Endure |
Details | Level Up |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Champions Dex |
| Attack Name | Battle Type | Category | ||||||||||||||||
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Endure こらえる |
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| Power Points | Base Power | Accuracy | ||||||||||||||||
| 12 | 0 | 101 | ||||||||||||||||
| Battle Effect: | ||||||||||||||||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | ||||||||||||||||||
| In-Depth Effect: | ||||||||||||||||||
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This move if used in succession with other protection moves has its success rate cut with each successive use until the 7th successive use where it caps off.
When Endure is used and is successful, it will prevent the user from being knocked out by leaving the user with 1 Hit Point. This lasts the entire turn so it can receive multiple hits which end up doing no damage. This can be used with multiple strategies and moves including Reversal so that you can get your Hit Points down safely and then do massive damage Several items and abilities work in a similar manner to Endure; Sturdy leaves the user with 1 Hit Point if the user was to be knocked out when having full Hit Points. In a similar manner, the item Focus Sash works in an identical way. However, the other item; Focus Band will work regardless of Hit Points as it has a 10% chance of allowing the user to hold on from a move which would knock it out. Like the previous item, it'll leave it at 1 Hit Point. |
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| Secondary Effect: | Effect Rate: | |||||||||||||||||
| -- % | ||||||||||||||||||
| Base Critical Hit Rate | Speed Priority | Pokémon Hit in Battle | ||||||||||||||||
| None | 4 | Self | ||||||||||||||||
| Physical Contact | Sound-Type - Details | Punch Move - Details | Biting Move - Details | Snatchable |
| No | No | No | No | No |
| Slicing Move - Details | Bullet-Type - Details | Wind Move - Details | Powder Move | Metronome |
| No | No | No | No | No |
| Affected by Gravity | Defrosts When Used? | Reflected By Magic Coat/Magic Bounce? | Blocked by Protect/Detect? | Copyable by Mirror Move? |
| No | No | No | No | No |



















