#687 Malamar

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex

Picture
Name Other Names No. Gender Ratio Type
Malamar
Japan: Calamanero
カラマネロ
French: Sepiatroce
German: Calamanero
Korean: 칼라마네로
National: #687
Paldea: #---
Kitakami: #---
Blueberry: #081
Lumiose: #160
Male :50%
Female :50%
Dark-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Overturning Pokémon 4'11"
1.5m
103.6lbs
47kg
802,560 Steps
20 Cycles
Abilities: Contrary - Suction Cups - Infiltrator (Hidden Ability)
Contrary: Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat
Suction Cups: Negates moves that force switching out.
Hidden Ability:
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0 *4 *1 *1 *1 *1 *1 *2
Wild Hold Item Egg Groups
 
Water 1
Water 2
Evolutionary Chain
Inkay Level 30 while holding Nintendo Switch upside-down (Handheld mode only) MalamarMega Malamar
Inkay evolves into Malamar by levelling it up (over Level 30) while the Nintendo Switch is held upside-down
Any Pro Controller needs to be disconnected for this to work

Locations

Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Indigo Disk Scarlet Evolve Inkay
Fixed: Canyon Biome, Coastal Biome
Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles
Violet Evolve Inkay
Fixed: Canyon Biome, Coastal Biome
Tera Raid Battles: 5 Star Raid Battles, 6 Star Raid Battles
Legends: ZA Wild Zone 20
Flavor Text
Scarlet Its hypnotic powers are dangerously strong. Anyone who falls under Malamar's control loses their memories surrounding the event.
Violet It flashes the luminescent spots on its body to hypnotize its opponents, gaining total control over them.
Malamar SpriteLegends: Z-AIt wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.
Malamar SpriteLegends: Z-AIt uses its colorful lights to overwrite the personalities and memories of others—and to control them.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Peck Peck - Flying-type Peck: Physical Move 35 -- 6 --
The user attacks by jabbing targets with a sharply pointed beak or horn.
3
Plus Move6
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 100
The user employs hypnotic suggestion to make targets drowsy.
6
Plus Move9
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- -- 10 --
The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.
14
Plus Move17
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
15
Plus Move18
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
21
Plus Move24
Slash Slash - Normal-type Slash: Physical Move 70 -- 7 --
The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
24
Plus Move27
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
33
Plus Move36
Psycho Cut Psycho Cut - Psychic-type Psycho Cut: Physical Move 70 -- 7 --
The user attacks by tearing at targets with blades formed from psychic power. This move has a heightened chance of landing a critical hit.
37
Plus Move40
Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
42
Plus Move45
Topsy-Turvy Topsy-Turvy - Dark-type Topsy-Turvy: Other Move -- -- 10 --
The user turns all the stat changes affecting targets topsy-turvy so that they become the opposite of what they were.
54
Plus Move57
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 15
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM011 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 18 --
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body.
TM012 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 -- 7 15
The user attacks by hurling large boulders. This may also make targets flinch.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM034 Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM037 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM060 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM076 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 -- 8 --
The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 30
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM090 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 10
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 100
The user prevents targets from recovering HP through moves or items for a while.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Poison Jab Plus MovePoison Jab - Poison-typePoison Jab: Physical Move80--830
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 482 86 92 88 68 75 73
Max Stats
Hindering Nature
Lv. 50 146 - 193 87 - 129 83 - 126 65 - 108 72 - 114 70 - 112
Lv. 100 282 - 376 170 - 254 162 - 247 126 - 211 139 - 224 135 - 220
Max Stats
Neutral Nature
Lv. 50 146 - 193 97 - 144 93 - 140 73 - 120 80 - 127 78 - 125
Lv. 100 282 - 376 189 - 283 181 - 275 141 - 235 155 - 249 151 - 245
Max Stats
Beneficial Nature
Lv. 50 146 - 193 106 - 158 102 - 154 80 - 132 88 - 139 85 - 137
Lv. 100 282 - 376 207 - 311 199 - 302 155 - 258 170 - 273 166 - 269
86
92
88
73
75
68


Mega Malamar

Picture
Name Other Names No. Type
Mega Malamar
Japan: MegaKaramanero
メガカラマネロ
French: MegaSepiatroce
German: Mega-Calamanero
Korean: 메가칼라마네로
National: #687
Classification Height Weight Capture Rate
Overturning Pokémon 9'06"
2.9m
153.9lbs
69.8kg
80
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0 *4 *1 *1 *1 *1 *1 *2


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 582 86 102 88 98 120 88
Max Stats
Hindering Nature
Lv. 50 146 - 193 96 - 138 83 - 126 92 - 135 112 - 154 83 - 126
Lv. 100 282 - 376 188 - 272 162 - 247 180 - 265 220 - 305 162 - 247
Max Stats
Neutral Nature
Lv. 50 146 - 193 107 - 154 93 - 140 103 - 150 125 - 172 93 - 140
Lv. 100 282 - 376 209 - 303 181 - 275 201 - 295 245 - 339 181 - 275
Max Stats
Beneficial Nature
Lv. 50 146 - 193 117 - 169 102 - 154 113 - 165 137 - 189 102 - 154
Lv. 100 282 - 376 229 - 333 199 - 302 221 - 324 269 - 372 199 - 302
86
102
88
88
120
98

<--- Inkay #686
Inkay
#688
Binacle
Binacle --->