| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex |  | ||
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Bibarel Pokémon Sword & Shield data | |||||||||
| Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | 
| Images | ||||||||||||||||||||||||||||||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Bibarel | Biidaru ビーダル | 
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| Ability: Simple & Unaware | ||||||||||||
| Simple: The effectiveness of all stat modifications is doubled. Unaware: Foe’s stat modifications are ignored. | ||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Beaver Pokémon | 3'03" | 69.4lbs | 127 | 3,840 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,000,000 Points Medium Fast | 70 | 2 Attack Point(s) | Brown | 60 | ||||||||
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *0.5 | 
| Wild Hold Item | Egg Groups | ||||||
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| Evolutionary Chain | |||
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| Flavour Text | |
| Diamond | It makes its nest by damming streams with bark and mud. It is known as an industrious worker. | 
| Pearl | While its movements out of water are sluggish, it can swim as fast as any FEEBAS. | 
| Platinum | A river dammed by BIBAREL will never overflow its banks, which is appreciated by people nearby. | 
| HeartGold | It busily makes its nest with stacks of branches and roots it has cut up with its sharp incisors. | 
| SoulSilver | |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Diamond | Routes 208, 209, 210-North & 212-South, Lake Valor, Spring Path, Safari Game, Lake Acuity | Details | |
| Pearl | Routes 208, 209, 210-North & 212-South, Lake Valor, Spring Path, Safari Game, Lake Acuity | Details | |
| Platinum | Route 208, Route 209, Route 210 North, Great Marsh, Lake Valor, Lake Valor Lakefront, Lake Acuity, Sendoff Spring | Details | |
| HeartGold | Evolve Bidoof Transfer from PokéWalker | ||
| SoulSilver | Evolve Bidoof Transfer from PokéWalker | ||
| PokéWalker | Big Forest | Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle |  |  | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| — | Growl |  |  | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| 5 | Growl |  |  | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| 9 | Defense Curl |  |  | -- | -- | 40 | -- | ||
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
| 13 | Rollout |  |  | 30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||
| 15 | Water Gun |  |  | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| 18 | Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |||||||||
| 23 | Hyper Fang |  |  | 80 | 90 | 15 | 10 | ||
| The user bites hard on the foe with its sharp front fangs. It may also make the target flinch. | |||||||||
| 28 | Yawn |  |  | -- | -- | 10 | -- | ||
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | |||||||||
| 33 | Amnesia |  |  | -- | -- | 20 | -- | ||
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||
| 38 | Take Down |  |  | 90 | 85 | 20 | -- | ||
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
| 43 | Super Fang |  |  | ?? | 90 | 10 | -- | ||
| The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |||||||||
| 48 | Superpower |  |  | 120 | 100 | 5 | -- | ||
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | |||||||||
| Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle |  |  | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| — | Growl |  |  | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| 5 | Growl |  |  | -- | 100 | 40 | -- | ||
| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| 9 | Defense Curl |  |  | -- | -- | 40 | -- | ||
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
| 13 | Rollout |  |  | 30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||
| 15 | Water Gun |  |  | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| 18 | Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |||||||||
| 23 | Hyper Fang |  |  | 80 | 90 | 15 | 10 | ||
| The user bites hard on the foe with its sharp front fangs. It may also make the target flinch. | |||||||||
| 28 | Yawn |  |  | -- | -- | 10 | -- | ||
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | |||||||||
| 33 | Amnesia |  |  | -- | -- | 20 | -- | ||
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||
| 38 | Take Down |  |  | 90 | 85 | 20 | -- | ||
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
| 43 | Super Fang |  |  | ?? | 90 | 10 | -- | ||
| The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |||||||||
| 48 | Superpower |  |  | 120 | 100 | 5 | -- | ||
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | |||||||||
| 53 | Curse |  |  | -- | -- | 10 | -- | ||
| A move that works differently for the Ghost type than for all the other types. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch |  |  | 150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| TM03 | Water Pulse |  |  | 60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM06 | Toxic |  |  | -- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | ||
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
| TM13 | Ice Beam |  |  | 95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard |  |  | 120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect |  |  | -- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt |  |  | 95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder |  |  | 120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM27 | Return |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM32 | Double Team |  |  | -- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave |  |  | 60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power |  |  | 70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest |  |  | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief |  |  | 40 | 100 | 10 | -- | ||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM57 | Charge Beam |  |  | 50 | 90 | 10 | 70 | ||
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
| TM58 | Endure |  |  | -- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM73 | Thunder Wave |  |  | -- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM76 | Stealth Rock |  |  | -- | -- | 20 | -- | ||
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
| TM78 | Captivate |  |  | -- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM82 | Sleep Talk |  |  | -- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift |  |  | ?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM86 | Grass Knot |  |  | ?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM88 | Pluck |  |  | 60 | 100 | 20 | -- | ||
| The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||||
| TM90 | Substitute |  |  | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM01 | Cut |  |  | 50 | 95 | 30 | -- | ||
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
| HM03 | Surf |  |  | 95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM05 HGSS | Whirlpool |  |  | 15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| HM06 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM07 | Waterfall |  |  | 80 | 100 | 15 | 20 | ||
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
| HM08 | Rock Climb |  |  | 90 | 85 | 20 | 20 | ||
| A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Dive |  |  | 80 | 100 | 10 | -- | ||
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
| Fury Cutter |  |  | 10 | 95 | 20 | -- | ||
| The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
| Icy Wind |  |  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Last Resort |  |  | 130 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
| Snore |  |  | 40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift |  |  | 60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Aqua Tail |  |  | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Mud-slap |  |  | 20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Rollout |  |  | 30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Superpower |  |  | 120 | 100 | 5 | -- | ||
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Super Fang |  |  | ?? | 90 | 10 | -- | ||
| The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | ||||||||
| Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Quick Attack |  |  | 40 | 100 | 30 | -- | Details | |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
| Water Sport |  |  | -- | -- | 15 | -- | Details | |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | ||||||||
| Double-edge |  |  | 120 | 100 | 15 | -- | Details | |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
| Fury Swipes |  |  | 18 | 80 | 15 | -- | Details | |
| The foe is raked with sharp claws or scythes for two to five times in quick succession. | ||||||||
| Defense Curl |  |  | -- | -- | 40 | -- | Details | |
| The user curls up to conceal weak spots and raise its Defense stat. | ||||||||
| Rollout |  |  | 30 | 90 | 20 | -- | Details | |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Odor Sleuth |  |  | -- | -- | 40 | -- | Details | |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||||
| Aqua Tail |  |  | 90 | 90 | 10 | -- | Details | |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 79 | 85 | 60 | 55 | 60 | 71 | |
| Max Stats Hindering Nature | Lv. 50 | 139 - 186 | 81 - 123 | 58 - 100 | 54 - 96 | 58 - 100 | 68 - 110 | 
| Lv. 100 | 268 - 362 | 157 - 242 | 112 - 197 | 103 - 188 | 112 - 197 | 132 - 216 | |
| Max Stats Neutral Nature | Lv. 50 | 139 - 186 | 90 - 137 | 65 - 112 | 60 - 107 | 65 - 112 | 76 - 123 | 
| Lv. 100 | 268 - 362 | 175 - 269 | 125 - 219 | 115 - 209 | 125 - 219 | 147 - 241 | |
| Max Stats Beneficial Nature | Lv. 50 | 139 - 186 | 99 - 150 | 71 - 123 | 66 - 117 | 71 - 123 | 83 - 135 | 
| Lv. 100 | 268 - 362 | 192 - 295 | 137 - 240 | 126 - 229 | 137 - 240 | 161 - 265 | |
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