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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Picture | ||
Abilities: Levitate | |||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 1 Speed Point(s) 1 Sp. Attack Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |
Alternate Forms | |||||||||||||
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Locations- In-Depth Details |
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Scarlet | East Province Area Two, West Province Area Two Tera Raid Battles: 4 Star Raid Battles , 5 Star Raid Battles | Map | |
Violet | East Province Area Two, West Province Area Two Tera Raid Battles: 4 Star Raid Battles, 5 Star Raid Battles | Map | |
The Indigo Disk | Scarlet | Canyon Biome, Chargestone Cavern, Coastal Biome, Polar Biome, Savanna Biome, Torchlit Labyrinth Fixed: Coastal Biome | Details |
Violet | Canyon Biome, Chargestone Cavern, Coastal Biome, Polar Biome, Savanna Biome, Torchlit Labyrinth Fixed: Coastal Biome | Details | |
Paldea Wild Spawn Biomes | Town | ||
Terarium Wild Spawn Biomes | Cave |
Flavor Text | ||
Scarlet | Its electricity-like body can enter some kinds of machines and take control in order to make mischief. | Violet | Research continues on this Pokémon, which could be the power source of a unique motor. |
Scarlet | If the convection microwave oven is not working properly, then the Rotom inhabiting it will become lethargic. | Violet | This Rotom has possessed a convection microwave oven. It will sear the surrounding area with its burning heat, then smile in delight. |
Scarlet | This Rotom has entered a washing machine. It nods with satisfaction after it floods the surrounding area. | Violet | The model of washing machine that Rotom can inspirit has been discontinued, so these appliances are now traded at high prices. |
Scarlet | This Rotom has entered a refrigerator. It leaps around gleefully after it uses cold air to freeze the area around it. | Violet | The special motor within the refrigerator is the key to bringing about Rotom's change in form. |
Scarlet | This Rotom has entered an electric fan. It smirks with satisfaction over a prank well pulled after it blows away everything around it. | Violet | There are several appliances that Rotom can inspirit, but the first one to be developed was the electric fan. |
Scarlet | The lawn mower is one of the household appliances that led to the development of the Rotom Dex. | Violet | This Rotom has possessed a lawn mower. It will mow down grass and flowers, then swagger around with pride at its accomplishments. |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Double Team | -- | 101 | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. | |||||||||
— | Astonish | 30 | 100 | 15 | 30 | ||||
The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | |||||||||
5 | Thunder Shock | 40 | 100 | 30 | 10 | ||||
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. | |||||||||
10 | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that causes confusion. | |||||||||
15 | Charge | -- | 101 | 20 | -- | ||||
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | |||||||||
20 | Electro Ball | ?? | 100 | 10 | -- | ||||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
25 | Thunder Wave | -- | 90 | 20 | -- | ||||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
30 | Shock Wave | 60 | 101 | 20 | -- | ||||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
35 | Hex | 65 | 100 | 10 | -- | ||||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
40 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
45 | Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
50 | Discharge | 80 | 100 | 15 | 30 | ||||
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | |||||||||
55 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM017 | Confuse Ray | -- | 100 | 10 | -- | ||||
The target is exposed to a sinister ray that causes confusion. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM023 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM029 | Hex | 65 | 100 | 10 | -- | ||||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
TM032 | Swift | 60 | 101 | 20 | -- | ||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM041 | Stored Power | 20 | 100 | 10 | -- | ||||
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |||||||||
TM042 | Night Shade | ?? | 100 | 15 | -- | ||||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM048 | Volt Switch | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM062 | Foul Play | 95 | 100 | 15 | -- | ||||
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM072 | Electro Ball | ?? | 100 | 10 | -- | ||||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
TM074 | Reflect | -- | 101 | 20 | -- | ||||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |||||||||
TM075 | Light Screen | -- | 101 | 30 | -- | ||||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM082 | Thunder Wave | -- | 90 | 20 | -- | ||||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM094 | Dark Pulse | 80 | 100 | 15 | 20 | ||||
The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |||||||||
TM096 | Eerie Impulse | -- | 100 | 15 | -- | ||||
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM107 | Will-O-Wisp | -- | 85 | 15 | -- | ||||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM109 | Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
TM114 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM117 | Hyper Voice | 90 | 100 | 10 | -- | ||||
The user attacks by letting loose a horribly loud, resounding cry. | |||||||||
TM126 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM136 | Electric Terrain | -- | 101 | 10 | -- | ||||
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | |||||||||
TM140 | Nasty Plot | -- | 101 | 20 | -- | ||||
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |||||||||
TM166 | Thunder | 110 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM173 | Charge | -- | 101 | 20 | -- | ||||
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | |||||||||
TM177 | Spite | -- | 100 | 10 | -- | ||||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
TM191 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TM198 | Poltergeist | 110 | 90 | 5 | -- | ||||
The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | |||||||||
TM202 | Pain Split | -- | 101 | 20 | -- | ||||
The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | |||||||||
TM211 | Electroweb | 55 | 95 | 15 | -- | ||||
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |
---|---|---|---|---|---|---|---|---|
Overheat | 130 | 90 | 5 | -- | ||||
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | Heat Rotom Only | |||||||
Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. | Wash Rotom Only | |||||||
Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | Frost Rotom Only | |||||||
Air Slash | 75 | 95 | 15 | 30 | ||||
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | Fan Rotom Only | |||||||
Leaf Storm | 130 | 90 | 5 | -- | ||||
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | Mow Rotom Only |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 440 | 50 | 50 | 77 | 95 | 77 | 91 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 49 - 91 | 73 - 116 | 90 - 132 | 73 - 116 | 86 - 128 |
Lv. 100 | 210 - 304 | 94 - 179 | 143 - 227 | 175 - 260 | 143 - 227 | 168 - 252 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 55 - 102 | 82 - 129 | 100 - 147 | 82 - 129 | 96 - 143 |
Lv. 100 | 210 - 304 | 105 - 199 | 159 - 253 | 195 - 289 | 159 - 253 | 187 - 281 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 60 - 112 | 90 - 141 | 110 - 161 | 90 - 141 | 105 - 157 |
Lv. 100 | 210 - 304 | 115 - 218 | 174 - 278 | 214 - 317 | 174 - 278 | 205 - 309 |
50
50
77
91
77
95
Stats - Alternate Forms | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 520 | 50 | 65 | 107 | 105 | 107 | 86 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 63 - 105 | 100 - 143 | 99 - 141 | 100 - 143 | 81 - 124 |
Lv. 100 | 210 - 304 | 121 - 206 | 197 - 281 | 193 - 278 | 197 - 281 | 159 - 243 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 70 - 117 | 112 - 159 | 110 - 157 | 112 - 159 | 91 - 138 |
Lv. 100 | 210 - 304 | 135 - 229 | 219 - 313 | 215 - 309 | 219 - 313 | 177 - 271 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 77 - 128 | 123 - 174 | 121 - 172 | 123 - 174 | 100 - 151 |
Lv. 100 | 210 - 304 | 148 - 251 | 240 - 344 | 236 - 339 | 240 - 344 | 194 - 298 |
50
65
107
86
107
105
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