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 #009 Blastoise
General Location Attacks Stats Egg Moves
Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Gender Ratio Type
Normal SpriteShiny Sprite
Blastoise
Japan: Kamex
カメックス
French: Tortank
German: Turtok
Korean: 거북왕
National: #009
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Kanto: #009
Male :88.1%
Female :11.9%
Water-type
Classification Height Weight Capture Rate Base Egg Steps
Shellfish Pokémon 5'03"
1.6m
188.5lbs
85.5kg
455,120
Abilities: Torrent - Rain Dish (Hidden Ability)
Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Hidden Ability (Available through transfer):
Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,059,862 Points
Medium Slow
70 3 Sp. Defense Point(s)
Not Wild
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold ItemCatch/Transfer Candy Egg Groups
 
Courage Candy RewardCourage Candy L RewardCourage Candy XL RewardSquirtle Candy Reward
Courage CandyCourage Candy LCourage Candy XLSquirtle Candy
Monster
Water 1
Evolutionary Chain
Squirtle Level WartortleLevel BlastoiseMega EvolutionMega Blastoise
Locations
Sun Trade from Ultra Sun/Ultra Moon
Moon Trade from Ultra Sun/Ultra Moon
Ultra Sun Evolve Wartortle
Ultra Moon Evolve Wartortle
Let's Go, Pikachu! Evolve Wartortle
Let's Go, Eevee! Evolve Wartortle
Trainer Locations  Details
Flavor Text
Blastoise SpriteLet's Go, Pikachu!Once it takes aim at its enemy, it blasts out water with even more force than a fire hose.
Let's Go, Eevee!
Blastoise SpriteLet's Go, Pikachu!The cannon on its back is as powerful as a tank gun. Its tough legs and back enable it to withstand the recoil from firing the cannon.
Let's Go, Eevee!

  • Generation VII Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
    The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
    The target is blasted with a forceful shot of water.
    Withdraw Withdraw - Water-type Withdraw: Other Move -- -- 40 --
    The user withdraws its body into its hard shell, raising its Defense stat.
    4 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    7 Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
    The target is blasted with a forceful shot of water.
    10 Withdraw Withdraw - Water-type Withdraw: Other Move -- -- 40 --
    The user withdraws its body into its hard shell, raising its Defense stat.
    13 Bubble Bubble - Water-type Bubble: Special Move 40 100 30 10
    A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
    17 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    21 Rapid Spin Rapid Spin - Normal-type Rapid Spin: Physical Move 20 100 40 --
    A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
    25 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    29 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
    The user attacks the target with a pulsing blast of water. This may also confuse the target.
    33 Aqua Tail Aqua Tail - Water-type Aqua Tail: Physical Move 90 90 10 --
    The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    40 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 130 100 10 100
    The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
    47 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 15 --
    The user hardens its body's surface like iron, sharply raising its Defense stat.
    54 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
    The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    60 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
    The target is blasted by a huge volume of water launched under great pressure.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Work Up Work Up - Normal-type Work Up: Other Move -- -- 30 --
    The user is roused, and its Attack and Sp. Atk stats increase.
    TM05 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
    The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
    A unique attack that varies in type depending on the Pokémon using it.
    TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
    The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM23 Smack Down Smack Down - Rock-type Smack Down: Physical Move 50 100 15 100
    The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
    TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
    The user sets off an earthquake that strikes every Pokémon around it.
    TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
    Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
    TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
    The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
    TM55 Scald Scald - Water-type Scald: Special Move 80 100 15 30
    The user shoots boiling hot water at its target. This may also leave the target with a burn.
    TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
    The user flings its held item at the target to attack. This move's power and effects depend on the item.
    TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
    The user charges at the target using every bit of its power. The user can't move on the next turn.
    TM74 Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 5 --
    The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
    TM78 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
    The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
    TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM82 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
    The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
    While it is asleep, the user randomly uses one of the moves it knows.
    TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM91 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
    The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
    TM94 Surf Surf - Water-type Surf: Special Move 90 100 15 --
    The user attacks everything around it by swamping its surroundings with a giant wave.
    TM97 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM98 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
    The user charges at the target and may make it flinch.
    TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Mirror Coat Mirror Coat - Psychic-type Mirror Coat: Special Move ?? 100 20 -- Details
    A retaliation move that counters any special attack, inflicting double the damage taken.
    Haze Haze - Ice-type Haze: Other Move -- -- 30 -- Details
    The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
    Mist Mist - Ice-type Mist: Other Move -- -- 30 -- Details
    The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
    Foresight Foresight - Normal-type Foresight: Other Move -- -- 40 -- Details
    Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
    Flail Flail - Normal-type Flail: Physical Move ?? 100 15 -- Details
    The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    Refresh Refresh - Normal-type Refresh: Other Move -- -- 20 -- Details
    The user rests to cure itself of poisoning, a burn, or paralysis.
    Mud Sport Mud Sport - Ground-type Mud Sport: Other Move -- -- 15 -- Details
    The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
    Yawn Yawn - Normal-type Yawn: Other Move -- -- 10 -- Details
    The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
    Muddy Water Muddy Water - Water-type Muddy Water: Special Move 90 85 10 30 Details
    The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
    Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 100 10 100 Details
    This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
    Aqua Ring Aqua Ring - Water-type Aqua Ring: Other Move -- -- 20 -- Details
    The user envelops itself in a veil made of water. It regains some HP every turn.
    Aqua Jet Aqua Jet - Water-type Aqua Jet: Physical Move 40 100 20 -- Details
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    Water Spout Water Spout - Water-type Water Spout: Special Move 150 100 5 -- Details
    The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
    Brine Brine - Water-type Brine: Special Move 65 100 10 -- Details
    If the target's HP is half or less, this attack will hit with double the power.
    Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 -- Details
    The target is attacked with a shock wave generated by the user's gaping mouth.
    Aura Sphere Aura Sphere - Fighting-type Aura Sphere: Special Move 80 -- 20 -- Details
    The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

    Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    Hydro Cannon150905--
    The target is hit with a watery blast. The user can't move on the next turn.
    Water Pledge8010010--
    A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %
    Signal BeamSignal Beam - Bug-typeSignal Beam: Special Move751001510
    The user attacks with a sinister beam of light. This may also confuse the target.
    Ice PunchIce Punch - Ice-typeIce Punch: Physical Move751001510
    The target is punched with an icy fist. This may also leave the target frozen.
    Iron DefenseIron Defense - Steel-typeIron Defense: Other Move----15--
    The user hardens its body's surface like iron, sharply raising its Defense stat.
    Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
    The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
    Aqua TailAqua Tail - Water-typeAqua Tail: Physical Move909010--
    The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Zen HeadbuttZen Headbutt - Psychic-typeZen Headbutt: Physical Move80901520
    The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    Dragon PulseDragon Pulse - Dragon-typeDragon Pulse: Special Move8510010--
    The target is attacked with a shock wave generated by the user's gaping mouth.
    Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    SnoreSnore - Normal-typeSnore: Special Move501001530
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Focus PunchFocus Punch - Fighting-typeFocus Punch: Physical Move15010020--
    The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
    Water PulseWater Pulse - Water-typeWater Pulse: Special Move601002020
    The user attacks the target with a pulsing blast of water. This may also confuse the target.
    OutrageOutrage - Dragon-typeOutrage: Physical Move12010010--
    The user rampages and attacks for two to three turns. The user then becomes confused.
    LiquidationLiquidation - Water-typeLiquidation: Physical Move851001020
    The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    All-Out Pummeling All-Out Pummeling - Fighting-type Physical MoveSpecial Move 200(Phy)/190(Spe) -- 1 --
    The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
    Tectonic Rage Tectonic Rage - Ground-type Physical Move 180 -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Continental Crush Continental Crush - Rock-type Physical Move 140 -- 1 --
    The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
    Savage Spin-Out Savage Spin-Out - Bug-type Special Move 140 -- 1 --
    The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
    Corkscrew Crash Corkscrew Crash - Steel-type Physical MoveSpecial Move 180(Phy)/160(Spe) -- 1 --
    The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Hydro Vortex Hydro Vortex - Water-type Physical MoveSpecial Move 175(Phy)/200(Spe) -- 1 --
    The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
    Shattered Psyche Shattered Psyche - Psychic-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
    The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
    Subzero Slammer Subzero Slammer - Ice-type Physical MoveSpecial Move 140(Phy)/185(Spe) -- 1 --
    The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
    Devastating Drake Devastating Drake - Dragon-type Physical MoveSpecial Move 190(Phy)/160(Spe) -- 1 --
    The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse Black Hole Eclipse - Dark-type Physical MoveSpecial Move 120(Phy)/160(Spe) -- 1 --
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Tectonic Rage Tectonic Rage - Ground-type Special Move 100 -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Dig 80 100 10 -- Gen VI TM28
    The user burrows, then attacks on the next turn.
    Rock Smash 40 100 15 50 Gen VI TM94 (XY)
    HM06 (ΪRαS)
    The user attacks with a punch. This may also lower the target's Defense stat.
    Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
    The additional effects of this attack depend upon where it was used.
    Power-up Punch 40 100 20 100 Gen VI TM98
    Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
    Strength 80 100 15 -- Gen VI HM04
    The target is slugged with a punch thrown at maximum power.
    Dive 80 100 10 -- Gen VI HM07 (ΪRαS)
    Diving on the first turn, the user floats up and attacks on the next turn.
    Secret Power 70 100 20 30 Gen IV TM43
    The additional effects of this attack depend upon where it was used.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Avalanche 60 100 10 -- Gen IV TM72
    The power of this attack move is doubled if the user has been hurt by the target in the same turn.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Whirlpool 35 85 15 100 Gen IV HM05 HGSS
    The user traps the target in a violent swirling whirlpool for four to five turns.
    Mud-slap 20 100 10 100 Move Tutor - PtHGSS
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    Rollout 30 90 20 -- Move Tutor - PtHGSS
    The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
    Headbutt 70 100 15 30 Move Tutor - HGSS
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    Mega Punch 80 85 20 -- Move Tutor - FRLG
    The target is slugged by a punch thrown with muscle-packed power.
    Mega Kick 120 75 5 -- Move Tutor - FRLG
    The target is attacked by a kick launched with muscle-packed power.
    Body Slam 85 100 15 30 Move Tutor - FRLG
    The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    Double-edge 120 100 15 -- Move Tutor - FRLG
    A reckless, life-risking tackle. This also damages the user quite a lot.
    Counter ?? 100 20 -- Move Tutor - FRLG
    A retaliation move that counters any physical attack, inflicting double the damage taken.
    Seismic Toss ?? 100 20 -- Move Tutor - FRLG
    The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Dynamic Punch 100 50 5 100 Move Tutor - Emerald
    The user punches the target with full, concentrated power. This confuses the target if it hits.
    Defense Curl -- -- 40 -- Move Tutor - Emerald
    The user curls up to conceal weak spots and raise its Defense stat.
    Curse -- -- 10 -- Gen II TM03
    A move that works differently for the Ghost type than for all other types.
    Take Down 90 85 20 -- Gen I TM09
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    Bubble Beam 65 100 20 10 Gen I TM11
    A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
    Submission 80 80 20 -- Gen I TM17
    The user grabs the target and recklessly dives for the ground. This also damages the user a little.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Fissure ?? 30 5 -- Gen I TM27
    The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
    Reflect -- -- 20 -- Gen I TM33
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 530 79 83 100 85 105 78
    Max Stats
    Hindering Nature
    Lv. 50 139 - 186 79 - 121 94 - 136 81 - 123 99 - 141 74 - 117
    Lv. 100 268 - 362 153 - 238 184 - 269 157 - 242 193 - 278 144 - 229
    Max Stats
    Neutral Nature
    Lv. 50 139 - 186 88 - 135 105 - 152 90 - 137 110 - 157 83 - 130
    Lv. 100 268 - 362 171 - 265 205 - 299 175 - 269 215 - 309 161 - 255
    Max Stats
    Beneficial Nature
    Lv. 50 139 - 186 96 - 148 115 - 167 99 - 150 121 - 172 91 - 143
    Lv. 100 268 - 362 188 - 291 225 - 328 192 - 295 236 - 339 177 - 280


    Mega Evolution
    Picture Name Other Names No. Gender Ratio Type
    Mega Blastoise
    Japan: MegaKamex
    メガカメックス
    French: MegaTortank
    German: Mega-Turtok
    Korean: 메가거북왕
    National: #009
    Male :88.1%
    Female :11.9%
    Classification Height Weight Capture Rate Base Egg Steps
    Shellfish Pokémon 5'03"
    1.6m
    222.9lbs
    101.1kg
    45 5,120
    Abilities: Mega Launcher
    Mega Launcher: Increases the power of Aura and Pulse moves by 50%
    Damage Taken
    Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
    *1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1

    Stats - Mega Evolution
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 630 79 103 120 135 115 78
    Max Stats
    Hindering Nature
    Lv. 50 139 - 186 97 - 139 112 - 154 126 - 168 108 - 150 74 - 117
    Lv. 100 268 - 362 189 - 274 220 - 305 247 - 332 211 - 296 144 - 229
    Max Stats
    Neutral Nature
    Lv. 50 139 - 186 108 - 155 125 - 172 140 - 187 120 - 167 83 - 130
    Lv. 100 268 - 362 211 - 305 245 - 339 275 - 369 235 - 329 161 - 255
    Max Stats
    Beneficial Nature
    Lv. 50 139 - 186 118 - 170 137 - 189 154 - 205 132 - 183 91 - 143
    Lv. 100 268 - 362 232 - 335 269 - 372 302 - 405 258 - 361 177 - 280
  • Let's Go Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
    The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
    Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 100 10 100
    This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
    Aqua Jet Aqua Jet - Water-type Aqua Jet: Physical Move 40 100 20 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    Bubble Bubble - Water-type Bubble: Special Move 40 100 30 10
    A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
    Withdraw Withdraw - Water-type Withdraw: Other Move -- -- 40 --
    The user withdraws its body into its hard shell, raising its Defense stat.
    5 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    9 Bubble Bubble - Water-type Bubble: Special Move 40 100 30 10
    A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
    14 Withdraw Withdraw - Water-type Withdraw: Other Move -- -- 40 --
    The user withdraws its body into its hard shell, raising its Defense stat.
    20 Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
    The target is blasted with a forceful shot of water.
    27 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    33 Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10
    A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
    44 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    54 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    65 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
    The target is blasted by a huge volume of water launched under great pressure.
    75 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 130 100 10 100
    The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
    TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM09 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
    The user burrows, then attacks on the next turn.
    TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM13 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
    The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
    TM15 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
    The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
    TM17 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
    The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    TM19 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    TM20 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
    Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
    TM25 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
    The user charges at the target and may make it flinch.
    TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM29 Scald Scald - Water-type Scald: Special Move 80 100 15 30
    The user shoots boiling hot water at its target. This may also leave the target with a burn.
    TM34 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
    The target is attacked with a shock wave generated by the user's gaping mouth.
    TM35 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 10
    The target is punched with an icy fist. This may also leave the target frozen.
    TM39 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
    The user rampages and attacks for two to three turns. The user then becomes confused.
    TM41 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
    The user sets off an earthquake that strikes every Pokémon around it.
    TM47 Surf Surf - Water-type Surf: Special Move 90 100 15 --
    The user attacks everything around it by swamping its surroundings with a giant wave.
    TM48 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM51 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    TM54 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
    The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
    TM55 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 530 79 83 100 85 105 78
    Max Stats
    Hindering Nature
    Lv. 50No Candy 139 - 154 79 - 102 94 - 118 81 - 103 99 - 123 74 - 96
    Candy 139 - 354 79 - 302 94 - 318 81 - 303 99 - 323 74 - 296
    Lv. 100No Candy 268 - 299 153 - 199 184 - 233 157 - 203 193 - 243 144 - 189
    Candy 268 - 499 153 - 399 184 - 433 157 - 403 193 - 443 144 - 389
    Max Stats
    Neutral Nature
    Lv. 50No Candy 139 - 154 88 - 113 105 - 132 90 - 115 110 - 137 83 - 107
    Candy 139 - 354 88 - 313 105 - 332 90 - 315 110 - 337 83 - 307
    Lv. 100No Candy 268 - 299 171 - 222 205 - 259 175 - 226 215 - 270 161 - 211
    Candy 268 - 499 171 - 422 205 - 459 175 - 426 215 - 470 161 - 411
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 139 - 154 96 - 124 115 - 145 99 - 127 121 - 151 91 - 118
    Candy 139 - 354 96 - 324 115 - 345 99 - 327 121 - 351 91 - 318
    Lv. 100No Candy 268 - 299 188 - 244 225 - 284 192 - 248 236 - 297 177 - 232
    Candy 268 - 499 188 - 444 225 - 484 192 - 448 236 - 497 177 - 432

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 526 CP31 CP2,671 CP
    Level 501,818 CP2,283 CP7,083 CP
    Level 1007,068 CP8,952 CP10,000 CP


    Mega Evolution
    Picture Name Other Names No. Gender Ratio Type
    Mega Blastoise
    Japan: MegaKamex
    メガカメックス
    French: MegaTortank
    German: Mega-Turtok
    Korean: 메가거북왕
    National: #009
    Male :88.1%
    Female :11.9%
    Classification Height Weight Capture Rate Base Egg Steps
    Shellfish Pokémon 5'03"
    1.6m
    222.9lbs
    101.1kg
    45 5,120
    Abilities: Mega Launcher
    Mega Launcher: Increases the power of Aura and Pulse moves by 50%
    Damage Taken
    Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
    *1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 630 79 103 120 135 115 78
    Max Stats
    Hindering Nature
    Lv. 50No Candy 139 - 154 97 - 122 112 - 138 126 - 152 108 - 133 74 - 96
    Candy 139 - 354 97 - 322 112 - 338 126 - 352 108 - 333 74 - 296
    Lv. 100No Candy 268 - 299 189 - 238 220 - 272 247 - 302 211 - 262 144 - 189
    Candy 268 - 499 189 - 438 220 - 472 247 - 502 211 - 462 144 - 389
    Max Stats
    Neutral Nature
    Lv. 50No Candy 139 - 154 108 - 135 125 - 154 140 - 170 120 - 148 83 - 107
    Candy 139 - 354 108 - 335 125 - 354 140 - 370 120 - 348 83 - 307
    Lv. 100No Candy 268 - 299 211 - 266 245 - 303 275 - 336 235 - 292 161 - 211
    Candy 268 - 499 211 - 466 245 - 503 275 - 536 235 - 492 161 - 411
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 139 - 154 118 - 148 137 - 169 154 - 188 132 - 163 91 - 118
    Candy 139 - 354 118 - 348 137 - 369 154 - 388 132 - 363 91 - 318
    Lv. 100No Candy 268 - 299 232 - 292 269 - 333 302 - 369 258 - 321 177 - 232
    Candy 268 - 499 232 - 492 269 - 533 302 - 569 258 - 521 177 - 432

<--- Wartortle #008
Wartortle
#010
Caterpie
Caterpie --->

 
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