#505 Watchog

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Watchog
Japan: Miruhog
ミルホッグ
French: Miradar
German: Kukmarda
Korean: 보르그
National: #505
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #28
Male :50%
Female :50%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Lookout Pokémon 3'07"
1.1m
59.5lbs
27kg
2502,560 Steps
20 Cycles
Abilities: Illuminate - Keen Eye - Analytic (Hidden Ability)
Illuminate: By Iluminating its surroundings, the Pokémon prevents its accuracy from being lowered
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Hidden Ability:
Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Patrat Level Watchog

Locations

Flavor Text
Legends: Z-A Using luminescent matter within its body, it makes its eyes and body glow and stuns attacking opponents.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %
Evolve
Plus Move23
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 100
The user shines a sinister ray at targets, leaving them confused.

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.
3
Plus Move6
Leer Leer - Normal-type Leer: Other Move -- -- 6 --
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.
6
Plus Move9
Bite Bite - Dark-type Bite: Physical Move 60 -- 6 15
The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.
11
Plus Move14
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
16
Plus Move19
Crunch Crunch - Dark-type Crunch: Physical Move 80 -- 8 --
The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.
18
Plus Move21
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 100
The user employs hypnotic suggestion to make targets drowsy.
21
Plus Move24
Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? -- 9 --
The user attacks by chomping down on targets with its sharp incisors or front fangs. The damage dealt by this move depends on targets' HP.
26
Plus Move29
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 10 --
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.
28
Plus Move31
Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
33
Plus Move36
Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
40
Plus Move43
Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 -- 10 --
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.
46
Plus Move49
Take Down Take Down - Normal-type Take Down: Physical Move 90 -- 8 --
The user attacks by slamming into targets in an all-out charge. The user will also take some damage.
50
Plus Move53
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM004 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 -- 6 --
The user attacks with a punch. This may also lower targets' Defense stats.
TM007 Toxic Toxic - Poison-type Toxic: Other Move -- -- 10 100
The user badly poisons targets. The poison's damage worsens over time.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 100
The user launches a weak jolt of electricity to leave targets paralyzed.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM018 Power-Up Punch Power-Up Punch - Fighting-type Power-Up Punch: Physical Move 40 -- 10 --
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time.
TM025 Crunch Crunch - Dark-type Crunch: Physical Move 80 -- 8 --
The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.
TM030 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM040 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 15 -- 6 --
The user attacks by forcefully shooting out five seeds, one after the other.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM046 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 -- 6 --
The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM087 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 -- 10 --
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.
TM100 Gunk Shot Gunk Shot - Poison-type Gunk Shot: Physical Move 120 -- 10 30
The user attacks by shooting out filthy garbage. This may also leave targets poisoned.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 420 60 85 69 60 69 77
Max Stats
Hindering Nature
Lv. 50 120 - 167 81 - 123 66 - 108 58 - 100 66 - 108 73 - 116
Lv. 100 230 - 324 157 - 242 128 - 213 112 - 197 128 - 213 143 - 227
Max Stats
Neutral Nature
Lv. 50 120 - 167 90 - 137 74 - 121 65 - 112 74 - 121 82 - 129
Lv. 100 230 - 324 175 - 269 143 - 237 125 - 219 143 - 237 159 - 253
Max Stats
Beneficial Nature
Lv. 50 120 - 167 99 - 150 81 - 133 71 - 123 81 - 133 90 - 141
Lv. 100 230 - 324 192 - 295 157 - 260 137 - 240 157 - 260 174 - 278
60
85
69
77
69
60

<--- Patrat #504
Patrat
#511
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