| Standard Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Disable |  |  | -- | 100 | 20 | -- | 
				| For four turns, the target will be unable to use whichever move it last used. | 
				| 5 | Supersonic |  |  | -- | 55 | 20 | -- | 
				| The user generates odd sound waves from its body that confuse the target. | 
				| 11 | Confusion |  |  | 50 | 100 | 25 | 10 | 
				| The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | 
				| 13 | Poison Powder |  |  | -- | 75 | 35 | -- | 
				| The user scatters a cloud of poisonous dust that poisons the target. | 
				| 17 | Psybeam |  |  | 65 | 100 | 20 | 10 | 
				| The target is attacked with a peculiar ray. This may also confuse the target. | 
				| 23 | Stun Spore |  |  | -- | 75 | 30 | -- | 
				| The user scatters a cloud of numbing powder that paralyzes the target. | 
				| 25 | Bug Buzz |  |  | 90 | 100 | 10 | 10 | 
				| The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | 
				| 29 | Sleep Powder |  |  | -- | 75 | 15 | -- | 
				| The user scatters a cloud of soporific dust that puts the target to sleep. | 
				| 35 | Leech Life |  |  | 80 | 100 | 10 | -- | 
				| The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. | 
				| 37 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
				| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
				| 41 | Poison Fang |  |  | 50 | 100 | 15 | 50 | 
				| The user bites the target with toxic fangs. This may also leave the target badly poisoned. | 
				| 47 | Psychic |  |  | 90 | 100 | 10 | 10 | 
				| The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM004 | Agility |  |  | -- | 101 | 30 | -- | 
					| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM013 | Acid Spray |  |  | 40 | 100 | 20 | -- | 
					| The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | 
| TM015 | Struggle Bug |  |  | 50 | 100 | 20 | -- | 
					| The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats. | 
| TM016 | Psybeam |  |  | 65 | 100 | 20 | 10 | 
					| The target is attacked with a peculiar ray. This may also confuse the target. | 
| TM017 | Confuse Ray |  |  | -- | 100 | 10 | -- | 
					| The target is exposed to a sinister ray that causes confusion. | 
| TM018 | Thief |  |  | 60 | 100 | 25 | -- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM021 | Pounce |  |  | 50 | 100 | 20 | -- | 
					| The user attacks by pouncing on the target. This also lowers the target's Speed stat. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM042 | Night Shade |  |  | ?? | 100 | 15 | -- | 
					| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | 
| TM045 | Venoshock |  |  | 65 | 100 | 10 | -- | 
					| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM059 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM091 | Toxic Spikes |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | 
| TM095 | Leech Life |  |  | 80 | 100 | 10 | -- | 
					| The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. | 
| TM098 | Skill Swap |  |  | -- | 101 | 10 | -- | 
					| The user employs its psychic power to exchange Abilities with the target. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM111 | Giga Drain |  |  | 75 | 100 | 10 | -- | 
					| A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 
| TM119 | Energy Ball |  |  | 90 | 100 | 10 | 10 | 
					| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 
| TM120 | Psychic |  |  | 90 | 100 | 10 | 10 | 
					| The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | 
| TM132 | Baton Pass |  |  | -- | 101 | 40 | -- | 
					| The user switches places with a party Pokémon in waiting and passes along any stat changes. | 
| TM148 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | 
					| The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | 
| TM162 | Bug Buzz |  |  | 90 | 100 | 10 | 10 | 
					| The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | 
| TM168 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM175 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM182 | Bug Bite |  |  | 60 | 100 | 20 | -- | 
					| The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. | 
| TM185 | Lunge |  |  | 80 | 100 | 15 | -- | 
					| The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. | 
| TM205 | Endeavor |  |  | ?? | 100 | 5 | -- | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM219 | Skitter Smack |  |  | 70 | 90 | 10 | -- | 
					| The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. | 
| TM228 | Psychic Noise |  |  | 75 | 100 | 10 | 100 | 
					| The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |