Standard Level Up |
|
Evolve |
Power Gem |
 |
 |
80 |
100 |
20 |
-- |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
— |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
Hard, pointed, sharp claws rake the target to inflict damage. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Fake Out |
 |
 |
40 |
100 |
10 |
100 |
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
— |
Feint |
 |
 |
30 |
100 |
10 |
-- |
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
— |
Switcheroo |
 |
 |
-- |
100 |
10 |
-- |
The user trades held items with the target faster than the eye can follow. |
12 |
Pay Day |
 |
 |
40 |
100 |
20 |
-- |
Coins are hurled at the target to inflict damage. Money is earned after the battle. |
16 |
Bite |
 |
 |
60 |
100 |
25 |
30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
20 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
24 |
Assurance |
 |
 |
60 |
100 |
10 |
-- |
This move's power is doubled if the target has already taken some damage in the same turn. |
31 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
36 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
42 |
Slash |
 |
 |
70 |
100 |
20 |
-- |
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
48 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
54 |
Play Rough |
 |
 |
90 |
90 |
10 |
-- |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
Alola Form Level Up |
|
Evolve |
Power Gem |
 |
 |
80 |
100 |
20 |
-- |
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
— |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
Hard, pointed, sharp claws rake the target to inflict damage. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Fake Out |
 |
 |
40 |
100 |
10 |
100 |
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
— |
Feint |
 |
 |
30 |
100 |
10 |
-- |
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
— |
Switcheroo |
 |
 |
-- |
100 |
10 |
-- |
The user trades held items with the target faster than the eye can follow. |
— |
Quash |
 |
 |
-- |
100 |
15 |
-- |
The user suppresses the target and makes its move go last. |
12 |
Pay Day |
 |
 |
40 |
100 |
20 |
-- |
Coins are hurled at the target to inflict damage. Money is earned after the battle. |
16 |
Bite |
 |
 |
60 |
100 |
25 |
30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
20 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
24 |
Assurance |
 |
 |
60 |
100 |
10 |
-- |
This move's power is doubled if the target has already taken some damage in the same turn. |
31 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
36 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
42 |
Night Slash |
 |
 |
70 |
100 |
15 |
-- |
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
48 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
54 |
Play Rough |
 |
 |
90 |
90 |
10 |
-- |
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
|
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM003 |
Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
|
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
TM004 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
|
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM017 |
Confuse Ray |
 |
 |
-- |
100 |
10 |
-- |
|
The target is exposed to a sinister ray that causes confusion. |
TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
|
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM022 |
Chilling Water |
 |
 |
50 |
100 |
20 |
-- |
|
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM027 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
|
The user confounds the target with speed, then slashes. This attack never misses. |
TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
|
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM031 |
Metal Claw |
 |
 |
50 |
95 |
35 |
-- |
|
The target is raked with steel claws. This may also boost the user's Attack stat. |
TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM034 |
Icy Wind |
 |
 |
55 |
95 |
15 |
-- |
|
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
|
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
|
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM057 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM060 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM061 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
|
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
TM062 |
Foul Play |
 |
 |
95 |
100 |
15 |
-- |
|
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
|
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM071 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
|
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
TM082 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
|
The user launches a weak jolt of electricity that paralyzes the target. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM094 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
|
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
TM101 |
Power Gem |
 |
 |
80 |
100 |
20 |
-- |
|
The user attacks with a ray of light that sparkles as if it were made of gemstones. |
TM102 |
Gunk Shot |
 |
 |
120 |
80 |
5 |
30 |
|
The user shoots filthy garbage at the target to attack. This may also poison the target. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM114 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
-- |
|
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM117 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
|
The user attacks by letting loose a horribly loud, resounding cry. |
TM126 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
|
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
TM127 |
Play Rough |
 |
 |
90 |
90 |
10 |
-- |
|
The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
TM128 |
Amnesia |
 |
 |
-- |
101 |
20 |
-- |
|
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
|
The user assists an ally by boosting the power of that ally's attack. |
TM140 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
|
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM166 |
Thunder |
 |
 |
110 |
70 |
10 |
30 |
|
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
|
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |