Standard Level Up |
|
| — |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| — |
Infestation |
 |
 |
20 |
100 |
20 |
100 |
| The target is infested and attacked for four to five turns. The target can't flee during this time. |
| 4 |
Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| 8 |
Bite |
 |
 |
60 |
100 |
25 |
30 |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 12 |
Bubble Beam |
 |
 |
65 |
100 |
20 |
10 |
| A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| 16 |
Aqua Ring |
 |
 |
-- |
101 |
20 |
-- |
| The user envelops itself in a veil made of water. It regains some HP every turn. |
| 20 |
Headbutt |
 |
 |
70 |
100 |
15 |
30 |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| 24 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 28 |
Soak |
 |
 |
-- |
100 |
20 |
-- |
| The user shoots a torrent of water at the target and changes the target's type to Water. |
| 32 |
Entrainment |
 |
 |
-- |
100 |
15 |
-- |
| The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| 36 |
Lunge |
 |
 |
80 |
100 |
15 |
100 |
| The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat. |
| 40 |
Liquidation |
 |
 |
85 |
100 |
10 |
20 |
| The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| 44 |
Leech Life |
 |
 |
80 |
100 |
10 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 48 |
Mirror Coat |
 |
 |
?? |
100 |
20 |
-- |
| A retaliation move that counters any special attack, inflicting double the damage taken. |
Technical Machine Attacks |
|
| TM21 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM24 |
Snore |
 |
 |
50 |
100 |
15 |
30 |
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| TM25 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM27 |
Icy Wind |
 |
 |
55 |
95 |
15 |
100 |
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM28 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| TM31 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM33 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM39 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM71 |
Wonder Room |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
| TM72 |
Magic Room |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
| TM76 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Technical Record Attacks |
|
| TR04 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
| The user attacks everything around it by swamping its surroundings with a giant wave. |
| TR05 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TR06 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TR16 |
Waterfall |
 |
 |
80 |
100 |
15 |
20 |
| The user charges at the target and may make it flinch. |
| TR18 |
Leech Life |
 |
 |
80 |
100 |
10 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| TR20 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| TR26 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TR27 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TR32 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| TR46 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
| The user hardens its body's surface like iron, sharply raising its Defense stat. |
| TR57 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| TR60 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TR61 |
Bug Buzz |
 |
 |
90 |
100 |
10 |
10 |
| The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat. |
| TR84 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
| The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TR98 |
Liquidation |
 |
 |
85 |
100 |
10 |
20 |
| The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
Usable Max Moves |
|
| Max Flutterby |
 |
  |
130(Phy)/130(Spe) |
101 |
10 |
-- |
| This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. |
| Max Strike |
 |
  |
120(Phy)/110(Spe) |
101 |
10 |
-- |
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. |
| Max Hailstorm |
 |
 |
140 |
101 |
10 |
-- |
| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. |
| Max Ooze |
 |
 |
90 |
101 |
10 |
-- |
| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. |
| Max Geyser |
 |
  |
130(Phy)/130(Spe) |
101 |
10 |
-- |
| This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. |
| Max Mindstorm |
 |
 |
100 |
101 |
10 |
-- |
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. |
| Max Darkness |
 |
 |
130 |
101 |
10 |
-- |
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. |
| Max Overgrowth |
 |
 |
130 |
101 |
10 |
-- |
| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. |
| Max Guard |
 |
 |
|
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Transfer Only Moves (Details) |
|
| Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Double Team |
 |
 |
-- |
101 |
15 |
-- |
Gen VII TM32 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Frost Breath |
 |
 |
60 |
90 |
10 |
100 |
Gen VII TM79 |
| The user blows its cold breath on the target. This attack always results in a critical hit. |
| Swagger |
 |
 |
-- |
85 |
15 |
-- |
Gen VII TM87 |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Aurora Beam |
 |
 |
65 |
100 |
20 |
10 |
Egg Move - Gen 7 |
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| Magic Coat |
 |
 |
-- |
101 |
15 |
-- |
Move Tutor - USM |
| Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. |
| Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
Move Tutor - USM |
| The user attacks the target with a pulsing blast of water. This may also confuse the target. |