|
General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | ||||
| Champions Pokédex | ||||
| Picture | ||
|
| Abilities: Toxic Debris - Corrosion | |||||
|
Toxic Debris: Scatters poison spikes at the feet of the opposing team when the Pokémon takes damage from physical moves. Corrosion: The Pokémon can poison the target even if it's a Steel or Poison type. |
|||||
| Evolutionary Chain | |||
|
Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acid Armor | ![]() |
![]() |
-- | 101 | 20 | -- | |||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Acid Spray | ![]() |
![]() |
40 | 100 | 20 | -- | |||
| Lowers the target's Sp. Def stat by 2 stages. | |||||||||
| Ancient Power | ![]() |
![]() |
60 | 100 | 8 | 10 | |||
| Has a 10% chance of boosting the user's Attack Defense Sp. Atk Sp. Def and Speed stats by 1 stage. | |||||||||
| Confuse Ray | ![]() |
![]() |
-- | 100 | 12 | -- | |||
| Confuses the target. | |||||||||
| Dazzling Gleam | ![]() |
![]() |
80 | 100 | 12 | -- | |||
| Earth Power | ![]() |
![]() |
90 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Endure | ![]() |
![]() |
-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Energy Ball | ![]() |
![]() |
90 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Explosion | ![]() |
![]() |
250 | 100 | 8 | -- | |||
| The user faints upon using this move. | |||||||||
| Facade | ![]() |
![]() |
70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Flash Cannon | ![]() |
![]() |
80 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Giga Impact | ![]() |
![]() |
150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Gunk Shot | ![]() |
![]() |
120 | 80 | 8 | 30 | |||
| Has a 30% chance of poisoning the target. | |||||||||
| Hyper Beam | ![]() |
![]() |
150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Iron Defense | ![]() |
![]() |
-- | 101 | 16 | -- | |||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Light Screen | ![]() |
![]() |
-- | 101 | 20 | -- | |||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Memento | ![]() |
![]() |
-- | 100 | 12 | -- | |||
| Lowers the target's Attack and Sp. Atk stats by 2 stages. The user faints upon using this move. | |||||||||
| Meteor Beam | ![]() |
![]() |
120 | 90 | 12 | 100 | |||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. The user's Sp. Atk stat is boosted by 1 stage on the turn this move is used. | |||||||||
| Mortal Spin | ![]() |
![]() |
30 | 100 | 16 | 100 | |||
| Removes the Bound and Leech Seeded statuses from the user and removes the Sticky Web Stealth Rock Spikes and Toxic Spikes statuses from the user's side. Poisons targets. | |||||||||
| Mud Shot | ![]() |
![]() |
55 | 95 | 16 | -- | |||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Power Gem | ![]() |
![]() |
80 | 100 | 20 | -- | |||
| Protect | ![]() |
![]() |
-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
![]() |
-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Reflect | ![]() |
![]() |
-- | 101 | 20 | -- | |||
| Gives the user's side the Reflect status for 5 turns. | |||||||||
| Rest | ![]() |
![]() |
-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rock Blast | ![]() |
![]() |
25 | 90 | 12 | -- | |||
| The user attacks 2 to 5 times in a row. | |||||||||
| Rock Polish | ![]() |
![]() |
-- | 101 | 20 | -- | |||
| Boosts the user's Speed stat by 2 stages. | |||||||||
| Rock Slide | ![]() |
![]() |
75 | 90 | 12 | 30 | |||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
![]() |
60 | 95 | 16 | -- | |||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Sand Tomb | ![]() |
![]() |
35 | 85 | 16 | 100 | |||
| Gives the target the Bound status. | |||||||||
| Sandstorm | ![]() |
![]() |
-- | 101 | 8 | -- | |||
| Summons a sandstorm for 5 turns. | |||||||||
| Self-Destruct | ![]() |
![]() |
200 | 100 | 8 | -- | |||
| The user faints upon using this move. | |||||||||
| Sleep Talk | ![]() |
![]() |
-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Sludge Bomb | ![]() |
![]() |
90 | 100 | 12 | 30 | |||
| Has a 30% chance of poisoning the target. | |||||||||
| Sludge Wave | ![]() |
![]() |
95 | 100 | 12 | 10 | |||
| Has a 10% chance of poisoning targets. | |||||||||
| Smack Down | ![]() |
![]() |
50 | 100 | 16 | -- | |||
| If the target is off the ground it gains the Landed status. This move can hit a target that has the Sky-High status. | |||||||||
| Solar Beam | ![]() |
![]() |
120 | 100 | 12 | -- | |||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition. | |||||||||
| Spikes | ![]() |
![]() |
-- | 101 | 20 | -- | |||
| Gives the opponent's side the Spikes status. | |||||||||
| Spiky Shield | ![]() |
![]() |
-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. Any attackers that use contact moves against the user during this turn take damage equal to 1/8 of their max HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Stealth Rock | ![]() |
![]() |
-- | 101 | 20 | -- | |||
| Gives the opponent's side the Stealth Rock status. | |||||||||
| Stone Edge | ![]() |
![]() |
100 | 80 | 8 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Substitute | ![]() |
![]() |
-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
![]() |
-- | 101 | 8 | -- | |||
| Summons harsh sunlight for 5 turns. | |||||||||
| Toxic | ![]() |
![]() |
-- | 90 | 12 | -- | |||
| Badly poisons the target. If the user is a Poison type this move will never miss. | |||||||||
| Toxic Spikes | ![]() |
![]() |
-- | 101 | 20 | -- | |||
| Gives the opponent's side the Toxic Spikes status. | |||||||||
| Venoshock | ![]() |
![]() |
65 | 100 | 12 | -- | |||
| This move's power is doubled if the target is poisoned or badly poisoned. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 525 | 83 | 55 | 90 | 130 | 81 | 86 | |
| Max Stats Hindering Nature |
Standard | 158 - 190 | 67 - 96 | 99 - 127 | 135 - 163 | 90 - 119 | 95 - 124 |
| Max Stats Neutral Nature |
Standard | 158 - 190 | 75 - 107 | 110 - 142 | 150 - 182 | 101 - 133 | 106 - 138 |
| Max Stats Beneficial Nature |
Standard | 158 - 190 | 82 - 117 | 121 - 156 | 165 - 200 | 111 - 146 | 116 - 151 |
83
55
90
86
81
130
Mega Glimmora | |||||
| Picture | |||||
| |||||
| Name | Other Names | No. | Type | ||||||||||
| Mega Glimmora |
|
|
![]() |
||||||||||
| Classification | Height | Weight | Capture Rate | ||||||||||
| Ore Pokémon | 9'02" 2.8m |
169.8lbs 77kg |
| Abilities: Adaptability | |||||
| Adaptability: Increases the Same Type Attack Bonus from *1.5 to *2. | |||||
| Damage Taken | |||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| *0.5 | *0.5 | *2 | *1 | *1 | *1 | *1 | *0.25 | *4 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 625 | 83 | 90 | 105 | 150 | 96 | 101 | |
| Max Stats Hindering Nature |
Standard | 158 - 190 | 99 - 127 | 112 - 141 | 153 - 181 | 104 - 133 | 108 - 137 |
| Max Stats Neutral Nature |
Standard | 158 - 190 | 110 - 142 | 125 - 157 | 170 - 202 | 116 - 148 | 121 - 153 |
| Max Stats Beneficial Nature |
Standard | 158 - 190 | 121 - 156 | 137 - 172 | 187 - 222 | 127 - 162 | 133 - 168 |
83
90
105
101
96
150
|
|



















