Standard Level Up |
|
| — |
Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
| — |
Vacuum Wave |
 |
 |
40 |
100 |
30 |
-- |
| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| 5 |
Razor Leaf |
 |
 |
55 |
95 |
25 |
-- |
| Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. |
| 10 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| 15 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or claw. |
| 20 |
Air Cutter |
 |
 |
60 |
95 |
25 |
-- |
| The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. |
| 25 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
| The user confounds the target with speed, then slashes. This attack never misses. |
| 30 |
Detect |
 |
 |
-- |
101 |
5 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 35 |
Night Slash |
 |
 |
70 |
100 |
15 |
-- |
| The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| 40 |
Synthesis |
 |
 |
-- |
101 |
5 |
-- |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| 45 |
Laser Focus |
 |
 |
-- |
101 |
30 |
-- |
| The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| 50 |
Defog |
 |
 |
-- |
101 |
15 |
-- |
| A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| 55 |
Leaf Blade |
 |
 |
90 |
100 |
15 |
-- |
| The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
| 60 |
Sacred Sword |
 |
 |
90 |
100 |
15 |
-- |
| The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage. |
| 65 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| 70 |
Guillotine |
 |
 |
?? |
30 |
5 |
-- |
| A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
Technical Machine Attacks |
|
| TM09 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM12 |
Solar Blade |
 |
 |
125 |
100 |
10 |
-- |
| In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. |
| TM16 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
| An earsplitting screech harshly lowers the target's Defense stat. |
| TM21 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM24 |
Snore |
 |
 |
50 |
100 |
15 |
30 |
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM25 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM28 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| TM43 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM69 |
Psycho Cut |
 |
 |
70 |
100 |
20 |
-- |
| The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
| TM76 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM94 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM95 |
Air Slash |
 |
 |
75 |
95 |
15 |
30 |
| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| TM96 |
Smart Strike |
 |
 |
70 |
101 |
10 |
-- |
| The user stabs the target with a sharp horn. This attack never misses. |
Technical Record Attacks |
|
| TR00 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| TR20 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| TR26 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TR27 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TR46 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
| The user hardens its body's surface like iron, sharply raising its Defense stat. |
| TR49 |
Calm Mind |
 |
 |
-- |
101 |
20 |
-- |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TR50 |
Leaf Blade |
 |
 |
90 |
100 |
15 |
-- |
| The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
| TR60 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
Usable Max Moves |
|
| Max Flutterby |
 |
 |
130 |
101 |
10 |
-- |
| This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. |
| Max Strike |
 |
  |
150(Phy)/110(Spe) |
101 |
10 |
-- |
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. |
| Max Knuckle |
 |
  |
90(Phy)/70(Spe) |
101 |
10 |
-- |
| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. |
| Max Airstream |
 |
  |
110(Phy)/130(Spe) |
101 |
10 |
-- |
| This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. |
| Max Mindstorm |
 |
 |
120 |
101 |
10 |
-- |
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. |
| Max Darkness |
 |
 |
120 |
101 |
10 |
-- |
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. |
| Max Overgrowth |
 |
  |
140(Phy)/130(Spe) |
101 |
10 |
-- |
| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. |
| Max Steelspike |
 |
  |
120(Phy)/140(Spe) |
101 |
10 |
-- |
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. |
| Max Guard |
 |
 |
|
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Transfer Only Moves (Details) |
|
| Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Double Team |
 |
 |
-- |
101 |
15 |
-- |
Gen VII TM32 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Swagger |
 |
 |
-- |
85 |
15 |
-- |
Gen VII TM87 |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Last Resort |
 |
 |
140 |
100 |
5 |
-- |
Move Tutor - USM |
| This move can be used only after the user has used all the other moves it knows in the battle. |
| Knock Off |
 |
 |
65 |
100 |
20 |
-- |
Move Tutor - USM |
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
| Tailwind |
 |
 |
-- |
101 |
15 |
-- |
Move Tutor - USM |
| The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. |