#313 Volbeat

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Volbeat
Japan: Barubeat
バルビート
French: Muciole
German: Volbeat
Korean: 볼비트
National: #313
Paldea: #---
Kitakami: #9
Blueberry: #---
Male :100%
Female :0%
Bug-type
Classification Height Weight Capture Rate Base Egg Steps
Firefly Pokémon 2'04"
0.7m
39.0lbs
17.7kg
1501,920 Steps
15 Cycles
Abilities: Illuminate - Swarm - Prankster (Hidden Ability)
Illuminate: By Iluminating its surroundings, the Pokémon prevents its accuracy from being lowered
Swarm: When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%.
Hidden Ability:
Prankster: Status category moves have their Speed Priority increased by 1. Moves increased by this that are used on Dark-type opponents will fail.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
600,000 Points
Erratic
50 1 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *0.5 *1 *0.5 *1 *0.5 *2 *1 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Bug
Human-like
Evolutionary Chain
Egg When Male Volbeat
When FemaleIllumise

Locations

- In-Depth Details
Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Teal Mask Scarlet Apple Hills, Fellhorn Gorge, Kitakami Road, Kitakami Wilds, Loyalty Plaza, Mossfell Confluence, Reveler's Road, Timeless Woods, Wistful Fields
Tera Raid Battles: 2 Star Raid Battles, 4 Star Raid Battles
Details
Violet Apple Hills, Fellhorn Gorge, Kitakami Road, Kitakami Wilds, Loyalty Plaza, Mossfell Confluence, Reveler's Road, Timeless Woods, Wistful Fields
Tera Raid Battles: 2 Star Raid Battles, 4 Star Raid Battles
Details
Kitakami Wild Spawn BiomesGrass, Swamp, Lake, River
Flavor Text
Scarlet It lives around clean ponds. At night, its rear lights up. It converses with others by flashing its light.
Violet It flashes the light on its rear to communicate with other Volbeat. It loves the sweet aroma given off by Illumise.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
5 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
8 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
12 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
15 Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 --
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
19 Moonlight Moonlight - Fairy-type Moonlight: Other Move -- 101 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
22 Tail Glow Tail Glow - Bug-type Tail Glow: Other Move -- 101 20 --
The user stares at flashing lights to focus its mind, drastically boosting its Sp. Atk stat.
26 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
29 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
33 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
36 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 10
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
40 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
43 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
47 Infestation Infestation - Bug-type Infestation: Special Move 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM005 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 --
The user hurls mud in the target's face to inflict damage and lower its accuracy.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM015 Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 --
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM023 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 70
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM040 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM068 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
The target is attacked with an electrified punch. This may also leave the target with paralysis.
TM069 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 10
The target is attacked with an icy punch. This may also leave the target frozen.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM079 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM080 Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM109 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps the target's held item with its own.
TM111 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
TM113 Tailwind Tailwind - Flying-type Tailwind: Other Move -- 101 15 --
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM122 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TM127 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM162 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 10
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
TM166 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM182 Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 --
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
TM185 Lunge Lunge - Bug-type Lunge: Physical Move 80 100 15 --
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
TM192 Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 --
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM205 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TM219 Skitter Smack Skitter Smack - Bug-type Skitter Smack: Physical Move 70 90 10 --
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 -- Details
A retaliatory attack that counters any physical move, inflicting double the damage taken.
Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 -- Details
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 -- Details
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Roost Roost - Flying-type Roost: Other Move -- 101 5 -- Details
The user lands and rests its body. This move restores the user's HP by up to half its max HP.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 430 65 73 75 47 85 85
Max Stats
Hindering Nature
Lv. 50 125 - 172 70 - 112 72 - 114 46 - 89 81 - 123 81 - 123
Lv. 100 240 - 334 135 - 220 139 - 224 89 - 173 157 - 242 157 - 242
Max Stats
Neutral Nature
Lv. 50 125 - 172 78 - 125 80 - 127 52 - 99 90 - 137 90 - 137
Lv. 100 240 - 334 151 - 245 155 - 249 99 - 193 175 - 269 175 - 269
Max Stats
Beneficial Nature
Lv. 50 125 - 172 85 - 137 88 - 139 57 - 108 99 - 150 99 - 150
Lv. 100 240 - 334 166 - 269 170 - 273 108 - 212 192 - 295 192 - 295
65
73
75
85
85
47

<--- Minun #312
Minun
#314
Illumise
Illumise --->