Standard Level Up |
|
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Ember |
 |
 |
40 |
100 |
25 |
10 |
The target is attacked with small flames. This may also leave the target with a burn. |
— |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
— |
Smokescreen |
 |
 |
-- |
100 |
20 |
-- |
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
— |
Eruption |
 |
 |
150 |
100 |
5 |
-- |
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
13 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
20 |
Flame Wheel |
 |
 |
60 |
100 |
25 |
10 |
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
24 |
Defense Curl |
 |
 |
-- |
101 |
40 |
-- |
The user curls up and boosts its Defense stat. |
31 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
35 |
Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
43 |
Lava Plume |
 |
 |
80 |
100 |
15 |
30 |
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
48 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
56 |
Inferno |
 |
 |
100 |
50 |
5 |
100 |
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
61 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
74 |
Overheat |
 |
 |
130 |
90 |
5 |
-- |
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
Hisuian Form Level Up |
|
Evolve |
Infernal Parade |
 |
 |
60 |
100 |
15 |
30 |
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition. |
— |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
— |
Eruption |
 |
 |
150 |
100 |
5 |
-- |
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
— |
Smokescreen |
 |
 |
-- |
100 |
20 |
-- |
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Ember |
 |
 |
40 |
100 |
25 |
10 |
The target is attacked with small flames. This may also leave the target with a burn. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
13 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
20 |
Flame Wheel |
 |
 |
60 |
100 |
25 |
10 |
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
24 |
Defense Curl |
 |
 |
-- |
101 |
40 |
-- |
The user curls up and boosts its Defense stat. |
31 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
35 |
Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
43 |
Lava Plume |
 |
 |
80 |
100 |
15 |
30 |
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
48 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
56 |
Inferno |
 |
 |
100 |
50 |
5 |
100 |
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. |
61 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
74 |
Overheat |
 |
 |
130 |
90 |
5 |
-- |
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
|
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM008 |
Fire Fang |
 |
 |
65 |
95 |
15 |
10 |
|
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
TM012 |
Low Kick |
 |
 |
?? |
100 |
20 |
-- |
|
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
TM017 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
|
The target is exposed to a sinister ray that causes confusion. |
TM024 |
Fire Spin |
 |
 |
35 |
85 |
15 |
100 |
|
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM027 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
|
The user confounds the target with speed, then slashes. This attack never misses. |
TM028 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM029 |
Hex |
 |
 |
65 |
100 |
10 |
-- |
|
This relentless attack does massive damage to a target affected by status conditions. |
TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM036 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
-- |
|
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
TM038 |
Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
|
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
TM042 |
Night Shade |
 |
 |
?? |
100 |
15 |
-- |
|
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
|
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
|
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM059 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
|
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TM061 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
|
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
|
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM067 |
Fire Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with a fiery punch. This may also leave the target with a burn. |
TM068 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with an electrified punch. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM084 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
|
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM086 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
|
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM099 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
|
The user slams the target with its steel-hard head. This may also make the target flinch. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM107 |
Will-O-Wisp |
 |
 |
-- |
85 |
15 |
-- |
|
The user shoots a sinister flame at the target to inflict a burn. |
TM114 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
|
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM118 |
Heat Wave |
 |
 |
95 |
90 |
10 |
10 |
|
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
TM125 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
|
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM127 |
Play Rough |
 |
 |
90 |
90 |
10 |
10 |
|
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM129 |
Calm Mind |
 |
 |
-- |
101 |
20 |
-- |
|
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
|
The user assists an ally by boosting the power of that ally's attack. |
TM134 |
Reversal |
 |
 |
?? |
100 |
15 |
-- |
|
An all-out attack that becomes more powerful the less HP the user has. |
TM141 |
Fire Blast |
 |
 |
110 |
85 |
5 |
10 |
|
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM144 |
Fire Pledge |
 |
 |
80 |
100 |
10 |
-- |
|
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
TM147 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
|
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
TM149 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
|
The user sets off an earthquake that strikes every Pokémon around it. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM153 |
Blast Burn |
 |
 |
150 |
90 |
5 |
-- |
|
The target is razed by a fiery explosion. The user can't move on the next turn. |
TM157 |
Overheat |
 |
 |
130 |
90 |
5 |
-- |
|
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM158 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
|
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM165 |
Flare Blitz |
 |
 |
120 |
100 |
15 |
10 |
|
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
TM168 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
|
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
|
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM172 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
|
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM177 |
Spite |
 |
 |
-- |
100 |
10 |
-- |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
TM180 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
|
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
TM192 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
|
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
TM195 |
Burning Jealousy |
 |
 |
70 |
100 |
5 |
100 |
|
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
TM198 |
Poltergeist |
 |
 |
110 |
90 |
5 |
-- |
|
The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
TM204 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
|
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
|
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM207 |
Temper Flare |
 |
 |
75 |
100 |
10 |
-- |
|
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM215 |
Scorching Sands |
 |
 |
70 |
100 |
10 |
30 |
|
The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
TM221 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
|
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
TM224 |
Curse |
 |
 |
-- |
101 |
10 |
-- |
|
A move that has different effects depending on whether the user is a Ghost type or not. |