical Move 120 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psyche Shattered Psyche - Psychic-type Physical Move 160 -- 1 --
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Devastating Drake Devastating Drake - Dragon-type Physical MoveSpecial Move 190(Phy)/195(Spe) -- 1 --
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Supersonic Skystrike
Gen V or earlier
Supersonic Skystrike - Flying-type Special Move 120 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rage
Gen V or earlier
Tectonic Rage - Ground-type Special Move 100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out
Gen V or earlier
Savage Spin-Out - Bug-type Physical Move 100 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmare
Gen V or earlier
Never-Ending Nightmare - Ghost-type Special Move 120 -- 1 --
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Hone Claws -- -- 15 -- Gen VI TM01
The user sharpens its claws to boost its Attack stat and accuracy.
Incinerate 60 100 15 -- Gen VI TM59
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Air Cutter 60 95 25 -- Move Tutor - PtHGSS
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Rollout 30 90 20 -- Move Tutor - PtHGSS
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 95 135 80 110 80 100
Max Stats
Hindering Nature
Lv. 50 155 - 202 126 - 168 76 - 118 103 - 145 76 - 118 94 - 136
Lv. 100 300 - 394 247 - 332 148 - 233 202 - 287 148 - 233 184 - 269
Max Stats
Neutral Nature
Lv. 50 155 - 202 140 - 187 85 - 132 115 - 162 85 - 132 105 - 152
Lv. 100 300 - 394 275 - 369 165 - 259 225 - 319 165 - 259 205 - 299
Max Stats
Beneficial Nature
Lv. 50 155 - 202 154 - 205 93 - 145 126 - 178 93 - 145 115 - 167
Lv. 100 300 - 394 302 - 405 181 - 284 247 - 350 181 - 284 225 - 328


Mega Evolution
Picture Name Other Names No. Gender Ratio Type
Mega Salamence
Japan: MegaBoomanda
メガボーマンダ
French: MegaDrattak
German: Mega-Brutalanda
Korean: 메가보만다
National: #373
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Dragon Pokémon 5'11"
1.8m
248.2lbs
112.6kg
45 10,240
Abilities: Aerilate
Aerilate: Increases the power of Normal-type moves by 20%. It then changes those moves to Flying-type.
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *1 *0.25 *4 *0.5 *1 *0 *1 *1 *0.5 *2 *1 *2 *1 *1 *2

Stats - Mega Evolution
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 700 95 145 130 120 90 120
Max Stats
Hindering Nature
Lv. 50 155 - 202 135 - 177 121 - 163 112 - 154 85 - 127 112 - 154
Lv. 100 300 - 394 265 - 350 238 - 323 220 - 305 166 - 251 220 - 305
Max Stats
Neutral Nature
Lv. 50 155 - 202 150 - 197 135 - 182 125 - 172 95 - 142 125 - 172
Lv. 100 300 - 394 295 - 389 265 - 359 245 - 339 185 - 279 245 - 339
Max Stats
Beneficial Nature
Lv. 50 155 - 202 165 - 216 148 - 200 137 - 189 104 - 156 137 - 189
Lv. 100 300 - 394 324 - 427 291 - 394 269 - 372 203 - 306 269 - 372

<--- Shelgon #372
Shelgon
#374
Beldum
Beldum --->

 
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