#745 Lycanroc

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex

Picture
Normal Sprite
Midday Form Midnight Form Dusk Form
Name Other Names No. Gender Ratio Type
Lycanroc
Japan: Lugarugan
ルガルガン
French: Lougaroc
German: Wolwerock
Korean: 루가루암
National: #745
Galar: #---
Isle of Armor: #158
Crown Tundra: #---
Male :50.2%
Female :49.8%
Rock-type
Classification Height Weight Capture Rate Base Egg Steps
Wolf Pokémon 2'07" / 3'07" / 0'08"
0.8m / 1.1m / 0.2m
55.1lbs / 43.9lbs
25.0kg / 19.9kg
903,840
Abilities: Keen Eye - Sand Rush - Steadfast (Hidden) (Midday Form) - Keen Eye- Vital Spirit - No Guard (Hidden) (Midnight Form) - Tough Claws (Dusk Form)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Sand Rush: Speed is doubled within a sandstorm
Hidden Ability: (Available)
Steadfast: Speed raises by one level every time the Pokémon flinches.
Midnight Form Abilities:
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Vital Spirit: The Pokémon cannot be Asleep while having this ability.
Hidden Ability: (Available)
No Guard: The accuracy of all moves known by this Pokémon and all Pokémon targeting this Pokémon raises to 100%
Dusk Form Abilities:
Tough Claws: Increases the power of moves that make physical contact by 30%
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
Lycanroc can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *0.5 *2 *1 *2 *1 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
RockruffRockruff - Own Tempo Form
Level 25 at Daytime Level 25 at Night Level 25 between 7 & 8pm on Own Tempo Rockruff
Lycanroc
Alternate Forms
Midday FormMidnight FormDusk Form
Midday FormMidnight FormDusk Form
8am-8pm8pm-8amOnly from Rockruff with the ability Own Tempo
7pm-8pm
Lycanroc's Forms are set upon evolution and unable to switch between them. They are decided when you evolve based on if it's Day or Night
Its Dusk Form can only be obtained by evolving Rockruff with the ability Own Tempo between 7pm and 8pm

Locations

- In-Depth Details
Sword Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Shield Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Isle of Armor
Sword Challenge Road
Max Raid Battles: Fields of Honor, Challenge Road, Training Lowlands, Potbottom Desert
Details
Shield Challenge Road
Max Raid Battles: Fields of Honor, Challenge Road, Training Lowlands, Potbottom Desert
Details
Crown Tundra
Sword Dynamax Adventures
Shield Dynamax Adventures
Flavor Text
Lycanroc SpriteSwordThis Lycanroc is calm and cautious. The rocks jutting from its mane are razor sharp.
ShieldWith swift movements, this Pokémon gradually backs its prey into a corner. Lycanroc's fangs are always aimed toward opponents' weak spots.
Lycanroc SpriteSwordThis form of Lycanroc is reckless. It charges headlong at its opponents, attacking without any care about what injuries it might receive.
ShieldIt's invigorated by powerful opponents—the stronger the better. A full-force headbutt from one of these Lycanroc can shatter giant boulders.
Lycanroc SpriteSwordThis form of Lycanroc is normally calm and quiet. Once a battle begins, however, this Pokémon displays a ferocious fighting spirit.
ShieldThese Pokémon have both calm and ferocious qualities. Their temperamental nature makes them a difficult species to raise.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
This move enables the user to attack first. This move fails if the target is not readying an attack.
Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
This move enables the user to attack first. This move fails if the target is not readying an attack.
Accelerock Accelerock - Rock-type Accelerock: Physical Move 40 100 20 --
The user smashes into the target at high speed. This move always goes first.
Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 --
The user protects itself and its allies from priority moves.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
12 Rock Throw Rock Throw - Rock-type Rock Throw: Physical Move 50 90 15 --
The user picks up and throws a small rock at the target to attack.
16 Howl Howl - Normal-type Howl: Other Move -- 101 40 --
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
20 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
24 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
30 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
36 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
42 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
48 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
54 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
60 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.

Level Up - Midnight Form

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
12 Rock Throw Rock Throw - Rock-type Rock Throw: Physical Move 50 90 15 --
The user picks up and throws a small rock at the target to attack.
16 Howl Howl - Normal-type Howl: Other Move -- 101 40 --
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
20 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
24 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
30 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
36 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
42 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
48 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
54 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
60 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.

Level Up - Dusk Form

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Crush Claw Crush Claw - Normal-type Crush Claw: Physical Move 75 95 10 50
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
Crush Claw Crush Claw - Normal-type Crush Claw: Physical Move 75 95 10 50
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.
Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
This move enables the user to attack first. This move fails if the target is not readying an attack.
Accelerock Accelerock - Rock-type Accelerock: Physical Move 40 100 20 --
The user smashes into the target at high speed. This move always goes first.
Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 15 --
The user protects itself and its allies from priority moves.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, reducing the target's accuracy.
Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
12 Rock Throw Rock Throw - Rock-type Rock Throw: Physical Move 50 90 15 --
The user picks up and throws a small rock at the target to attack.
16 Howl Howl - Normal-type Howl: Other Move -- 101 40 --
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
20 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
24 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
30 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
36 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
42 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
48 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
54 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
60 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %Form
TM00 Mega Punch Mega Punch - Normal-type Mega Punch: Physical Move 80 85 20 --
Midnight Form
The target is slugged by a punch thrown with muscle-packed power.
TM01 Mega Kick Mega Kick - Normal-type Mega Kick: Physical Move 120 75 5 --
Midnight Form
The target is attacked by a kick launched with muscle-packed power.
TM03 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 100 15 10
Midnight Form
The target is punched with a fiery fist. This may also leave the target with a burn.
TM05 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 100 15 10
Midnight Form
The target is punched with an electrified fist. This may also leave the target with paralysis.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
Midday FormMidnight FormDusk Form
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
Midday FormMidnight FormDusk Form
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Midday FormMidnight FormDusk Form
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
Midday FormMidnight FormDusk Form
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
Midday FormMidnight FormDusk Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM26 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
Midday FormMidnight FormDusk Form
The user frightens the target with a scary face to harshly lower its Speed stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
Midday FormMidnight FormDusk Form
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM32 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
Midday FormMidnight FormDusk Form
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
Midday FormMidnight FormDusk Form
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Midday Form
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM42 Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 --
Midnight Form
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
TM43 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
Midday FormMidnight FormDusk Form
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM48 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Midday FormMidnight FormDusk Form
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM54 Rock Blast Rock Blast - Rock-type Rock Blast: Physical Move 25 90 10 --
Midday FormMidnight FormDusk Form
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
Midnight Form
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
Midday Form
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM66 Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 10
Midday FormMidnight FormDusk Form
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TM68 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 10
Midday FormMidnight FormDusk Form
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TM75 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 100
Midnight Form
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
Midday FormMidnight FormDusk Form
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM84 Tail Slap Tail Slap - Normal-type Tail Slap: Physical Move 25 85 10 --
Midday FormDusk Form
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
TM85 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 100
Midday FormMidnight FormDusk Form
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM98 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Midday FormMidnight FormDusk Form
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %Form
TR00 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
Midday FormMidnight FormDusk Form
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TR12 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
Midday Form
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TR13 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
Dusk Form
The user takes a deep breath and focuses so that critical hits land more easily.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
Midday FormMidnight FormDusk Form
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR21 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
Midnight FormDusk Form
An all-out attack that becomes more powerful the less HP the user has.
TR24 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
Midnight FormDusk Form
The user rampages and attacks for two to three turns. The user then becomes confused.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
Midday FormMidnight FormDusk Form
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
Midday FormMidnight FormDusk Form
While it is asleep, the user randomly uses one of the moves it knows.
TR31 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
Midday FormMidnight FormDusk Form
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR32 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
Midday FormMidnight FormDusk Form
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
Midnight Form
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
Midday FormMidnight FormDusk Form
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
Midday FormMidnight FormDusk Form
The user lets loose a horribly echoing shout with the power to inflict damage.
TR46 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
Midday FormMidnight FormDusk Form
The user hardens its body's surface like iron, sharply raising its Defense stat.
TR48 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
Midday FormMidnight FormDusk Form
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TR53 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 100
Midday FormMidnight FormDusk Form
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TR67 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
Midday FormMidnight FormDusk Form
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TR69 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
Midday FormMidnight FormDusk Form
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TR74 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
Midday FormMidnight FormDusk Form
The user slams the target with its steel-hard head. This may also make the target flinch.
TR75 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
Midday FormMidnight FormDusk Form
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TR76 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
Midday FormMidnight FormDusk Form
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TR81 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
Midnight Form
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TR85 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
Dusk Form
The user is roused, and its Attack and Sp. Atk stats increase.
TR87 Drill Run Drill Run - Ground-type Drill Run: Physical Move 80 95 10 --
Midday FormDusk Form
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
TR90 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
Midday FormMidnight FormDusk Form
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
TR95 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
Midnight Form
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
TR97 Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 10 --
Midday FormMidnight FormDusk Form
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 -- Details
The user rampages and attacks for two to three turns. The user then becomes confused.
Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 -- Details
This attack move cuts down the target's HP to equal the user's HP.
Last Resort Last Resort - Normal-type Last Resort: Physical Move 140 100 5 -- Details
This move can be used only after the user has used all the other moves it knows in the battle.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %Form
Lash OutLash Out - Dark-typeLash Out: Physical Move751005--
Midnight Form
The user lashes out to vent its frustration toward the target. If the user's stats were lowered during this turn, the power of this move is doubled.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flare Max Flare - Fire-type Physical Move
Physical Move
Physical Move
120
130
120
101 10 --
Midday FormMidnight FormDusk Form
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Lightning Max Lightning - Electric-type Physical Move
Physical Move
Physical Move
120
130
120
101 10 --
Midday FormMidnight FormDusk Form
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
150(Phy)/130(Spe)
150(Phy)/130(Spe)
150(Phy)/130(Spe)
101 10 --
Midday FormMidnight FormDusk Form
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move
Physical Move
Physical Move
95
100
100
101 10 --
Midday FormMidnight FormDusk Form
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Starfall Max Starfall - Fairy-type Physical Move
Physical Move
Physical Move
130
130
130
101 10 --
Midday FormMidnight FormDusk Form
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical Move
Physical Move
140140 101 10 --
Midnight FormDusk Form
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Max Mindstorm Max Mindstorm - Psychic-type Physical Move
Physical Move
Physical Move
130
130
130
101 10 --
Midday FormMidnight FormDusk Form
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Rockfall Max Rockfall - Rock-type Physical Move
Physical Move
Physical Move
130
130
130
101 10 --
Midday FormMidnight FormDusk Form
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/130(Spe)
130(Phy)/130(Spe)
130(Phy)/130(Spe)
101 10 --
Midday FormMidnight FormDusk Form
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/110(Spe)
130(Phy)/110(Spe)
130(Phy)/110(Spe)
101 10 --
Midday FormMidnight FormDusk Form
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Physical Move
Physical Move
Physical Move
130
130
130
101 10 --
Midday FormMidnight FormDusk Form
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type



101 10 --
Midday FormMidnight FormDusk Form
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 487 75 115 65 55 65 112
Max Stats
Hindering Nature
Lv. 50 135 - 182 108 - 150 63 - 105 54 - 96 63 - 105 105 - 147
Lv. 100 260 - 354 211 - 296 121 - 206 103 - 188 121 - 206 206 - 290
Max Stats
Neutral Nature
Lv. 50 135 - 182 120 - 167 70 - 117 60 - 107 70 - 117 117 - 164
Lv. 100 260 - 354 235 - 329 135 - 229 115 - 209 135 - 229 229 - 323
Max Stats
Beneficial Nature
Lv. 50 135 - 182 132 - 183 77 - 128 66 - 117 77 - 128 128 - 180
Lv. 100 260 - 354 258 - 361 148 - 251 126 - 229 148 - 251 251 - 355

Stats - Midnight Form

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 487 85 115 75 55 75 82
Max Stats
Hindering Nature
Lv. 50 145 - 192 108 - 150 72 - 114 54 - 96 72 - 114 78 - 120
Lv. 100 280 - 374 211 - 296 139 - 224 103 - 188 139 - 224 152 - 236
Max Stats
Neutral Nature
Lv. 50 145 - 192 120 - 167 80 - 127 60 - 107 80 - 127 87 - 134
Lv. 100 280 - 374 235 - 329 155 - 249 115 - 209 155 - 249 169 - 263
Max Stats
Beneficial Nature
Lv. 50 145 - 192 132 - 183 88 - 139 66 - 117 88 - 139 95 - 147
Lv. 100 280 - 374 258 - 361 170 - 273 126 - 229 170 - 273 185 - 289

Stats - Dusk Form

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 487 75 117 65 55 65 110
Max Stats
Hindering Nature
Lv. 50 135 - 182 109 - 152 63 - 105 54 - 96 63 - 105 103 - 145
Lv. 100 260 - 354 215 - 299 121 - 206 103 - 188 121 - 206 202 - 287
Max Stats
Neutral Nature
Lv. 50 135 - 182 122 - 169 70 - 117 60 - 107 70 - 117 115 - 162
Lv. 100 260 - 354 239 - 333 135 - 229 115 - 209 135 - 229 225 - 319
Max Stats
Beneficial Nature
Lv. 50 135 - 182 134 - 185 77 - 128 66 - 117 77 - 128 126 - 178
Lv. 100 260 - 354 262 - 366 148 - 251 126 - 229 148 - 251 247 - 350

<--- Rockruff #744
Rockruff
#746
Wishiwashi
Wishiwashi --->