Standard Level Up | 
|
				| — | 
				Tackle | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | 
				Growl | 
				  | 
				  | 
				-- | 
				100 | 
				40 | 
				-- | 
				| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | 
				| — | 
				Defense Curl | 
				  | 
				  | 
				-- | 
				101 | 
				40 | 
				-- | 
				| The user curls up and boosts its Defense stat. | 
				| 6 | 
				Flail | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
				| 10 | 
				Rollout | 
				  | 
				  | 
				30 | 
				90 | 
				20 | 
				-- | 
				| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | 
				| 15 | 
				Bulldoze | 
				  | 
				  | 
				60 | 
				100 | 
				20 | 
				-- | 
				| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
				| 19 | 
				Endure | 
				  | 
				  | 
				-- | 
				101 | 
				10 | 
				-- | 
				| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
				| 24 | 
				Slam | 
				  | 
				  | 
				80 | 
				75 | 
				20 | 
				-- | 
				| The target is slammed with a long tail, vines, or the like to inflict damage. | 
				| 28 | 
				Take Down | 
				  | 
				  | 
				90 | 
				85 | 
				20 | 
				-- | 
				| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
				| 33 | 
				Charm | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | 
				| 37 | 
				Last Resort | 
				  | 
				  | 
				140 | 
				100 | 
				5 | 
				-- | 
				| This move can be used only after the user has used all the other moves it knows in the battle. | 
				| 42 | 
				Double-Edge | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
Technical Machine Attacks | 
|
| TM001 | 
					Take Down | 
					  | 
					  | 
					90 | 
					85 | 
					20 | 
					-- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM002 | 
					Charm | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | 
| TM005 | 
					Mud-Slap | 
					  | 
					  | 
					20 | 
					100 | 
					10 | 
					-- | 
					| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| TM007 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM018 | 
					Thief | 
					  | 
					  | 
					60 | 
					100 | 
					25 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM020 | 
					Trailblaze | 
					  | 
					  | 
					50 | 
					100 | 
					20 | 
					-- | 
					| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 
| TM025 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM028 | 
					Bulldoze | 
					  | 
					  | 
					60 | 
					100 | 
					20 | 
					-- | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM035 | 
					Mud Shot | 
					  | 
					  | 
					55 | 
					95 | 
					15 | 
					-- | 
					| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| TM036 | 
					Rock Tomb | 
					  | 
					  | 
					60 | 
					95 | 
					15 | 
					-- | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM047 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM050 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM051 | 
					Sandstorm | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | 
| TM055 | 
					Dig | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM066 | 
					Body Slam | 
					  | 
					  | 
					85 | 
					100 | 
					15 | 
					30 | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM071 | 
					Seed Bomb | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 
| TM084 | 
					Stomping Tantrum | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM085 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM086 | 
					Rock Slide | 
					  | 
					  | 
					75 | 
					90 | 
					10 | 
					30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM099 | 
					Iron Head | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					30 | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM102 | 
					Gunk Shot | 
					  | 
					  | 
					120 | 
					80 | 
					5 | 
					30 | 
					| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
| TM103 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM116 | 
					Stealth Rock | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | 
| TM117 | 
					Hyper Voice | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					-- | 
					| The user attacks by letting loose a horribly loud, resounding cry. | 
| TM121 | 
					Heavy Slam | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | 
| TM122 | 
					Encore | 
					  | 
					  | 
					-- | 
					100 | 
					5 | 
					-- | 
					| The user compels the target to keep using the move it encored for three turns. | 
| TM127 | 
					Play Rough | 
					  | 
					  | 
					90 | 
					90 | 
					10 | 
					10 | 
					| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
| TM130 | 
					Helping Hand | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM133 | 
					Earth Power | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					10 | 
					| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | 
| TM149 | 
					Earthquake | 
					  | 
					  | 
					100 | 
					100 | 
					10 | 
					-- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM150 | 
					Stone Edge | 
					  | 
					  | 
					100 | 
					80 | 
					5 | 
					-- | 
					| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| TM171 | 
					Tera Blast | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | 
| TM172 | 
					Roar | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM176 | 
					Sand Tomb | 
					  | 
					  | 
					35 | 
					85 | 
					15 | 
					100 | 
					| The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. | 
| TM179 | 
					Smack Down | 
					  | 
					  | 
					50 | 
					100 | 
					15 | 
					-- | 
					| The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | 
| TM181 | 
					Knock Off | 
					  | 
					  | 
					65 | 
					100 | 
					20 | 
					-- | 
					| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | 
| TM186 | 
					High Horsepower | 
					  | 
					  | 
					95 | 
					95 | 
					10 | 
					-- | 
					| The user fiercely attacks the target using its entire body. | 
| TM204 | 
					Double-Edge | 
					  | 
					  | 
					120 | 
					100 | 
					15 | 
					-- | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM205 | 
					Endeavor | 
					  | 
					  | 
					?? | 
					100 | 
					5 | 
					-- | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM224 | 
					Curse | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| A move that has different effects depending on whether the user is a Ghost type or not. | 
Egg Moves (Details) | 
 
| Body Slam | 
				  | 
				  | 
				85 | 
				100 | 
				15 | 
				30 | 
								Details | 
				| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| Counter | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
								Details | 
				| A retaliatory attack that counters any physical move, inflicting double the damage taken. | 
| Fissure | 
				  | 
				  | 
				?? | 
				30 | 
				5 | 
				-- | 
								Details | 
				| The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | 
| Focus Energy | 
				  | 
				  | 
				-- | 
				101 | 
				30 | 
				-- | 
								Details | 
				| The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | 
| Snore | 
				  | 
				  | 
				50 | 
				100 | 
				15 | 
				30 | 
								Details | 
				| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Ancient Power | 
				  | 
				  | 
				60 | 
				100 | 
				5 | 
				10 | 
								Details | 
				| The user attacks with a prehistoric power. This may also boost all the user's stats at once. | 
| Endeavor | 
				  | 
				  | 
				?? | 
				100 | 
				5 | 
				-- | 
								Details | 
				| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| Ice Shard | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
								Details | 
				| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | 
| Head Smash | 
				  | 
				  | 
				150 | 
				80 | 
				5 | 
				-- | 
								Details | 
				| The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. | 
| Heavy Slam | 
				  | 
				  | 
				?? | 
				100 | 
				10 | 
				-- | 
								Details | 
				| The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | 
| Play Rough | 
				  | 
				  | 
				90 | 
				90 | 
				10 | 
				10 | 
								Details | 
				| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
| High Horsepower | 
				  | 
				  | 
				95 | 
				95 | 
				10 | 
				-- | 
								Details | 
				| The user fiercely attacks the target using its entire body. |