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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Squirtle Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Images | ||||||||||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Squirtle | Zenigame ゼニガメ |
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| Ability: Torrent | ||||||||||||
| Torrent: When HP is below 1/3rd, Water’s power increases to 1.5 times. | ||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Tiny Turtle Pokémon | 1'08" | 19.8lbs | 45 | 5,120 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,059,860 Points Medium Slow |
70 | 1 Defense Point(s) |
Blue | 0 | ||||||||
| Damage Taken | ||||||||||||||||
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| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
| Wild Hold Item | Egg Groups | ||||
| No Hold Item |
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| Evolutionary Chain | |||||
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| Flavour Text | |
| Diamond | It shelters itself in its shell, then strikes back with spouts of water at every opportunity. |
| Pearl | |
| Platinum | |
| HeartGold | The shell is soft when it is born. It soon becomes so resilient, prodding fingers will bounce off it. |
| SoulSilver | The shell, which hardens soon after it is born, is resilient. If you poke it, it will bounce back out. |
| Location | |||
| Game | Location | ||
| Ruby | Trade from FireRed/LeafGreen | ||
| Sapphire | Trade from FireRed/LeafGreen | ||
| Emerald | Trade from FireRed/LeafGreen | ||
| FireRed | Starter Pokémon Obtained in Pallet Town | ||
| LeafGreen | Starter Pokémon Obtained in Pallet Town | ||
| Colosseum | Trade from FireRed/LeafGreen | ||
| XD | Trade from FireRed/LeafGreen | ||
| Diamond | Transfer from GBA via Pal Park | ||
| Pearl | Transfer from GBA via Pal Park | ||
| Platinum | None - Pal Park from 3rd Gen | ||
| HeartGold | Receive from Professor Oak | ||
| SoulSilver | Receive from Professor Oak | ||
| Trainer Locations | Details | ||
| Diamond/Pearl Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle | ![]() | ![]() | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| 4 | Tail Whip | ![]() | ![]() | -- | 100 | 30 | -- | ||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
| 7 | Bubble | ![]() | ![]() | 20 | 100 | 30 | 10 | ||
| A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. | |||||||||
| 10 | Withdraw | ![]() | ![]() | -- | -- | 40 | -- | ||
| The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
| 13 | Water Gun | ![]() | ![]() | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| 16 | Bite | ![]() | ![]() | 60 | 100 | 25 | 30 | ||
| The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
| 19 | Rapid Spin | ![]() | ![]() | 20 | 100 | 40 | -- | ||
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
| 22 | Protect | ![]() | ![]() | -- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| 25 | Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| 28 | Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| 31 | Skull Bash | ![]() | ![]() | 100 | 100 | 15 | 100 | ||
| The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | |||||||||
| 34 | Rain Dance | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| 37 | Hydro Pump | ![]() | ![]() | 120 | 80 | 5 | -- | ||
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle | ![]() | ![]() | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| 4 | Tail Whip | ![]() | ![]() | -- | 100 | 30 | -- | ||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
| 7 | Bubble | ![]() | ![]() | 20 | 100 | 30 | 10 | ||
| A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. | |||||||||
| 10 | Withdraw | ![]() | ![]() | -- | -- | 40 | -- | ||
| The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
| 13 | Water Gun | ![]() | ![]() | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| 16 | Bite | ![]() | ![]() | 60 | 100 | 25 | 30 | ||
| The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
| 19 | Rapid Spin | ![]() | ![]() | 20 | 100 | 40 | -- | ||
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
| 22 | Protect | ![]() | ![]() | -- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| 25 | Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| 28 | Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| 31 | Skull Bash | ![]() | ![]() | 100 | 100 | 15 | 100 | ||
| The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | |||||||||
| 34 | Iron Defense | ![]() | ![]() | -- | -- | 15 | -- | ||
| The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
| 37 | Rain Dance | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| 40 | Hydro Pump | ![]() | ![]() | 120 | 80 | 5 | -- | ||
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
| TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM05 HGSS | Whirlpool | ![]() |
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15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM07 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Dive | ![]() |
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80 | 100 | 10 | -- | ||
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
| Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Iron Defense | ![]() |
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-- | -- | 15 | -- | ||
| The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Rollout | ![]() |
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30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Mirror Coat | ![]() | ![]() | ?? | 100 | 20 | -- | Details | |
| A retaliation move that counters any special attack, inflicting double the damage taken. | ||||||||
| Haze | ![]() | ![]() | -- | -- | 30 | -- | Details | |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Mist | ![]() | ![]() | -- | -- | 30 | -- | Details | |
| The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | ||||||||
| Foresight | ![]() | ![]() | -- | -- | 40 | -- | Details | |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||||
| Flail | ![]() | ![]() | ?? | 100 | 15 | -- | Details | |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
| Refresh | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user rests to cure itself of a poisoning, burn, or paralysis. | ||||||||
| Mud Sport | ![]() | ![]() | -- | -- | 15 | -- | Details | |
| The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | ||||||||
| Yawn | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | ||||||||
| Muddy Water | ![]() | ![]() | 95 | 85 | 10 | 30 | Details | |
| The user attacks by shooting out muddy water. It may also lower the foe's accuracy. | ||||||||
| Fake Out | ![]() | ![]() | 40 | 100 | 10 | 100 | Details | |
| An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
| Aqua Ring | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
| Aqua Jet | ![]() | ![]() | 40 | 100 | 20 | -- | Details | |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
| Water Spout - HGSS Only | ![]() | ![]() | 150 | 100 | 5 | -- | Details | |
| The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 44 | 48 | 65 | 50 | 64 | 43 | |
| Max Stats Hindering Nature |
Lv. 50 | 104 - 151 | 47 - 90 | 63 - 105 | 49 - 91 | 62 - 104 | 43 - 85 |
| Lv. 100 | 198 - 292 | 90 - 175 | 121 - 206 | 94 - 179 | 119 - 204 | 81 - 166 | |
| Max Stats Neutral Nature |
Lv. 50 | 104 - 151 | 53 - 100 | 70 - 117 | 55 - 102 | 69 - 116 | 48 - 95 |
| Lv. 100 | 198 - 292 | 101 - 195 | 135 - 229 | 105 - 199 | 133 - 227 | 91 - 185 | |
| Max Stats Beneficial Nature |
Lv. 50 | 104 - 151 | 58 - 110 | 77 - 128 | 60 - 112 | 75 - 127 | 52 - 104 |
| Lv. 100 | 198 - 292 | 111 - 214 | 148 - 251 | 115 - 218 | 146 - 249 | 100 - 203 | |
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