#308 Medicham

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Name Other Names No. Gender Ratio Type
Medicham
Japan: Charem
チャーレム
French: Charmina
German: Meditalis
Korean: 요가램
National: #308
Paldea: #162
Kitakami: #---
Blueberry: #---
Lumiose: #84
Male :50%
Female :50%
Fighting-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Meditate Pokémon 4'03"
1.3m
69.4lbs
31.5kg
902,560 Steps
20 Cycles
Abilities: Pure Power - Telepathy (Hidden Ability)
Pure Power: The Pokémon’s Attack stat is doubled in battle while having this ability.
Hidden Ability:
Telepathy: Prevents damage from team-mates during Double battles
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 2 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *2
Wild Hold Item Egg Groups
 
Human-like
Evolutionary Chain
Meditite Level MedichamMega Medicham
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

- In-Depth Details
Scarlet Alfornada Cavern
Fixed: South Province Area Six
Tera Raid Battles: 4 Star Raid Battles
Map
Violet Alfornada Cavern
Fixed: South Province Area Six
Tera Raid Battles: 4 Star Raid Battles
Map
Paldea Wild Spawn BiomesGrass
Legends: ZA Wild Zone 16, Wild Zone 20 Map
Flavor Text
Scarlet Through yoga training, it gained the psychic power to predict its foe's next move.
Violet It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
Medicham SpriteLegends: Z-AThrough yoga training, it gained the psychic power to predict its foe's movements.
Medicham SpriteLegends: Z-AThanks to Mega Evolution, its mental power is limitless. It conjures up arms imbued with malice to defeat its enemies.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.

Plus Move10
Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.

Plus Move10
Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.

Plus Move10
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 10
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.

Plus Move10
Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
9
Plus Move12
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
12
Plus Move15
Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
14
Plus Move17
Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
16
Plus Move19
Bullet Punch Bullet Punch - Steel-type Bullet Punch: Physical Move 30 -- 3 --
The user attacks with a flurry of tough punches as fast as bullets.
20
Plus Move23
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
23
Plus Move26
Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
25
Plus Move28
Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
30
Plus Move33
Take Down Take Down - Normal-type Take Down: Physical Move 90 -- 8 --
The user attacks by slamming into targets in an all-out charge. The user will also take some damage.
34
Plus Move37
Agility Agility - Psychic-type Agility: Other Move -- -- 12 --
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
41
Plus Move44
Recover Recover - Normal-type Recover: Other Move -- -- 15 --
The user restores its own HP through cellular regeneration.
52
Plus Move55
Dynamic Punch Dynamic Punch - Fighting-type Dynamic Punch: Physical Move 100 -- 12 100
The user attacks by punching targets with full concentrated power. This also leaves targets confused without fail.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM004 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM011 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 15
The user attacks by hurling large boulders. This may also make targets flinch.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM018 Power-Up Punch Power-Up Punch - Fighting-type Power-Up Punch: Physical Move 40 -- 10 --
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.
TM022 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 9 --
The user attacks by confounding targets with swift movements before slashing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 -- 10 --
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM047 Agility Agility - Psychic-type Agility: Other Move -- -- 12 --
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 30
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Shadow Ball Plus MoveShadow Ball - Ghost-typeShadow Ball: Special Move80--8--
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 434 60 84 75 60 75 80
Max Stats
Hindering Nature
Lv. 50 120 - 167 80 - 122 72 - 114 58 - 100 72 - 114 76 - 118
Lv. 100 230 - 324 155 - 240 139 - 224 112 - 197 139 - 224 148 - 233
Max Stats
Neutral Nature
Lv. 50 120 - 167 89 - 136 80 - 127 65 - 112 80 - 127 85 - 132
Lv. 100 230 - 324 173 - 267 155 - 249 125 - 219 155 - 249 165 - 259
Max Stats
Beneficial Nature
Lv. 50 120 - 167 97 - 149 88 - 139 71 - 123 88 - 139 93 - 145
Lv. 100 230 - 324 190 - 293 170 - 273 137 - 240 170 - 273 181 - 284
60
84
75
80
75
60


Mega Medicham

Picture
Name Other Names No. Type
Mega Medicham
Japan: MegaCharem
メガチャーレム
French: MegaCharmina
German: Mega-Meditalis
Korean: 메가요가램
National: #308
Classification Height Weight Capture Rate
Meditate Pokémon 4'03"
1.3m
69.4lbs
31.5kg
90
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *2


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 550 60 140 85 80 85 100
Max Stats
Hindering Nature
Lv. 50 120 - 167 130 - 172 81 - 123 76 - 118 81 - 123 94 - 136
Lv. 100 230 - 324 256 - 341 157 - 242 148 - 233 157 - 242 184 - 269
Max Stats
Neutral Nature
Lv. 50 120 - 167 145 - 192 90 - 137 85 - 132 90 - 137 105 - 152
Lv. 100 230 - 324 285 - 379 175 - 269 165 - 259 175 - 269 205 - 299
Max Stats
Beneficial Nature
Lv. 50 120 - 167 159 - 211 99 - 150 93 - 145 99 - 150 115 - 167
Lv. 100 230 - 324 313 - 416 192 - 295 181 - 284 192 - 295 225 - 328
60
140
85
100
85
80

<--- Meditite #307
Meditite
#309
Electrike
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