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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex |
Picture | ||
Abilities: Contrary - Suction Cups - Infiltrator (Hidden Ability) | |||||
Contrary: Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat Suction Cups: Negates moves that force switching out. Hidden Ability: Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored. |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 2 Attack Point(s) | Yes |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | ||||
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Locations |
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Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Indigo Disk | Scarlet | Evolve Inkay Fixed: Canyon Biome, Coastal Biome Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles |
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Violet | Evolve Inkay Fixed: Canyon Biome, Coastal Biome Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles |
Flavor Text | ||
Scarlet | Its hypnotic powers are dangerously strong. Anyone who falls under Malamar's control loses their memories surrounding the event. | |
Violet | It flashes the luminescent spots on its body to hypnotize its opponents, gaining total control over them. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Wrap | 15 | 90 | 20 | 100 | ||||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
The target is jabbed with a sharply pointed beak or horn to inflict damage. | |||||||||
— | Hypnosis | -- | 60 | 20 | -- | ||||
The user employs hypnotic suggestion to make the target fall asleep. | |||||||||
— | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
9 | Payback | 50 | 100 | 10 | -- | ||||
The user stores power, then attacks. This move's power is doubled if the user moves after the target. | |||||||||
12 | Pluck | 60 | 100 | 20 | -- | ||||
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
15 | Psybeam | 65 | 100 | 20 | 10 | ||||
The target is attacked with a peculiar ray. This may also confuse the target. | |||||||||
18 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | |||||||||
21 | Slash | 70 | 100 | 20 | -- | ||||
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | |||||||||
24 | Night Slash | 70 | 100 | 15 | -- | ||||
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | |||||||||
27 | Psycho Cut | 70 | 100 | 20 | -- | ||||
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. | |||||||||
33 | Switcheroo | -- | 100 | 10 | -- | ||||
The user trades held items with the target faster than the eye can follow. | |||||||||
37 | Foul Play | 95 | 100 | 15 | -- | ||||
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |||||||||
42 | Topsy-Turvy | -- | 101 | 20 | -- | ||||
All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. | |||||||||
47 | Superpower | 120 | 100 | 5 | -- | ||||
The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM003 | Fake Tears | -- | 100 | 20 | -- | ||||
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |||||||||
TM006 | Scary Face | -- | 100 | 10 | -- | ||||
The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM016 | Psybeam | 65 | 100 | 20 | 10 | ||||
The target is attacked with a peculiar ray. This may also confuse the target. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM020 | Trailblaze | 50 | 100 | 20 | -- | ||||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM027 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM032 | Swift | 60 | 101 | 20 | -- | ||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM041 | Stored Power | 20 | 100 | 10 | -- | ||||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |||||||||
TM043 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM054 | Psyshock | 80 | 100 | 10 | -- | ||||
The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |||||||||
TM062 | Foul Play | 95 | 100 | 15 | -- | ||||
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM074 | Reflect | -- | 101 | 20 | -- | ||||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |||||||||
TM075 | Light Screen | -- | 101 | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM086 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM087 | Taunt | -- | 100 | 20 | -- | ||||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM094 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
TM098 | Skill Swap | -- | 101 | 10 | -- | ||||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM109 | Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
TM110 | Liquidation | 85 | 100 | 10 | 20 | ||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
TM120 | Psychic | 90 | 100 | 10 | 10 | ||||
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |||||||||
TM125 | Flamethrower | 90 | 100 | 15 | 10 | ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM126 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |||||||||
TM129 | Calm Mind | -- | 101 | 20 | -- | ||||
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM132 | Baton Pass | -- | 101 | 40 | -- | ||||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TM134 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM140 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM161 | Trick Room | -- | 101 | 5 | -- | ||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM177 | Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
TM178 | Gravity | -- | 101 | 5 | -- | ||||
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | |||||||||
TM181 | Knock Off | 65 | 100 | 20 | -- | ||||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | |||||||||
TM185 | Lunge | 80 | 100 | 15 | -- | ||||
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. | |||||||||
TM199 | Lash Out | 75 | 100 | 5 | -- | ||||
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | |||||||||
TM203 | Psych Up | -- | 101 | 10 | -- | ||||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM217 | Future Sight | 120 | 100 | 10 | -- | ||||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
TM218 | Expanding Force | 80 | 100 | 10 | -- | ||||
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. | |||||||||
TM221 | Throat Chop | 80 | 100 | 15 | 100 | ||||
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | |||||||||
TM228 | Psychic Noise | 75 | 100 | 10 | 100 | ||||
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Disable | -- | 100 | 20 | -- | Details | |||
For four turns, the target will be unable to use whichever move it last used. | ||||||||
Destiny Bond | -- | 101 | 5 | -- | Details | |||
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. | ||||||||
Acupressure | -- | 101 | 30 | -- | Details | |||
The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 482 | 86 | 92 | 88 | 68 | 75 | 73 | |
Max Stats Hindering Nature |
Lv. 50 | 146 - 193 | 87 - 129 | 83 - 126 | 65 - 108 | 72 - 114 | 70 - 112 |
Lv. 100 | 282 - 376 | 170 - 254 | 162 - 247 | 126 - 211 | 139 - 224 | 135 - 220 | |
Max Stats Neutral Nature |
Lv. 50 | 146 - 193 | 97 - 144 | 93 - 140 | 73 - 120 | 80 - 127 | 78 - 125 |
Lv. 100 | 282 - 376 | 189 - 283 | 181 - 275 | 141 - 235 | 155 - 249 | 151 - 245 | |
Max Stats Beneficial Nature |
Lv. 50 | 146 - 193 | 106 - 158 | 102 - 154 | 80 - 132 | 88 - 139 | 85 - 137 |
Lv. 100 | 282 - 376 | 207 - 311 | 199 - 302 | 155 - 258 | 170 - 273 | 166 - 269 |
86
92
88
73
75
68
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