|
Name
|
Type
|
Cat.
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Aqua Cutter
|
|
|
20
|
70
|
100
|
This move has a 1-stage Critical-Hit Ratio Boost.
|
|
Aqua Jet
|
|
|
20
|
40
|
100
|
|
|
Aqua Ring
|
|
|
20
|
--
|
101
|
The user gains the Aqua Ring status.
|
|
Aqua Step
|
|
|
12
|
80
|
100
|
Boosts the user's Speed stat by 1 stage.
|
|
Aqua Tail
|
|
|
12
|
90
|
90
|
|
|
Bouncy Bubble
|
|
|
20
|
60
|
100
|
|
|
Brine
|
|
|
12
|
65
|
100
|
|
|
Bubble
|
|
|
20
|
40
|
100
|
|
|
Bubble Beam
|
|
|
20
|
65
|
100
|
|
|
Chilling Water
|
|
|
20
|
50
|
100
|
Lowers the target's Attack stat by 1 stage.
|
|
Clamp
|
|
|
16
|
35
|
85
|
|
|
Crabhammer
|
|
|
12
|
100
|
95
|
This move has a 1-stage Critical-Hit Ratio Boost.
|
|
Dive
|
|
|
12
|
80
|
100
|
The user gains the Submerged status on the turn this move is used then attacks on the following turn.
|
|
Fishious Rend
|
|
|
12
|
80
|
100
|
|
|
Flip Turn
|
|
|
20
|
60
|
100
|
After attacking the user switches out of battle to be replaced by another party Pokémon.
|
|
Hydro Cannon
|
|
|
8
|
150
|
90
|
The user gains the Recharging status on the turn after this move is used.
|
|
Hydro Pump
|
|
|
8
|
110
|
80
|
|
|
Hydro Steam
|
|
|
16
|
80
|
100
|
|
|
Hydro Vortex
|
|
|
1
|
--
|
101
|
|
|
Hydro Vortex
|
|
|
1
|
--
|
101
|
|
|
Jet Punch
|
|
|
16
|
60
|
100
|
|
|
Life Dew
|
|
|
12
|
--
|
101
|
Restores 1/4 of the max HP of the user and its allies.
|
|
Liquidation
|
|
|
12
|
85
|
100
|
Has a 20% chance of lowering the target's Defense stat by 1 stage.
|
|
Max Geyser
|
|
|
12
|
10
|
101
|
|
|
Muddy Water
|
|
|
12
|
90
|
85
|
Has a 30% chance of lowering targets' accuracy by 1 stage.
|
|
Nihil Light
|
|
|
8
|
100
|
100
|
|
|
Oceanic Operetta
|
|
|
1
|
195
|
101
|
|
|
Octazooka
|
|
|
12
|
65
|
85
|
Has a 50% chance of lowering the target's accuracy by 1 stage.
|
|
Origin Pulse
|
|
|
12
|
110
|
85
|
|
|
Rain Dance
|
|
|
8
|
--
|
101
|
Summons rain for 5 turns.
|
|
Razor Shell
|
|
|
12
|
75
|
95
|
Has a 50% chance of lowering the target's Defense stat by 1 stage.
|
|
Scald
|
|
|
16
|
80
|
100
|
Has a 30% chance of burning the target. Cures the user and target of being frozen.
|
|
Snipe Shot
|
|
|
16
|
85
|
100
|
This move ignores the effects of Abilities and moves that draw in moves. It has a 1-stage Critical-Hit Ratio Boost.
|
|
Soak
|
|
|
20
|
--
|
100
|
Changes the target's type to Water.
|
|
Sparkling Aria
|
|
|
12
|
90
|
100
|
Cures targets of their burns.
|
|
Splishy Splash
|
|
|
16
|
90
|
100
|
|
|
Steam Eruption
|
|
|
8
|
110
|
95
|
|
|
Surf
|
|
|
16
|
90
|
100
|
This move's power is doubled against targets that have the Submerged status.
|
|
Surging Strikes
|
|
|
8
|
25
|
100
|
|
|
Triple Dive
|
|
|
12
|
35
|
95
|
|
|
Water Gun
|
|
|
20
|
40
|
100
|
|
|
Water Pledge
|
|
|
12
|
80
|
100
|
|
|
Water Pulse
|
|
|
20
|
60
|
100
|
Has a 20% chance of confusing the target.
|
|
Water Shuriken
|
|
|
20
|
15
|
100
|
The user attacks 2 to 5 times in a row.
|
|
Water Sport
|
|
|
16
|
--
|
101
|
|
|
Water Spout
|
|
|
8
|
150
|
100
|
The less HP the user has left the lower this move's power (ranging between 1 and 150).
|
|
Waterfall
|
|
|
16
|
80
|
100
|
Has a 20% chance of making the target flinch.
|
|
Wave Crash
|
|
|
12
|
120
|
100
|
The user takes 1/3 of the damage dealt by this move.
|
|
Whirlpool
|
|
|
16
|
35
|
85
|
Gives the target the Bound status. This move's power is doubled if the target has the Submerged status.
|
|
Withdraw
|
|
|
20
|
--
|
101
|
|