Standard Level Up |
|
Evolve |
Aqua Tail |
 |
 |
90 |
90 |
10 |
-- |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
-- |
The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Feint |
 |
 |
30 |
100 |
10 |
-- |
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
— |
Poison Tail |
 |
 |
50 |
100 |
25 |
10 |
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
— |
Dragon Breath |
 |
 |
60 |
100 |
20 |
30 |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
— |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
The target is blasted with a forceful shot of water. |
15 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
20 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
25 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
30 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
43 |
Curse |
 |
 |
-- |
101 |
10 |
-- |
A move that has different effects depending on whether the user is a Ghost type or not. |
49 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
58 |
Muddy Water |
 |
 |
90 |
85 |
10 |
30 |
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
67 |
Power Whip |
 |
 |
120 |
85 |
10 |
-- |
The user violently whirls its vines, tentacles, or the like to lash the target. |
Hisuian Form Level Up |
|
Evolve |
Iron Tail |
 |
 |
100 |
75 |
15 |
30 |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
— |
Shelter |
 |
 |
-- |
101 |
10 |
-- |
The user makes its skin as hard as an iron shield, sharply boosting its Defense stat. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
— |
Feint |
 |
 |
30 |
100 |
10 |
-- |
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
-- |
The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Dragon Breath |
 |
 |
60 |
100 |
20 |
30 |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
— |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
— |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
The target is blasted with a forceful shot of water. |
15 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
20 |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
25 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
30 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
35 |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
The target is attacked with a shock wave generated by the user's gaping mouth. |
43 |
Curse |
 |
 |
-- |
101 |
10 |
-- |
A move that has different effects depending on whether the user is a Ghost type or not. |
49 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
49 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
58 |
Muddy Water |
 |
 |
90 |
85 |
10 |
30 |
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
67 |
Heavy Slam |
 |
 |
?? |
100 |
10 |
-- |
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
|
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
|
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM011 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
|
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
TM013 |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
|
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
TM022 |
Chilling Water |
 |
 |
50 |
100 |
20 |
-- |
|
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM026 |
Poison Tail |
 |
 |
50 |
100 |
25 |
10 |
|
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
TM028 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
TM035 |
Mud Shot |
 |
 |
55 |
95 |
15 |
-- |
|
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
TM036 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
-- |
|
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
TM044 |
Dragon Tail |
 |
 |
60 |
90 |
10 |
-- |
|
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
|
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM051 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
|
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
|
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM067 |
Fire Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with a fiery punch. This may also leave the target with a burn. |
TM068 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with an electrified punch. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM078 |
Dragon Claw |
 |
 |
80 |
100 |
15 |
-- |
|
The user slashes the target with huge, sharp claws to inflict damage. |
TM084 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
|
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM086 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
|
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
TM089 |
Body Press |
 |
 |
80 |
100 |
10 |
-- |
|
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
TM093 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
10 |
|
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
TM099 |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
|
The user slams the target with its steel-hard head. This may also make the target flinch. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM115 |
Dragon Pulse |
 |
 |
85 |
100 |
10 |
-- |
|
The target is attacked with a shock wave generated by the user's gaping mouth. |
TM121 |
Heavy Slam |
 |
 |
?? |
100 |
10 |
-- |
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
TM123 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
|
The user attacks everything around it by swamping its surroundings with a giant wave. |
TM124 |
Ice Spinner |
 |
 |
80 |
100 |
15 |
-- |
|
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
TM125 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
|
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM126 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
|
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
TM135 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
|
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TM141 |
Fire Blast |
 |
 |
110 |
85 |
5 |
10 |
|
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM142 |
Hydro Pump |
 |
 |
110 |
80 |
5 |
-- |
|
The target is blasted by a huge volume of water launched under great pressure. |
TM143 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
|
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TM148 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
|
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
TM149 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
|
The user sets off an earthquake that strikes every Pokémon around it. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM156 |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
|
The user rampages and attacks for two to three turns. The user then becomes confused. |
TM158 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
|
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM166 |
Thunder |
 |
 |
110 |
70 |
10 |
30 |
|
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM169 |
Draco Meteor |
 |
 |
130 |
90 |
5 |
-- |
|
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM170 |
Steel Beam |
 |
 |
140 |
95 |
5 |
-- |
|
The user fires a beam of steel that it collected from its entire body. This also damages the user. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
|
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM175 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM180 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
|
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
TM181 |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
|
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
TM188 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
|
The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
TM192 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
|
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
TM193 |
Weather Ball |
 |
 |
50 |
100 |
10 |
-- |
|
This move's type and power change depending on the weather at the time the move is used. |
TM199 |
Lash Out |
 |
 |
75 |
100 |
5 |
-- |
|
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
TM209 |
Muddy Water |
 |
 |
90 |
85 |
10 |
30 |
|
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
TM214 |
Sludge Wave |
 |
 |
95 |
100 |
10 |
10 |
|
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
TM219 |
Skitter Smack |
 |
 |
70 |
90 |
10 |
-- |
|
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
TM222 |
Breaking Swipe |
 |
 |
60 |
100 |
15 |
-- |
|
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
TM224 |
Curse |
 |
 |
-- |
101 |
10 |
-- |
|
A move that has different effects depending on whether the user is a Ghost type or not. |
TM226 |
Dragon Cheer |
 |
 |
-- |
101 |
15 |
-- |
|
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |