| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex |  | ||
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Blissey Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | 
| Images | ||||||||||||||||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
| Blissey | Hapinasu ハピナス | 
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| Ability: Natural Cure & Serene Grace | ||||||||||||||
| Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle. Serene Grace: The chances of a move having an effect doubles. | ||||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
| Happiness Pokémon | 4'11" | 103.2lbs | 30 | 10,240 | ||||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
| 800,000 Points Fast | 140 | 3 HP Point(s) | Pink | 0 | ||||||||||
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 | 
| Wild Hold Item | Egg Groups | ||||
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| Evolutionary Chain | |||||||
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| Flavour Text | |
| Diamond | This kindhearted Pokémon nurses sick Pokémon to health. It senses feelings of sadness. | 
| Pearl | It is a Pokémon that delivers happiness. Eating its egg is said to make one kind to everyone. | 
| Platinum | The eggs it lays are filled with happiness. Eating even one bite will bring a smile to anyone. | 
| HeartGold | Anyone who takes even one taste of BLISSEY's egg becomes unfailingly caring and pleasant to everyone. | 
| SoulSilver | It has a very compassionate nature. If it sees a sick Pokémon, it will nurse the sufferer back to health. | 
| Location | |||
| Game | Location | ||
| Ruby | Trade from FireRed/LeafGreen/XD | ||
| Sapphire | Trade from FireRed/LeafGreen/XD | ||
| Emerald | Trade from FireRed/LeafGreen/XD | ||
| FireRed | Evolve Chansey | ||
| LeafGreen | Evolve Chansey | ||
| Colosseum | Trade from FireRed/LeafGreen/XD | ||
| XD | Evolve Chansey | ||
| Diamond | Evolve from Chansey | ||
| Pearl | Evolve from Chansey | ||
| Platinum | Evolve Chansey | ||
| HeartGold | Evolve Chansey | ||
| SoulSilver | Evolve Chansey | ||
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Pound |  |  | 40 | 100 | 35 | -- | ||
| The foe is physically pounded with a long tail or a foreleg, etc. | |||||||||
| — | Growl |  |  | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| 5 | Tail Whip |  |  | -- | 100 | 30 | -- | ||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
| 9 | Refresh |  |  | -- | -- | 20 | -- | ||
| The user rests to cure itself of a poisoning, burn, or paralysis. | |||||||||
| 12 | Softboiled |  |  | -- | -- | 10 | -- | ||
| The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally's HP. | |||||||||
| 16 | Doubleslap |  |  | 15 | 85 | 10 | -- | ||
| The foe is slapped repeatedly, back and forth, two to five times in a row. | |||||||||
| 20 | Minimize |  |  | -- | -- | 20 | -- | ||
| The user compresses its body to make itself look smaller. The user's evasion stat is boosted. | |||||||||
| 23 | Sing |  |  | -- | 55 | 15 | -- | ||
| A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||||||||
| 27 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| 31 | Defense Curl |  |  | -- | -- | 40 | -- | ||
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
| 34 | Light Screen |  |  | -- | -- | 30 | -- | ||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| 38 | Egg Bomb |  |  | 100 | 75 | 10 | -- | ||
| A large egg is hurled with maximum force at the foe to inflict damage. | |||||||||
| 42 | Healing Wish |  |  | -- | -- | 10 | -- | ||
| The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. | |||||||||
| 46 | Double-edge |  |  | 120 | 100 | 15 | -- | ||
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch |  |  | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| TM03 | Water Pulse |  |  | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM04 | Calm Mind |  |  | -- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM06 | Toxic |  |  | -- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail |  |  | -- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM13 | Ice Beam |  |  | 95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard |  |  | 120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM16 | Light Screen |  |  | -- | -- | 30 | -- | ||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| TM17 | Protect |  |  | -- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM20 | Safeguard |  |  | -- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM22 | Solarbeam |  |  | 120 | 100 | 10 | -- | ||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt |  |  | 95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder |  |  | 120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | ||
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
| TM27 | Return |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic |  |  | 90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | ||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team |  |  | -- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave |  |  | 60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM35 | Flamethrower |  |  | 95 | 100 | 15 | 10 | ||
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
| TM37 | Sandstorm |  |  | -- | -- | 10 | -- | ||
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
| TM38 | Fire Blast |  |  | 120 | 85 | 5 | 10 | ||
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| TM39 | Rock Tomb |  |  | 50 | 80 | 10 | 100 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power |  |  | 70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest |  |  | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM48 | Skill Swap |  |  | -- | -- | 10 | -- | ||
| The user employs its psychic power to exchange abilities with the foe. | |||||||||
| TM49 | Snatch |  |  | -- | -- | 10 | -- | ||
| The user steals the effects of any healing or stat- changing move the foe attempts to use. | |||||||||
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM57 | Charge Beam |  |  | 50 | 90 | 10 | 70 | ||
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
| TM58 | Endure |  |  | -- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM60 | Drain Punch |  |  | 60 | 100 | 5 | -- | ||
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM67 | Recycle |  |  | -- | -- | 10 | -- | ||
| The user recycles a held item that has been used in battle so it can be used again. | |||||||||
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM70 | Flash |  |  | -- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM72 | Avalanche |  |  | 60 | 100 | 10 | -- | ||
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
| TM73 | Thunder Wave |  |  | -- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM76 | Stealth Rock |  |  | -- | -- | 20 | -- | ||
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
| TM77 | Psych Up |  |  | -- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM78 | Captivate |  |  | -- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | ||
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| TM82 | Sleep Talk |  |  | -- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift |  |  | ?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM85 | Dream Eater |  |  | 100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute |  |  | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM06 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM08 | Rock Climb |  |  | 90 | 85 | 20 | 20 | ||
| A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Fire Punch |  |  | 75 | 100 | 15 | 10 | ||
| The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
| Ice Punch |  |  | 75 | 100 | 15 | 10 | ||
| The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
| Icy Wind |  |  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Thunderpunch |  |  | 75 | 100 | 15 | 10 | ||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
| Zen Headbutt |  |  | 80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Helping Hand |  |  | -- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Last Resort |  |  | 130 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
| Snore |  |  | 40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Endeavor |  |  | ?? | 100 | 5 | -- | ||
| An attack move that cuts down the foe's HP to equal the user's HP. | ||||||||
| Mud-slap |  |  | 20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Rollout |  |  | 30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Gravity |  |  | -- | -- | 5 | -- | ||
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | ||||||||
| Heal Bell |  |  | -- | -- | 5 | -- | ||
| The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
| Block |  |  | -- | -- | 5 | -- | ||
| The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
| Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Present |  |  | ?? | 90 | 15 | -- | Details | |
| The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. | ||||||||
| Metronome |  |  | -- | -- | 10 | -- | Details | |
| The user waggles a finger and stimulates the brain into randomly using nearly any move. | ||||||||
| Heal Bell |  |  | -- | -- | 5 | -- | Details | |
| The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
| Aromatherapy |  |  | -- | -- | 5 | -- | Details | |
| The user releases a soothing scent that heals all status problems affecting the user's party. | ||||||||
| Substitute |  |  | -- | -- | 10 | -- | Details | |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||
| Counter |  |  | ?? | 100 | 20 | -- | Details | |
| A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
| Helping Hand |  |  | -- | -- | 20 | -- | Details | |
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Gravity |  |  | -- | -- | 5 | -- | Details | |
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | ||||||||
| Mud Bomb - HGSS Only |  |  | 65 | 85 | 10 | 30 | Details | |
| The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | ||||||||
| Pre-Evolution Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
|---|---|---|---|---|---|---|---|---|---|
| Charm |  |  | -- | 100 | 20 | -- | 
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| The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||
| Copycat |  |  | -- | -- | 20 | -- | 
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| The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||||
| Sweet Kiss |  |  | -- | 75 | 10 | -- | 
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| The user kisses the foe with a sweet, angelic cuteness that causes confusion. | |||||||||
| Uproar |  |  | 50 | 100 | 10 | -- | 
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| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||
| Last Resort |  |  | 130 | 100 | 5 | -- | 
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| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 255 | 10 | 10 | 75 | 135 | 55 | |
| Max Stats Hindering Nature | Lv. 50 | 315 - 362 | 13 - 55 | 13 - 55 | 72 - 114 | 126 - 168 | 54 - 96 | 
| Lv. 100 | 620 - 714 | 22 - 107 | 22 - 107 | 139 - 224 | 247 - 332 | 103 - 188 | |
| Max Stats Neutral Nature | Lv. 50 | 315 - 362 | 15 - 62 | 15 - 62 | 80 - 127 | 140 - 187 | 60 - 107 | 
| Lv. 100 | 620 - 714 | 25 - 119 | 25 - 119 | 155 - 249 | 275 - 369 | 115 - 209 | |
| Max Stats Beneficial Nature | Lv. 50 | 315 - 362 | 16 - 68 | 16 - 68 | 88 - 139 | 154 - 205 | 66 - 117 | 
| Lv. 100 | 620 - 714 | 27 - 130 | 27 - 130 | 170 - 273 | 302 - 405 | 126 - 229 | |
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