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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
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Abilities: Solid Rock - Sturdy - Swift Swim (Hidden Ability) | |||||
Solid Rock: Damage by super-effective moves is reduced by 25%. Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. Hidden Ability: Swift Swim: When rainy, The Pokémon’s Speed doubles. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 2 Defense Point(s) | Carracosta can Dynamax |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations- In-Depth Details |
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Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Crown Tundra | Sword | Frigid Sea | Details |
Shield | Frigid Sea | Details |
Flavor Text | ||
Sword | Carracosta completely devours its prey—bones, shells, and all. Because of this, Carracosta’s own shell grows thick and sturdy. | |
Shield | This Pokémon emerges from the water in search of prey despite the fact that it moves more slowly on land. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
— | Withdraw | ![]() |
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-- | 101 | 40 | -- | ||
The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
— | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
— | Aqua Jet | ![]() |
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40 | 100 | 20 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
9 | Smack Down | ![]() |
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50 | 100 | 15 | 100 | ||
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. | |||||||||
12 | Ancient Power | ![]() |
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60 | 100 | 5 | 10 | ||
The user attacks with a prehistoric power. This may also raise all the user's stats at once. | |||||||||
15 | Bite | ![]() |
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60 | 100 | 25 | 30 | ||
The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
18 | Wide Guard | ![]() |
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-- | 101 | 10 | -- | ||
The user and its allies are protected from wide-ranging attacks for one turn. | |||||||||
21 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
24 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
27 | Crunch | ![]() |
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80 | 100 | 15 | 20 | ||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
30 | Curse | ![]() |
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-- | 101 | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
33 | Iron Defense | ![]() |
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-- | 101 | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
36 | Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
41 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
46 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
51 | Shell Smash | ![]() |
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-- | 101 | 15 | -- | ||
The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM15 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM22 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM32 | Sandstorm | ![]() |
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-- | 101 | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM36 | Whirlpool | ![]() |
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35 | 85 | 15 | 100 | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM45 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
TM48 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM53 | Mud Shot | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
TM54 | Rock Blast | ![]() |
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25 | 90 | 10 | -- | ||
The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||||||
TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
TM61 | Guard Swap | ![]() |
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-- | 101 | 10 | -- | ||
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM81 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM83 | Razor Shell | ![]() |
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75 | 95 | 10 | 50 | ||
The user cuts its target with sharp shells. This may also lower the target's Defense stat. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TR03 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TR04 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TR05 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR06 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TR07 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TR10 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TR16 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR31 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TR32 | Crunch | ![]() |
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80 | 100 | 15 | 20 | ||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
TR39 | Superpower | ![]() |
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120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | |||||||||
TR45 | Muddy Water | ![]() |
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90 | 85 | 10 | 30 | ||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
TR46 | Iron Defense | ![]() |
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-- | 101 | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
TR64 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TR67 | Earth Power | ![]() |
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90 | 100 | 10 | 10 | ||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |||||||||
TR69 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TR74 | Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
TR75 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
TR76 | Stealth Rock | ![]() |
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-- | 101 | 20 | -- | ||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
TR84 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TR98 | Liquidation | ![]() |
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85 | 100 | 10 | 20 | ||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Knock Off | ![]() |
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65 | 100 | 20 | -- | Details | |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Details | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||||||||
Rock Throw | ![]() |
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50 | 90 | 15 | -- | Details | |
The user picks up and throws a small rock at the target to attack. | ||||||||
Slam | ![]() |
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80 | 75 | 20 | -- | Details | |
The target is slammed with a long tail, vines, or the like to inflict damage. | ||||||||
Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Block | ![]() |
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-- | 101 | 5 | -- | Details | |
The user blocks the target's way with arms spread wide to prevent escape. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Meteor Beam | ![]() | ![]() | 120 | 90 | 10 | -- | ||
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
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100(Phy)/95(Spe) | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Hailstorm | ![]() |
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140 | 101 | 10 | -- | |||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Geyser | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Mindstorm | ![]() |
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130 | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | ![]() |
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130 | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Steelspike | ![]() |
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130 | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 495 | 74 | 108 | 133 | 83 | 65 | 32 | |
Max Stats Hindering Nature |
Lv. 50 | 134 - 181 | 101 - 144 | 124 - 166 | 79 - 121 | 63 - 105 | 33 - 75 |
Lv. 100 | 258 - 352 | 198 - 283 | 243 - 328 | 153 - 238 | 121 - 206 | 62 - 146 | |
Max Stats Neutral Nature |
Lv. 50 | 134 - 181 | 113 - 160 | 138 - 185 | 88 - 135 | 70 - 117 | 37 - 84 |
Lv. 100 | 258 - 352 | 221 - 315 | 271 - 365 | 171 - 265 | 135 - 229 | 69 - 163 | |
Max Stats Beneficial Nature |
Lv. 50 | 134 - 181 | 124 - 176 | 151 - 203 | 96 - 148 | 77 - 128 | 40 - 92 |
Lv. 100 | 258 - 352 | 243 - 346 | 298 - 401 | 188 - 291 | 148 - 251 | 75 - 179 |
74
108
133
32
65
83
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