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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Kyogre Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Images | ||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||
| Kyogre | Kaiorga カイオーガ |
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Kyogre is Genderless | ![]() |
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| Ability: Drizzle | ||||||
| Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle. | ||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||
| Sea Basin Pokémon | 14'09" | 776.0lbs | 5 | 30,720 | ||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||
| 1,250,000 Points Slow |
0 | 3 Sp. Attack Point(s) |
Blue | 0 | ||
| Damage Taken | ||||||||||||||||
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| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
| Wild Hold Item | Egg Groups |
| No Hold Item | Kyogre cannot breed |
| Evolutionary Chain | |
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| Flavour Text | |
| Diamond | It is said to have widened the seas by causing downpours. It had been asleep in a marine trench. |
| Pearl | |
| Platinum | |
| HeartGold | A mythical Pokémon said to have swelled the seas with rain and tidal waves. It battled with GROUDON. |
| SoulSilver | |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Ruby | Trade from Sapphire/Emerald | ||
| Sapphire | Cave of Origin | ||
| Emerald | Marine Cave | ||
| FireRed | Trade from Sapphire/Emerald | ||
| LeafGreen | Trade from Sapphire/Emerald | ||
| Colosseum | Trade from Sapphire/Emerald | ||
| XD | Trade from Sapphire/Emerald | ||
| Diamond | Transfer from GBA via Pal Park | ||
| Pearl | Transfer from GBA via Pal Park | ||
| Platinum | None - Pal Park from 3rd Gen | ||
| HeartGold | Hidden Tower | Details | |
| SoulSilver | Trade from DPt | ||
| Diamond/Pearl/Platinum Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| 5 | Scary Face | ![]() | ![]() | -- | 90 | 10 | -- | ||
| The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||
| 15 | Ancientpower | ![]() | ![]() | 60 | 100 | 5 | 10 | ||
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| 20 | Body Slam | ![]() | ![]() | 85 | 100 | 15 | 30 | ||
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
| 30 | Calm Mind | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| 35 | Ice Beam | ![]() | ![]() | 95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| 45 | Hydro Pump | ![]() | ![]() | 120 | 80 | 5 | -- | ||
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| 50 | Rest | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| 60 | Sheer Cold | ![]() | ![]() | ?? | 30 | 5 | -- | ||
| The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | |||||||||
| 65 | Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | ||
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
| 75 | Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| 80 | Water Spout | ![]() | ![]() | 150 | 100 | 5 | -- | ||
| The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes. | |||||||||
| HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| 5 | Scary Face | ![]() | ![]() | -- | 90 | 10 | -- | ||
| The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||
| 15 | Body Slam | ![]() | ![]() | 85 | 100 | 15 | 30 | ||
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
| 20 | Muddy Water | ![]() | ![]() | 95 | 85 | 10 | 30 | ||
| The user attacks by shooting out muddy water. It may also lower the foe's accuracy. | |||||||||
| 30 | Aqua Ring | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user envelops itself in a veil made of water. It regains some HP on every turn. | |||||||||
| 35 | Ice Beam | ![]() | ![]() | 95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| 45 | Ancientpower | ![]() | ![]() | 60 | 100 | 5 | 10 | ||
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| 50 | Water Spout | ![]() | ![]() | 150 | 100 | 5 | -- | ||
| The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes. | |||||||||
| 60 | Calm Mind | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| 65 | Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| 75 | Sheer Cold | ![]() | ![]() | ?? | 30 | 5 | -- | ||
| The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | |||||||||
| 80 | Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | ||
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
| 90 | Hydro Pump | ![]() | ![]() | 120 | 80 | 5 | -- | ||
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM72 | Avalanche | ![]() |
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60 | 100 | 10 | -- | ||
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM05 HGSS | Whirlpool | ![]() |
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15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM07 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Dive | ![]() |
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80 | 100 | 10 | -- | ||
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Uproar | ![]() |
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50 | 100 | 10 | -- | ||
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
| Ancientpower | ![]() |
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60 | 100 | 5 | 10 | ||
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
| Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
| The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Signal Beam | ![]() |
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75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Block | ![]() |
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-- | -- | 5 | -- | ||
| The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 100 | 100 | 90 | 150 | 140 | 90 | |
| Max Stats Hindering Nature |
Lv. 50 | 160 - 207 | 94 - 136 | 85 - 127 | 139 - 181 | 130 - 172 | 85 - 127 |
| Lv. 100 | 310 - 404 | 184 - 269 | 166 - 251 | 274 - 359 | 256 - 341 | 166 - 251 | |
| Max Stats Neutral Nature |
Lv. 50 | 160 - 207 | 105 - 152 | 95 - 142 | 155 - 202 | 145 - 192 | 95 - 142 |
| Lv. 100 | 310 - 404 | 205 - 299 | 185 - 279 | 305 - 399 | 285 - 379 | 185 - 279 | |
| Max Stats Beneficial Nature |
Lv. 50 | 160 - 207 | 115 - 167 | 104 - 156 | 170 - 222 | 159 - 211 | 104 - 156 |
| Lv. 100 | 310 - 404 | 225 - 328 | 203 - 306 | 335 - 438 | 313 - 416 | 203 - 306 | |
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