#504 Patrat

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Patrat
Japan: Minezumi
ミネズミ
French: Ratentif
German: Nagelotz
Korean: 보르쥐
National: #504
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #27
Male :50%
Female :50%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Scout Pokémon 1'08"
0.5m
25.6lbs
11.6kg
2501,920 Steps
15 Cycles
Abilities: Run Away - Keen Eye - Analytic (Hidden Ability)
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block.
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Hidden Ability:
Analytic: Attack power increases by 30% if the Pokémon is the last Pokémon to attack this turn
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 1 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Patrat Level Watchog

Locations

Flavor Text
Legends: Z-A Using food stored in cheek pouches, they can keep watch for days. They use their tails to communicate with others.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.
3
Plus Move6
Leer Leer - Normal-type Leer: Other Move -- -- 6 --
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.
6
Plus Move9
Bite Bite - Dark-type Bite: Physical Move 60 -- 6 15
The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.
11
Plus Move14
Detect Detect - Fighting-type Detect: Other Move -- -- 13 --
The user takes on a protective stance that prevents incoming attacks from landing.
16
Plus Move19
Crunch Crunch - Dark-type Crunch: Physical Move 80 -- 8 --
The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.
18
Plus Move21
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 100
The user employs hypnotic suggestion to make targets drowsy.
21
Plus Move24
Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? -- 9 --
The user attacks by chomping down on targets with its sharp incisors or front fangs. The damage dealt by this move depends on targets' HP.
26
Plus Move29
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 10 --
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.
28
Plus Move31
Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
33
Plus Move36
Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM007 Toxic Toxic - Poison-type Toxic: Other Move -- -- 10 100
The user badly poisons targets. The poison's damage worsens over time.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM025 Crunch Crunch - Dark-type Crunch: Physical Move 80 -- 8 --
The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM030 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM040 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 15 -- 6 --
The user attacks by forcefully shooting out five seeds, one after the other.
TM046 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 -- 6 --
The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM100 Gunk Shot Gunk Shot - Poison-type Gunk Shot: Physical Move 120 -- 10 30
The user attacks by shooting out filthy garbage. This may also leave targets poisoned.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 255 45 55 39 35 39 42
Max Stats
Hindering Nature
Lv. 50 105 - 152 54 - 96 39 - 81 36 - 78 39 - 81 42 - 84
Lv. 100 200 - 294 103 - 188 74 - 159 67 - 152 74 - 159 80 - 164
Max Stats
Neutral Nature
Lv. 50 105 - 152 60 - 107 44 - 91 40 - 87 44 - 91 47 - 94
Lv. 100 200 - 294 115 - 209 83 - 177 75 - 169 83 - 177 89 - 183
Max Stats
Beneficial Nature
Lv. 50 105 - 152 66 - 117 48 - 100 44 - 95 48 - 100 51 - 103
Lv. 100 200 - 294 126 - 229 91 - 194 82 - 185 91 - 194 97 - 201
45
55
39
42
39
35

<--- Samurott #503
Samurott
#505
Watchog
Watchog --->