|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Slowpoke Pokémon Scarlet & Violet data |
Picture | ||
|
Abilities: Oblivious - Own Tempo - Regenerator (Hidden Ability) | |||||
Oblivious: The Pokémon cannot be under the Attract condition, or be taunted, while having this ability. Own Tempo: The Pokémon cannot be Confused while having this ability. Hidden Ability (Available): Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored |
|||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 1 HP Point(s) | Likely |
Weakness |
|||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *2 | *0.5 | *1 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||||
![]() Lagging Tail - 5% |
|
|
Evolutionary Chain | |||||||
|
Locations- In-Depth Details |
||
Sun | Route 1, Route 15, Route 16, Kala'e Bay | Details |
Moon | Route 1, Route 15, Route 16, Kala'e Bay | Details |
Ultra Sun | Route 1, Route 15, Route 16, Kala'e Bay | Details |
Ultra Moon | Route 1, Route 15, Route 16, Kala'e Bay | Details |
Let's Go, Pikachu! | Seafoam Islands | Details |
Let's Go, Eevee! | Seafoam Islands | Details |
Trainer Locations | Details |
Flavor Text |
||
Sun | Its long tail often breaks off. It doesn’t really feel any pain, though, and the tail grows back, so Slowpoke isn’t particularly bothered. | |
Moon | Alolan home cooking involves drying Slowpoke tails and then simmering them into a salty stew. | |
Ultra Sun | There are some places where Slowpoke is worshiped because of a long-standing belief that whenever Slowpoke yawns, it rains. | |
Ultra Moon | Although their tails, which fall off naturally, can easily be found lying around, they’re a precious ingredient for cooking. | |
Let's Go, Pikachu! | Incredibly slow and sluggish. It is quite content to loll about without worrying about the time. | |
Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Curse | ![]() |
![]() |
-- | -- | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
— | Yawn | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
— | Tackle | ![]() |
![]() |
40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
5 | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
9 | Water Gun | ![]() |
![]() |
40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
14 | Confusion | ![]() |
![]() |
50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
19 | Disable | ![]() |
![]() |
-- | 100 | 20 | -- | ||
For four turns, this move prevents the target from using the move it last used. | |||||||||
23 | Headbutt | ![]() |
![]() |
70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
28 | Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
32 | Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
36 | Slack Off | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user slacks off, restoring its own HP by up to half of its max HP. | |||||||||
41 | Amnesia | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
45 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
49 | Rain Dance | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
54 | Psych Up | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
58 | Heal Pulse | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user emits a healing pulse that restores the target's HP by up to half of its max HP. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM03 | Psyshock | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TM04 | Calm Mind | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM06 | Toxic | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
![]() |
60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM13 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM16 | Light Screen | ![]() |
![]() |
-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM20 | Safeguard | ![]() |
![]() |
-- | -- | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Frustration | ![]() |
![]() |
?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM26 | Earthquake | ![]() |
![]() |
100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM27 | Return | ![]() |
![]() |
?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM38 | Fire Blast | ![]() |
![]() |
110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM49 | Echoed Voice | ![]() |
![]() |
40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
TM55 | Scald | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM73 | Thunder Wave | ![]() |
![]() |
-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM77 | Psych Up | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM78 | Bulldoze | ![]() |
![]() |
60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | |||||||||
TM85 | Dream Eater | ![]() |
![]() |
100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
TM86 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
![]() |
-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM92 | Trick Room | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM94 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM100 | Confide | ![]() |
![]() |
-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Belly Drum | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
Future Sight | ![]() |
![]() |
120 | 100 | 10 | -- | Details | |
Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||
Stomp | ![]() |
![]() |
65 | 100 | 20 | 30 | Details | |
The target is stomped with a big foot. This may also make the target flinch. | ||||||||
Mud Sport | ![]() |
![]() |
-- | -- | 15 | -- | Details | |
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | ||||||||
Sleep Talk | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() |
![]() |
50 | 100 | 15 | 30 | Details | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Me First | ![]() |
![]() |
?? | -- | 20 | -- | Details | |
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | ||||||||
Block | ![]() |
![]() |
-- | -- | 5 | -- | Details | |
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | 20 | Details | |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||
Wonder Room | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||
Belch | ![]() |
![]() |
120 | 90 | 10 | -- | Details | |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Magic Coat | ![]() | ![]() | -- | -- | 15 | -- | ||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Block | ![]() | ![]() | -- | -- | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
After You | ![]() | ![]() | -- | -- | 15 | -- | ||
The user helps the target and makes it use its move right after the user. | ||||||||
Trick | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | ||||||||
Wonder Room | ![]() | ![]() | -- | -- | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||
Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | ||||||||
Skill Swap | ![]() | ![]() | -- | -- | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | ||||||||
Telekinesis | ![]() | ![]() | -- | -- | 15 | -- | ||
The user makes the target float with its psychic power. The target is easier to hit for three turns. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | ![]() |
![]() ![]() |
160(Phy)/120(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() |
![]() |
190 | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() |
![]() |
180 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
![]() |
140 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | ![]() |
![]() |
160 | -- | 1 | -- | |||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() |
![]() |
180 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | ![]() |
![]() |
185 | -- | 1 | -- | |||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Hydro Vortex | ![]() |
![]() ![]() |
175(Phy)/175(Spe) | -- | 1 | -- | |||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Bloom Doom | ![]() |
![]() |
160 | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
![]() ![]() |
160(Phy)/190(Spe) | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() |
![]() |
185 | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | ![]() |
![]() ![]() |
195(Phy)/160(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() |
![]() |
100 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Dig | ![]() |
![]() |
80 | 100 | 10 | -- | Gen VI TM28 | ||
The user burrows, then attacks on the next turn. | |||||||||
Incinerate | ![]() |
![]() |
60 | 100 | 15 | -- | Gen VI TM59 | ||
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||||||
Flash | ![]() |
![]() |
-- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | ![]() |
![]() |
70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Strength | ![]() |
![]() |
80 | 100 | 15 | -- | Gen VI HM04 | ||
The target is slugged with a punch thrown at maximum power. | |||||||||
Dive | ![]() |
![]() |
80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
Secret Power | ![]() |
![]() |
70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Brine | ![]() |
![]() |
65 | 100 | 10 | -- | Gen IV TM55 | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
Endure | ![]() |
![]() |
-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
![]() |
-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
![]() |
?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Whirlpool | ![]() |
![]() |
35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
Swift | ![]() |
![]() |
60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Mud-slap | ![]() |
![]() |
20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Body Slam | ![]() |
![]() |
85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
![]() |
120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() |
![]() |
-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Nightmare | ![]() |
![]() |
-- | 100 | 15 | -- | Move Tutor - XD | ||
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
Dynamic Punch | ![]() |
![]() |
100 | 50 | 5 | 100 | Gen II TM01 | ||
The user punches the target with full, concentrated power. This confuses the target if it hits. | |||||||||
Zap Cannon | ![]() |
![]() |
120 | 50 | 5 | 100 | Gen II TM07 | ||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
Rock Smash | ![]() |
![]() |
40 | 100 | 15 | 50 | Gen II TM08 | ||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Fury Cutter | ![]() |
![]() |
40 | 95 | 20 | -- | Gen II TM49 | ||
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||||
Take Down | ![]() |
![]() |
90 | 85 | 20 | -- | Gen I TM09 | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Bubble Beam | ![]() |
![]() |
65 | 100 | 20 | 10 | Gen I TM11 | ||
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
Pay Day | ![]() |
![]() |
40 | 100 | 20 | -- | Gen I TM16 | ||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
Rage | ![]() |
![]() |
20 | 100 | 20 | -- | Gen I TM20 | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Fissure | ![]() |
![]() |
?? | 30 | 5 | -- | Gen I TM27 | ||
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | |||||||||
Teleport | ![]() |
![]() |
-- | -- | 20 | -- | Gen I TM30 | ||
Use it to flee from any wild Pokémon. | |||||||||
Reflect | ![]() |
![]() |
-- | -- | 20 | -- | Gen I TM33 | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
Bide | ![]() |
![]() |
?? | -- | 10 | -- | Gen I TM34 | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Skull Bash | ![]() |
![]() |
130 | 100 | 10 | 100 | Gen I TM40 | ||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
Psywave | ![]() |
![]() |
?? | 100 | 15 | -- | Gen I TM46 | ||
The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||||
Tri Attack | ![]() |
![]() |
80 | 100 | 10 | 20 | Gen I TM49 | ||
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 315 | 90 | 65 | 65 | 40 | 40 | 15 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 63 - 105 | 63 - 105 | 40 - 82 | 40 - 82 | 18 - 60 |
Lv. 100 | 290 - 384 | 121 - 206 | 121 - 206 | 76 - 161 | 76 - 161 | 31 - 116 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 70 - 117 | 70 - 117 | 45 - 92 | 45 - 92 | 20 - 67 |
Lv. 100 | 290 - 384 | 135 - 229 | 135 - 229 | 85 - 179 | 85 - 179 | 35 - 129 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 77 - 128 | 77 - 128 | 49 - 101 | 49 - 101 | 22 - 73 |
Lv. 100 | 290 - 384 | 148 - 251 | 148 - 251 | 93 - 196 | 93 - 196 | 38 - 141 |
Let's Go Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Yawn | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
— | Tackle | ![]() |
![]() |
40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
6 | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
12 | Water Gun | ![]() |
![]() |
40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
18 | Confusion | ![]() |
![]() |
50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
24 | Disable | ![]() |
![]() |
-- | 100 | 20 | -- | ||
For four turns, this move prevents the target from using the move it last used. | |||||||||
30 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
36 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
42 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
48 | Amnesia | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM01 | Headbutt | ![]() |
![]() |
70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
TM04 | Teleport | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user switches places with a different Pokémon instantly, using telekinetic power. | |||||||||
TM05 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM06 | Light Screen | ![]() |
![]() |
-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM07 | Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM08 | Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM09 | Reflect | ![]() |
![]() |
-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM10 | Dig | ![]() |
![]() |
80 | 100 | 10 | -- | ||
The user burrows, then attacks on the next turn. | |||||||||
TM12 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM16 | Thunder Wave | ![]() |
![]() |
-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM19 | Iron Tail | ![]() |
![]() |
100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM27 | Toxic | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM28 | Tri Attack | ![]() |
![]() |
80 | 100 | 10 | 20 | ||
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | |||||||||
TM29 | Scald | ![]() |
![]() |
80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM33 | Calm Mind | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM37 | Flamethrower | ![]() |
![]() |
90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM40 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM41 | Earthquake | ![]() |
![]() |
100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM43 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM46 | Fire Blast | ![]() |
![]() |
110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM47 | Surf | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM51 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM55 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM57 | Pay Day | ![]() |
![]() |
40 | 100 | 20 | -- | ||
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
TM59 | Dream Eater | ![]() |
![]() |
100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 315 | 90 | 65 | 65 | 40 | 40 | 15 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 150 - 165 | 63 - 83 | 63 - 83 | 40 - 59 | 40 - 59 | 18 - 34 |
Candy | 150 - 365 | 63 - 283 | 63 - 283 | 40 - 259 | 40 - 259 | 18 - 234 | ||
Lv. 100 | No Candy | 290 - 321 | 121 - 163 | 121 - 163 | 76 - 114 | 76 - 114 | 31 - 64 | |
Candy | 290 - 521 | 121 - 363 | 121 - 363 | 76 - 314 | 76 - 314 | 31 - 264 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 150 - 165 | 70 - 93 | 70 - 93 | 45 - 66 | 45 - 66 | 20 - 38 |
Candy | 150 - 365 | 70 - 293 | 70 - 293 | 45 - 266 | 45 - 266 | 20 - 238 | ||
Lv. 100 | No Candy | 290 - 321 | 135 - 182 | 135 - 182 | 85 - 127 | 85 - 127 | 35 - 72 | |
Candy | 290 - 521 | 135 - 382 | 135 - 382 | 85 - 327 | 85 - 327 | 35 - 272 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 150 - 165 | 77 - 103 | 77 - 103 | 49 - 72 | 49 - 72 | 22 - 42 |
Candy | 150 - 365 | 77 - 303 | 77 - 303 | 49 - 272 | 49 - 272 | 22 - 242 | ||
Lv. 100 | No Candy | 290 - 321 | 148 - 200 | 148 - 200 | 93 - 139 | 93 - 139 | 38 - 79 | |
Candy | 290 - 521 | 148 - 400 | 148 - 400 | 93 - 339 | 93 - 339 | 38 - 279 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 20 CP | 24 CP | 2,664 CP | |||||
Level 50 | 1,194 CP | 1,581 CP | 6,381 CP | |||||
Level 100 | 4,566 CP | 6,126 CP | 10,000 CP |
|
|