Standard Level Up |
|
Evolve |
Double Hit |
|
|
35 |
90 |
10 |
-- |
The user slams the target with a tail or the like. The target is hit twice in a row. |
— |
Withdraw |
|
|
-- |
101 |
40 |
-- |
The user withdraws its body into its hard shell, boosting its Defense stat. |
— |
Sweet Scent |
|
|
-- |
100 |
20 |
-- |
The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
— |
Recycle |
|
|
-- |
101 |
10 |
-- |
The user recycles a held item that has been used in battle so it can be used again. |
— |
Astonish |
|
|
30 |
100 |
15 |
30 |
The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
4 |
Dragon Tail |
|
|
60 |
90 |
10 |
-- |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
8 |
Growth |
|
|
-- |
101 |
20 |
-- |
The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
12 |
Dragon Breath |
|
|
60 |
100 |
20 |
30 |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
16 |
Protect |
|
|
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
20 |
Bullet Seed |
|
|
25 |
100 |
30 |
-- |
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
28 |
Syrup Bomb |
|
|
60 |
85 |
10 |
100 |
The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns. |
32 |
Dragon Pulse |
|
|
85 |
100 |
10 |
-- |
The target is attacked with a shock wave generated by the user's gaping mouth. |
36 |
Recover |
|
|
-- |
101 |
5 |
-- |
The user regenerates its cells, restoring its own HP by up to half its max HP. |
40 |
Energy Ball |
|
|
90 |
100 |
10 |
10 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
44 |
Substitute |
|
|
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
Technical Machine Attacks |
|
TM001 |
Take Down |
|
|
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM007 |
Protect |
|
|
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM021 |
Pounce |
|
|
50 |
100 |
20 |
-- |
The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
TM025 |
Facade |
|
|
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM044 |
Dragon Tail |
|
|
60 |
90 |
10 |
-- |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM047 |
Endure |
|
|
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
|
|
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM056 |
Bullet Seed |
|
|
25 |
100 |
30 |
-- |
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
TM066 |
Body Slam |
|
|
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
|
|
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM071 |
Seed Bomb |
|
|
80 |
100 |
15 |
-- |
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
TM074 |
Reflect |
|
|
-- |
101 |
20 |
-- |
A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
TM081 |
Grass Knot |
|
|
?? |
100 |
20 |
-- |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
TM085 |
Rest |
|
|
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM103 |
Substitute |
|
|
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM111 |
Giga Drain |
|
|
75 |
100 |
10 |
-- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
TM115 |
Dragon Pulse |
|
|
85 |
100 |
10 |
-- |
The target is attacked with a shock wave generated by the user's gaping mouth. |
TM119 |
Energy Ball |
|
|
90 |
100 |
10 |
10 |
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
TM131 |
Pollen Puff |
|
|
90 |
100 |
15 |
-- |
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
TM137 |
Grassy Terrain |
|
|
-- |
101 |
10 |
-- |
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
TM152 |
Giga Impact |
|
|
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM156 |
Outrage |
|
|
120 |
100 |
10 |
-- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
TM159 |
Leaf Storm |
|
|
130 |
90 |
5 |
-- |
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM163 |
Hyper Beam |
|
|
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM168 |
Solar Beam |
|
|
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM169 |
Draco Meteor |
|
|
130 |
90 |
5 |
-- |
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM171 |
Tera Blast |
|
|
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM180 |
Gyro Ball |
|
|
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
TM182 |
Bug Bite |
|
|
60 |
100 |
20 |
-- |
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
TM194 |
Grassy Glide |
|
|
55 |
100 |
20 |
-- |
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
TM226 |
Dragon Cheer |
|
|
-- |
101 |
15 |
-- |
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |