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Name Type Cat. PP Att. Acc. Effect
Acrobatics Acrobatics - FLYING 16 55 100 This move's power is doubled if the user isn't holding an item.
Aerial Ace Aerial Ace - FLYING 20 60 101 This move never misses.
Aeroblast Aeroblast - FLYING 8 100 95
Air Cutter Air Cutter - FLYING 20 60 95 This move has a 1-stage Critical-Hit Ratio Boost.
Air Slash Air Slash - FLYING 16 75 95 Has a 30% chance of making the target flinch.
Beak Blast Beak Blast - FLYING 8 120 100 If the user is hit by a contact move before it uses this move the attacker will be burned.
Bleakwind Storm Bleakwind Storm - FLYING 12 100 80
Bounce Bounce - FLYING 8 85 85 The user gains the Sky-High status on the turn this move is used then attacks on the following turn. This move has a 30% chance of paralyzing the target.
Brave Bird Brave Bird - FLYING 16 120 100 The user takes 1/3 of the damage dealt by this move.
Chatter Chatter - FLYING 20 65 100
Defog Defog - FLYING 16 -- 101 Lowers the target's evasiveness by 1 stage. Removes statuses such as Reflect Spikes and Safeguard as well as any terrain.
Dragon Ascent Dragon Ascent - FLYING 8 120 100
Drill Peck Drill Peck - FLYING 20 80 100
Dual Wingbeat Dual Wingbeat - FLYING 12 40 90 The user attacks twice in a row.
Feather Dance Feather Dance - FLYING 16 -- 100 Lowers the target's Attack stat by 2 stages.
Floaty Fall Floaty Fall - FLYING 16 90 95
Fly Fly - FLYING 16 90 95 The user gains the Sky-High status on the turn this move is used then attacks on the following turn.
Gust Gust - FLYING 20 40 100
Hurricane Hurricane - FLYING 12 110 70 Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status.
Max Airstream Max Airstream - FLYING 12 10 101
Mirror Move Mirror Move - FLYING 20 -- 101
Oblivion Wing Oblivion Wing - FLYING 12 80 100
Peck Peck - FLYING 20 35 100
Pluck Pluck - FLYING 20 60 100 If the target is holding a Berry the user eats that Berry and gains its effect.
Roost Roost - FLYING 8 -- 101 Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn.
Sky Attack Sky Attack - FLYING 8 140 90 The user gains the Charging status on the turn this move is used then attacks on the following turn. This move has a 30% chance of making the target flinch and it has a 1-stage Critical-Hit Ratio Boost.
Sky Drop Sky Drop - FLYING 12 60 100
Supersonic Skystrike Supersonic Skystrike - FLYING 1 -- 101
Supersonic Skystrike Supersonic Skystrike - FLYING 1 -- 101
Tailwind Tailwind - FLYING 16 -- 101 Gives the user's side the Tailwind status for 4 turns.
Wing Attack Wing Attack - FLYING 20 60 100