| Standard Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| — | Leer |  |  | -- | 100 | 30 | -- | 
				| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | 
				| — | Ember |  |  | 40 | 100 | 25 | 10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| — | Gyro Ball |  |  | ?? | 100 | 5 | -- | 
				| The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | 
				| — | Smokescreen |  |  | -- | 100 | 20 | -- | 
				| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | 
				| — | Eruption |  |  | 150 | 100 | 5 | -- | 
				| The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. | 
				| 13 | Quick Attack |  |  | 40 | 100 | 30 | -- | 
				| The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | 
				| 20 | Flame Wheel |  |  | 60 | 100 | 25 | 10 | 
				| The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. | 
				| 24 | Defense Curl |  |  | -- | 101 | 40 | -- | 
				| The user curls up and boosts its Defense stat. | 
				| 31 | Swift |  |  | 60 | 101 | 20 | -- | 
				| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
				| 35 | Flame Charge |  |  | 50 | 100 | 20 | -- | 
				| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
				| 43 | Lava Plume |  |  | 80 | 100 | 15 | 30 | 
				| The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | 
				| 48 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
				| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
				| 56 | Inferno |  |  | 100 | 50 | 5 | 100 | 
				| The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | 
				| 61 | Rollout |  |  | 30 | 90 | 20 | -- | 
				| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | 
				| 74 | Overheat |  |  | 130 | 90 | 5 | -- | 
				| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| Hisuian Form Level Up | 
|
				| Evolve | Infernal Parade |  |  | 60 | 100 | 15 | 30 | 
				| The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition. | 
				| — | Gyro Ball |  |  | ?? | 100 | 5 | -- | 
				| The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | 
				| — | Eruption |  |  | 150 | 100 | 5 | -- | 
				| The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. | 
				| — | Smokescreen |  |  | -- | 100 | 20 | -- | 
				| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | 
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Ember |  |  | 40 | 100 | 25 | 10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| — | Leer |  |  | -- | 100 | 30 | -- | 
				| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | 
				| — | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| 13 | Quick Attack |  |  | 40 | 100 | 30 | -- | 
				| The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | 
				| 20 | Flame Wheel |  |  | 60 | 100 | 25 | 10 | 
				| The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. | 
				| 24 | Defense Curl |  |  | -- | 101 | 40 | -- | 
				| The user curls up and boosts its Defense stat. | 
				| 31 | Swift |  |  | 60 | 101 | 20 | -- | 
				| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
				| 35 | Flame Charge |  |  | 50 | 100 | 20 | -- | 
				| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
				| 43 | Lava Plume |  |  | 80 | 100 | 15 | 30 | 
				| The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | 
				| 48 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
				| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
				| 56 | Inferno |  |  | 100 | 50 | 5 | 100 | 
				| The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | 
				| 61 | Rollout |  |  | 30 | 90 | 20 | -- | 
				| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | 
				| 74 | Overheat |  |  | 130 | 90 | 5 | -- | 
				| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- |  | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- |  | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM008 | Fire Fang |  |  | 65 | 95 | 15 | 10 |  | 
					| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
| TM012 | Low Kick |  |  | ?? | 100 | 20 | -- |  | 
					| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| TM017 | Confuse Ray |  |  | -- | 100 | 10 | -- |  | 
					| The target is exposed to a sinister ray that causes confusion. | 
| TM024 | Fire Spin |  |  | 35 | 85 | 15 | 100 |  | 
					| The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- |  | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM027 | Aerial Ace |  |  | 60 | 101 | 20 | -- |  | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM028 | Bulldoze |  |  | 60 | 100 | 20 | -- |  | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM029 | Hex |  |  | 65 | 100 | 10 | -- |  | 
					| This relentless attack does massive damage to a target affected by status conditions. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- |  | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM036 | Rock Tomb |  |  | 60 | 95 | 15 | -- |  | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM038 | Flame Charge |  |  | 50 | 100 | 20 | -- |  | 
					| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
| TM042 | Night Shade |  |  | ?? | 100 | 15 | -- |  | 
					| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | 
| TM043 | Fling |  |  | ?? | 100 | 10 | -- |  | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- |  | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |  | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- |  | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM058 | Brick Break |  |  | 75 | 100 | 15 | -- |  | 
					| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 
| TM059 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 |  | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TM061 | Shadow Claw |  |  | 70 | 100 | 15 | -- |  | 
					| The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 |  | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM067 | Fire Punch |  |  | 75 | 100 | 15 | 10 |  | 
					| The target is attacked with a fiery punch. This may also leave the target with a burn. | 
| TM068 | Thunder Punch |  |  | 75 | 100 | 15 | 10 |  | 
					| The target is attacked with an electrified punch. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |  | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM084 | Stomping Tantrum |  |  | 75 | 100 | 10 | -- |  | 
					| Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- |  | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM086 | Rock Slide |  |  | 75 | 90 | 10 | 30 |  | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM099 | Iron Head |  |  | 80 | 100 | 15 | 30 |  | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- |  | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM107 | Will-O-Wisp |  |  | -- | 85 | 15 | -- |  | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM114 | Shadow Ball |  |  | 80 | 100 | 15 | 20 |  | 
					| The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM118 | Heat Wave |  |  | 95 | 90 | 10 | 10 |  | 
					| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | 
| TM125 | Flamethrower |  |  | 90 | 100 | 15 | 10 |  | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM127 | Play Rough |  |  | 90 | 90 | 10 | 10 |  | 
					| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
| TM129 | Calm Mind |  |  | -- | 101 | 20 | -- |  | 
					| The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | 
| TM130 | Helping Hand |  |  | -- | 101 | 20 | -- |  | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM134 | Reversal |  |  | ?? | 100 | 15 | -- |  | 
					| An all-out attack that becomes more powerful the less HP the user has. | 
| TM141 | Fire Blast |  |  | 110 | 85 | 5 | 10 |  | 
					| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| TM144 | Fire Pledge |  |  | 80 | 100 | 10 | -- |  | 
					| A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. | 
| TM147 | Wild Charge |  |  | 90 | 100 | 15 | -- |  | 
					| The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | 
| TM149 | Earthquake |  |  | 100 | 100 | 10 | -- |  | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- |  | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM153 | Blast Burn |  |  | 150 | 90 | 5 | -- |  | 
					| The target is razed by a fiery explosion. The user can't move on the next turn. | 
| TM157 | Overheat |  |  | 130 | 90 | 5 | -- |  | 
					| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM158 | Focus Blast |  |  | 120 | 70 | 5 | 10 |  | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- |  | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM165 | Flare Blitz |  |  | 120 | 100 | 15 | 10 |  | 
					| The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | 
| TM168 | Solar Beam |  |  | 120 | 100 | 10 | -- |  | 
					| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |  | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM172 | Roar |  |  | -- | 101 | 20 | -- |  | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM177 | Spite |  |  | -- | 100 | 10 | -- |  | 
					| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | 
| TM180 | Gyro Ball |  |  | ?? | 100 | 5 | -- |  | 
					| The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | 
| TM192 | Focus Punch |  |  | 150 | 100 | 20 | -- |  | 
					| The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | 
| TM195 | Burning Jealousy |  |  | 70 | 100 | 5 | 100 |  | 
					| The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | 
| TM198 | Poltergeist |  |  | 110 | 90 | 5 | -- |  | 
					| The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |  | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM205 | Endeavor |  |  | ?? | 100 | 5 | -- |  | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM207 | Temper Flare |  |  | 75 | 100 | 10 | -- |  | 
					| Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM215 | Scorching Sands |  |  | 70 | 100 | 10 | 30 |  | 
					| The user throws scorching sand at the target to attack. This may also leave the target with a burn. | 
| TM221 | Throat Chop |  |  | 80 | 100 | 15 | 100 |  | 
					| The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | 
| TM224 | Curse |  |  | -- | 101 | 10 | -- |  | 
					| A move that has different effects depending on whether the user is a Ghost type or not. |