| Standard Level Up | 
|
				| — 
  10 | Tackle |  |  | 40 | -- | 4 | -- | 
				| The user attacks by charging forward and slamming into targets with its whole body. | 
				| — 
  10 | Leer |  |  | -- | -- | 6 | -- | 
				| The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. | 
				| — 
  10 | Quick Attack |  |  | 30 | -- | 3 | -- | 
				| The user attacks by lunging toward targets with blinding speed. | 
				| 8 
  11 | Thunder Shock |  |  | 40 | -- | 6 | 10 | 
				| The user attacks with a jolt of electricity. This may also leave targets paralyzed. | 
				| 12 
  15 | Thunder Wave |  |  | -- | -- | 10 | 100 | 
				| The user launches a weak jolt of electricity to leave targets paralyzed. | 
				| 16 
  19 | Spark |  |  | 65 | -- | 6 | 30 | 
				| The user attacks by charging into targets while cloaked in electricity. This may also leave targets paralyzed. | 
				| 20 
  23 | Bite |  |  | 60 | -- | 6 | 15 | 
				| The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch. | 
				| 22 
  25 | Eerie Impulse |  |  | -- | -- | 10 | -- | 
				| The user generates an eerie impulse from its body, which lowers targets' Sp. Atk stats for a while. | 
				| 24 
  27 | Thunder Fang |  |  | 65 | -- | 6 | 5 | 
				| The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | 
				| 28 
  31 | Roar |  |  | -- | -- | 6 | -- | 
				| The user lets out a mighty roar, which startles targets and drives them back a good distance. | 
				| 30 
  33 | Snarl |  |  | 55 | -- | 9 | -- | 
				| The user snarls incessantly at targets to lower their Sp. Atk stats for a short time. | 
				| 36 
  39 | Charge |  |  | -- | -- | 10 | -- | 
				| The user charges up to boost the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat for a short time. | 
				| 40 
  43 | Thunderbolt |  |  | 90 | -- | 8 | 10 | 
				| The user attacks with a strong electric blast. This may also leave targets paralyzed. | 
				| 44 
  47 | Wild Charge |  |  | 90 | -- | 8 | -- | 
				| The user attacks by charging forward while cloaked in electricity. The user will also take some damage. | 
				| 50 
  53 | Thunder |  |  | 110 | -- | 10 | 30 | 
				| The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | 
| Legends: Z-A Technical Machine Attacks | 
|
| TM001 | Headbutt |  |  | 70 | -- | 7 | 15 | 
					| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | 
| TM005 | Roar |  |  | -- | -- | 6 | -- | 
					| The user lets out a mighty roar, which startles targets and drives them back a good distance. | 
| TM008 | Thunder Wave |  |  | -- | -- | 10 | 100 | 
					| The user launches a weak jolt of electricity to leave targets paralyzed. | 
| TM014 | Fire Fang |  |  | 65 | -- | 6 | 5 | 
					| The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | 
| TM015 | Ice Fang |  |  | 65 | -- | 6 | 5 | 
					| The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen. | 
| TM016 | Light Screen |  |  | -- | -- | 12 | -- | 
					| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | 
| TM017 | Protect |  |  | -- | -- | 15 | -- | 
					| The user takes on a protective stance that prevents incoming attacks from landing. | 
| TM021 | Thunder Fang |  |  | 65 | -- | 6 | 5 | 
					| The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | 
| TM025 | Crunch |  |  | 80 | -- | 8 | -- | 
					| The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | 
| TM027 | Swift |  |  | 60 | -- | 5 | -- | 
					| The user attacks by firing star-shaped rays at targets. | 
| TM033 | Body Slam |  |  | 85 | -- | 8 | 30 | 
					| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | 
| TM035 | Endure |  |  | -- | -- | 12 | -- | 
					| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | 
| TM039 | Discharge |  |  | 80 | -- | 8 | 30 | 
					| The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. | 
| TM047 | Agility |  |  | -- | -- | 12 | -- | 
					| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | 
| TM062 | Flamethrower |  |  | 90 | -- | 8 | 10 | 
					| The user attacks with a stream of fierce flames. This may also leave targets with a burn. | 
| TM066 | Volt Switch |  |  | 70 | -- | 12 | -- | 
					| The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | 
| TM067 | Thunderbolt |  |  | 90 | -- | 8 | 10 | 
					| The user attacks with a strong electric blast. This may also leave targets paralyzed. | 
| TM085 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user sacrifices a small amount of HP to create a substitute for itself. | 
| TM086 | Wild Charge |  |  | 90 | -- | 8 | -- | 
					| The user attacks by charging forward while cloaked in electricity. The user will also take some damage. | 
| TM091 | Curse |  |  | -- | -- | 15 | -- | 
					| The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | 
| TM106 | Thunder |  |  | 110 | -- | 10 | 30 | 
					| The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. |