#??? Flittle

General Location Attacks Stats Egg Moves
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Flittle
Japan:
ヒラヒナ
French: Flotillon
German: Flattutu
Korean: 하느라기
National: #???
Paldea: #263
Male :50%
Female :50%
Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Frill Pokémon 0'08"
0.2m
3.3lbs
1.5kg
1205,120
Abilities: Anticipation - Frisk - Speed Boost (Hidden Ability)
Anticipation: Warns when the foe knows 1-hit KO or super-effective moves.
Frisk: Reveals the foe’s held item.
Hidden Ability:
Speed Boost: Speed increases by one stage at the end of each turn.
Experience Growth Base Happiness Effort Values Earned
1 Speed Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Flittle Level Espathra

Locations

Scarlet Asado Desert, Dalizapa Passage, East Province Area Two, North Province Area One, South Province Area One, South Province Area Four, South Province Area Five, South Province Area Six, West Province Area One
Fixed: West Province Area One
Tera Raid Battles: 1 Star Raid Battles
Violet Asado Desert, Dalizapa Passage, East Province Area Two, North Province Area One, South Province Area One, South Province Area Four, South Province Area Five, South Province Area Six, West Province Area One
Fixed: West Province Area One
Tera Raid Battles: 1 Star Raid Battles
Wild Spawn BiomesMountain, Desert
Flavor Text
Scarlet Flittle’s toes levitate about half an inch above the ground because of the psychic power emitted from the frills on the Pokémon’s belly.
Violet It spends its time running around wastelands. If anyone steals its beloved berries, it will chase them down and exact its revenge.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn to inflict damage.
5 Confusion Confusion - Psychic-type Confusion: Special Move 50 100 25 10
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
8 Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 30 --
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
11 Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
15 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
19 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
24 Pluck Pluck - Flying-type Pluck: Physical Move 60 100 20 --
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
29 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
34 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM005 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 --
The user hurls mud in the target's face to inflict damage and lower its accuracy.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM016 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM019 Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM041 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM051 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM054 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM062 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM071 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM098 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM109 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps the target's held item with its own.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 --
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM129 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM138 Psychic Terrain Psychic Terrain - Psychic-type Psychic Terrain: Other Move -- 101 10 --
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
TM161 Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 -- Details
The user employs hypnotic suggestion to make the target fall asleep.
Roost Roost - Flying-type Roost: Other Move -- 101 5 -- Details
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 -- Details
The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 255 30 35 30 55 30 75
Max Stats
Hindering Nature
Lv. 50 90 - 137 36 - 78 31 - 73 54 - 96 31 - 73 72 - 114
Lv. 100 170 - 264 67 - 152 58 - 143 103 - 188 58 - 143 139 - 224
Max Stats
Neutral Nature
Lv. 50 90 - 137 40 - 87 35 - 82 60 - 107 35 - 82 80 - 127
Lv. 100 170 - 264 75 - 169 65 - 159 115 - 209 65 - 159 155 - 249
Max Stats
Beneficial Nature
Lv. 50 90 - 137 44 - 95 38 - 90 66 - 117 38 - 90 88 - 139
Lv. 100 170 - 264 82 - 185 71 - 174 126 - 229 71 - 174 170 - 273
30
35
30
75
30
55

<--- Houndstone #925
Houndstone
#927
Espathra
Espathra --->