Standard Level Up | 
|
				| — | 
				Scratch | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| Hard, pointed, sharp claws rake the target to inflict damage. | 
				| — | 
				Leer | 
				  | 
				  | 
				-- | 
				100 | 
				30 | 
				100 | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
				| 6 | 
				Ember | 
				  | 
				  | 
				40 | 
				100 | 
				25 | 
				10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| 9 | 
				Taunt | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| 12 | 
				Power-Up Punch | 
				  | 
				  | 
				40 | 
				100 | 
				20 | 
				100 | 
				| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
				| 15 | 
				Fury Swipes | 
				  | 
				  | 
				18 | 
				80 | 
				15 | 
				-- | 
				| The target is raked with sharp claws or scythes quickly two to five times in a row. | 
				| 17 | 
				Flame Wheel | 
				  | 
				  | 
				60 | 
				100 | 
				25 | 
				10 | 
				| The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | 
				| 23 | 
				Nasty Plot | 
				  | 
				  | 
				-- | 
				101 | 
				20 | 
				-- | 
				| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | 
				| 25 | 
				Torment | 
				  | 
				  | 
				-- | 
				100 | 
				15 | 
				-- | 
				| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
				| 31 | 
				Facade | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				-- | 
				| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
				| 33 | 
				Fire Spin | 
				  | 
				  | 
				35 | 
				85 | 
				15 | 
				100 | 
				| The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | 
				| 39 | 
				Acrobatics | 
				  | 
				  | 
				55 | 
				100 | 
				15 | 
				-- | 
				| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | 
				| 41 | 
				Slack Off | 
				  | 
				  | 
				-- | 
				101 | 
				10 | 
				-- | 
				| The user slacks off, restoring its own HP by up to half of its max HP. | 
				| 47 | 
				Flamethrower | 
				  | 
				  | 
				90 | 
				100 | 
				15 | 
				10 | 
				| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
BDSP Technical Machine Attacks | 
|
| TM01 | 
					Focus Punch | 
					  | 
					  | 
					150 | 
					100 | 
					20 | 
					-- | 
					| The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | 
| TM08 | 
					Bulk Up | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | 
| TM10 | 
					Work Up | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TM11 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM12 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM23 | 
					Iron Tail | 
					  | 
					  | 
					100 | 
					75 | 
					15 | 
					30 | 
					| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | 
| TM27 | 
					Low Sweep | 
					  | 
					  | 
					65 | 
					100 | 
					20 | 
					100 | 
					| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 
| TM28 | 
					Dig | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user burrows into the ground, then attacks on the next turn. | 
| TM31 | 
					Brick Break | 
					  | 
					  | 
					75 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					101 | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | 
					Flamethrower | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM38 | 
					Fire Blast | 
					  | 
					  | 
					110 | 
					85 | 
					5 | 
					10 | 
					| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 
| TM40 | 
					Aerial Ace | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM41 | 
					Torment | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM50 | 
					Overheat | 
					  | 
					  | 
					130 | 
					90 | 
					5 | 
					100 | 
					| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TM56 | 
					Fling | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM58 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TM61 | 
					Will-O-Wisp | 
					  | 
					  | 
					-- | 
					85 | 
					15 | 
					-- | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM63 | 
					Nasty Plot | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | 
| TM65 | 
					Shadow Claw | 
					  | 
					  | 
					70 | 
					100 | 
					15 | 
					-- | 
					| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | 
| TM75 | 
					Swords Dance | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | 
| TM76 | 
					Stealth Rock | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | 
| TM82 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM86 | 
					Grass Knot | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					85 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM89 | 
					U-turn | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TM93 | 
					Cut | 
					  | 
					  | 
					50 | 
					95 | 
					30 | 
					-- | 
					| The target is cut with a scythe or claw. | 
| TM96 | 
					Strength | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The target is slugged with a punch thrown at maximum power. | 
| TM98 | 
					Rock Smash | 
					  | 
					  | 
					40 | 
					100 | 
					15 | 
					50 | 
					| The user attacks with a punch. This may also lower the target's Defense stat. | 
| TM100 | 
					Rock Climb | 
					  | 
					  | 
					90 | 
					85 | 
					20 | 
					20 | 
					| A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves. | 
Egg Moves (Details) | 
 
| Fire Punch | 
				  | 
				  | 
				75 | 
				100 | 
				15 | 
				10 | 
								Details | 
				| The target is punched with a fiery fist. This may also leave the target with a burn. | 
| Thunder Punch | 
				  | 
				  | 
				75 | 
				100 | 
				15 | 
				10 | 
								Details | 
				| The target is punched with an electrified fist. This may also leave the target with paralysis. | 
| Double Kick | 
				  | 
				  | 
				30 | 
				100 | 
				30 | 
				-- | 
								Details | 
				| The target is quickly kicked twice in succession using both feet. | 
| Encore | 
				  | 
				  | 
				-- | 
				100 | 
				5 | 
				-- | 
								Details | 
				| The user compels the target to keep using the move it encored for three turns. | 
| Heat Wave | 
				  | 
				  | 
				95 | 
				90 | 
				10 | 
				10 | 
								Details | 
				| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | 
| Focus Energy | 
				  | 
				  | 
				-- | 
				101 | 
				30 | 
				-- | 
								Details | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
| Helping Hand | 
				  | 
				  | 
				-- | 
				101 | 
				20 | 
				-- | 
								Details | 
				| The user assists an ally by boosting the power of that ally's attack. | 
| Fake Out | 
				  | 
				  | 
				40 | 
				100 | 
				10 | 
				100 | 
								Details | 
				| This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | 
| Blaze Kick | 
				  | 
				  | 
				85 | 
				90 | 
				10 | 
				10 | 
								Details | 
				| The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. | 
| Counter | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
								Details | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Quick Guard | 
				  | 
				  | 
				-- | 
				101 | 
				15 | 
				-- | 
								Details | 
				| The user protects itself and its allies from priority moves. | 
| Submission | 
				  | 
				  | 
				80 | 
				80 | 
				20 | 
				-- | 
								Details | 
				| The user grabs the target and recklessly dives for the ground. This also damages the user a little. | 
| Power-Up Punch | 
				  | 
				  | 
				40 | 
				100 | 
				20 | 
				100 | 
								Details | 
				| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| Transfer Only Moves (Details) | 
|
| Toxic | 
				  | 
				  | 
				-- | 
				90 | 
				10 | 
				-- | 
				Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Flame Charge | 
				  | 
				  | 
				50 | 
				100 | 
				20 | 
				100 | 
				Gen VII TM43 | 
				| Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. | 
| Round | 
				  | 
				  | 
				60 | 
				100 | 
				15 | 
				-- | 
				Gen VII TM48 | 
				| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| Confide | 
				  | 
				  | 
				-- | 
				101 | 
				20 | 
				100 | 
				Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Covet | 
				  | 
				  | 
				60 | 
				100 | 
				25 | 
				-- | 
				Move Tutor - USM | 
				| The user endearingly approaches the target, then steals the target's held item. | 
| Low Kick | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
				Move Tutor - USM | 
				| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| Gunk Shot | 
				  | 
				  | 
				120 | 
				80 | 
				5 | 
				30 | 
				Move Tutor - USM | 
				| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
| Uproar | 
				  | 
				  | 
				90 | 
				100 | 
				10 | 
				-- | 
				Move Tutor - USM | 
				| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| Snore | 
				  | 
				  | 
				50 | 
				100 | 
				15 | 
				30 | 
				Move Tutor - USM | 
				| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Role Play | 
				  | 
				  | 
				-- | 
				101 | 
				10 | 
				-- | 
				Move Tutor - USM | 
				| The user mimics the target completely, copying the target's Ability. | 
| Endeavor | 
				  | 
				  | 
				?? | 
				100 | 
				5 | 
				-- | 
				Move Tutor - USM | 
				| This attack move cuts down the target's HP to equal the user's HP. | 
| Hone Claws | 
				  | 
				  | 
				-- | 
				101 | 
				15 | 
				-- | 
				Gen VI TM01 | 
				| The user sharpens its claws to boost its Attack stat and accuracy. | 
| Incinerate | 
				  | 
				  | 
				60 | 
				100 | 
				15 | 
				-- | 
				Gen VI TM59 | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
| Vacuum Wave | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
				Move Tutor - PtHGSS | 
				| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 
| Swift | 
				  | 
				  | 
				60 | 
				101 | 
				20 | 
				-- | 
				Move Tutor - PtHGSS | 
				| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				100 | 
				Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Rollout | 
				  | 
				  | 
				30 | 
				90 | 
				20 | 
				-- | 
				Move Tutor - PtHGSS | 
				| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | 
| Headbutt | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				30 | 
				Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |