| Generation VI Level Up | 
|
				| — | Tackle |  |  | 50 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| 4 | Defense Curl |  |  | -- | -- | 40 | -- | 
				| The user curls up to conceal weak spots and raise its Defense stat. | 
				| 9 | Amnesia |  |  | -- | -- | 20 | -- | 
				| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | 
				| 12 | Lick |  |  | 30 | 100 | 30 | 30 | 
				| The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | 
				| 17 | Chip Away |  |  | 70 | 100 | 20 | -- | 
				| Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | 
				| 20 | Yawn |  |  | -- | -- | 10 | -- | 
				| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
				| 25 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
				| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | 
				| 28 | Rest |  |  | -- | -- | 10 | -- | 
				| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
				| 28 | Snore |  |  | 50 | 100 | 15 | 30 | 
				| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
				| 33 | Sleep Talk |  |  | -- | -- | 10 | -- | 
				| While it is asleep, the user randomly uses one of the moves it knows. | 
				| 36 | Rollout |  |  | 30 | 90 | 20 | -- | 
				| The user continually rolls into the target over five turns. It becomes stronger each time it hits. | 
				| 41 | Block |  |  | -- | -- | 5 | -- | 
				| The user blocks the target's way with arms spread wide to prevent escape. | 
				| 44 | Belly Drum |  |  | -- | -- | 10 | -- | 
				| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | 
				| 49 | Crunch |  |  | 80 | 100 | 15 | 20 | 
				| The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | 
				| 50 | Heavy Slam |  |  | ?? | 100 | 10 | -- | 
				| The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | 
				| 57 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
				| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM & HM Attacks | 
|
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM13 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | 
| TM14 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | 
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | 
| TM23 | Smack Down |  |  | 50 | 100 | 15 | 100 | 
					| The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | 
| TM24 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | 
					| A strong electric blast is loosed at the target. It may also leave the target with paralysis. | 
| TM25 | Thunder |  |  | 110 | 70 | 10 | 30 | 
					| A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes those around it. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM29 | Psychic |  |  | 90 | 100 | 10 | 10 | 
					| The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | 
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | 
					| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | 
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. It may also leave the target with a burn. | 
| TM37 | Sandstorm |  |  | -- | -- | 10 | -- | 
					| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | 
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. Its power and effects depend on the item. | 
| TM59 | Incinerate |  |  | 60 | 100 | 15 | -- | 
					| The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable | 
| TM67 | Retaliate |  |  | 70 | 100 | 5 | -- | 
					| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | 
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user must rest on the next turn. | 
| TM78 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM88 | Sleep Talk |  |  | -- | -- | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM93 | Wild Charge |  |  | 90 | 100 | 15 | -- | 
					| The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | 
| TM94 (XY) HM06 (ORAS)
 | Rock Smash |  |  | 40 | 100 | 15 | 50 | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| TM94 (ORAS) | Secret Power |  |  | 70 | 100 | 20 | 30 | 
					| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| TM98 | Power-Up Punch |  |  | 40 | 100 | 20 | 100 | 
					| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| TM100 | Confide |  |  | -- | -- | 20 | 100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| HM03 | Surf |  |  | 90 | 100 | 15 | -- | 
					| It swamps the area around the user with a giant wave. It can also be used for crossing water. | 
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| After You |  |  | -- | -- | 15 | -- | Details | 
				| The user helps the target and makes it use its move right after the user. | 
| Belch |  |  | 120 | 90 | 10 | -- | Details | 
				| The user lets out a damaging belch on the target. The user must eat a Berry to use this move. | 
| Charm |  |  | -- | 100 | 20 | -- | Details | 
				| The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | 
| Counter |  |  | ?? | 100 | 20 | -- | Details | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Curse |  |  | -- | -- | 10 | -- | Details | 
				| A move that works differently for the Ghost type than for all other types. | 
| Double-Edge |  |  | 120 | 100 | 15 | -- | Details | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Fissure |  |  | ?? | 30 | 5 | -- | Details | 
				| The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. | 
| Lick |  |  | 30 | 100 | 30 | 30 | Details | 
				| The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- | Details | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Pursuit |  |  | 40 | 100 | 20 | -- | Details | 
				| An attack move that inflicts double damage if used on a target that is switching out of battle. | 
| Whirlwind |  |  | -- | -- | 20 | -- | Details | 
				| The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | 
| Pre-Evolution Only Moves | 
 
| Last Resort |  |  | 140 | 100 | 5 | -- |   |  | Lv. 1 |  | 
				| This move can be used only after the user has used all the other moves it knows in the battle. | 
| Recycle |  |  | -- | -- | 10 | -- |   |  | Lv. 1 |  | 
				| The user recycles a held item that has been used in battle so it can be used again. | 
| Metronome |  |  | -- | -- | 10 | -- |   |  | Lv. 1 |  | 
				| The user waggles a finger and stimulates its brain into randomly using nearly any move. | 
| Odor Sleuth |  |  | -- | -- | 40 | -- |   |  | Lv. 1 |  | 
				| Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | 
| Screech |  |  | -- | 85 | 40 | -- |   |  | Lv. 20 |  | 
				| An earsplitting screech harshly reduces the target's Defense stat. | 
| Stockpile |  |  | -- | -- | 20 | -- |   |  | Lv. 28 |  | 
				| The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. | 
| Swallow |  |  | -- | -- | 10 | -- |   |  | Lv. 33 |  | 
				| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | 
| Fling |  |  | ?? | 100 | 10 | -- |   |  | Lv. 41 |  | 
				| The user flings its held item at the target to attack. Its power and effects depend on the item. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- |   |  | Lv. 49 |  | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Snatch |  |  | -- | -- | 10 | -- |   |  | Lv. 50 |  | 
				| The user steals the effects of any healing or stat-changing move the opponent attempts to use. | 
| Self-destruct |  |  | 200 | 100 | 5 | -- |  | 
				| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
| Zen Headbutt |  |  | 80 | 90 | 15 | 20 |  | 
				| The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | 
| Transfer Only Moves (Details) | 
|
| Work Up |  |  | -- | -- | 30 | -- | Gen V TM83 | 
				| The user is roused, and its Attack and Sp. Atk stats increase. | 
| Endure |  |  | -- | -- | 10 | -- | Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Whirlpool |  |  | 35 | 85 | 15 | 100 | Gen IV HM05 HGSS | 
				| Traps foes in a violent swirling whirlpool for four to five turns. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
| Mega Punch |  |  | 80 | 85 | 20 | -- | Move Tutor - FRLG | 
				| The target is slugged by a punch thrown with muscle-packed power. | 
| Mega Kick |  |  | 120 | 75 | 5 | -- | Move Tutor - FRLG | 
				| The target is attacked by a kick launched with muscle-packed power. | 
| Seismic Toss |  |  | ?? | 100 | 20 | -- | Move Tutor - FRLG | 
				| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | 
| Mimic |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Metronome |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user waggles a finger and stimulates its brain into randomly using nearly any move. | 
| Dynamic Punch |  |  | 100 | 50 | 5 | 100 | Move Tutor - Emerald | 
				| The user punches the target with full, concentrated power. It confuses the target if it hits. | 
| Psych Up |  |  | -- | -- | 10 | -- | Move Tutor - Emerald | 
				| The user hypnotizes itself into copying any stat change made by the target. | 
| Endure |  |  | -- | -- | 10 | -- | Move Tutor - Emerald | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - Emerald | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Self-destruct |  |  | 200 | 100 | 5 | -- | Move Tutor - XD | 
				| The user attacks everything around it by causing an explosion. The user faints upon using this move. |