| 
 | General | Location | Attacks | Stats | Egg Moves | 
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | 
| This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Gastly Pokémon Scarlet & Violet data | 
| Picture | ||
| 
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| Abilities: Levitate | |||||
| Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | |||||
| Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
| 1,059,862 Points Medium Slow | 70 | 1 Sp. Attack Point(s) | Likely | ||
| Weakness | |||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *0 | *1 | *1 | *1 | *0.5 | *1 | *0 | *0.25 | *2 | *1 | *2 | *0.25 | *1 | *2 | *1 | *2 | *1 | *0.5 | 
| Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
| 
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| Evolutionary Chain | |||||||
| 
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| Locations- In-Depth Details | ||
| Sun | Hau'oli Cemetery, Memorial Hill | Details | 
| Moon | Hau'oli Cemetery, Memorial Hill | Details | 
| Ultra Sun | Hau'oli Cemetery, Memorial Hill, Route 1 | Details | 
| Ultra Moon | Hau'oli Cemetery, Memorial Hill, Route 1 | Details | 
| Let's Go, Pikachu! | Pokemon Tower | Details | 
| Let's Go, Eevee! | Pokemon Tower | Details | 
| Trainer Locations | Details | |
| Flavor Text | ||
| Sun | Should a strange light be seen flickering in an abandoned building, Gastly is lurking there. | |
| Moon | Although Gastly is barely visible, when it’s near, a faint sweet smell lingers. | |
| Ultra Sun | It’s said that gas emanating from a graveyard was possessed by the grievances of the deceased and thus became a Pokémon. | |
| Ultra Moon | Poisonous gas comprises 95% of its body. It’s said that the remaining 5% is made up of the souls of those who died from the gas. | |
| Let's Go, Pikachu! | Said to appear in decrepit, deserted buildings. It has no real shape, as it appears to be made of a gas. | |
| Let's Go, Eevee! | ||
| Attacks | 
| Generation VII Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Hypnosis |  |  | -- | 60 | 20 | -- | ||
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
| — | Lick |  |  | 30 | 100 | 30 | 30 | ||
| The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||||
| 5 | Spite |  |  | -- | 100 | 10 | -- | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
| 8 | Mean Look |  |  | -- | -- | 5 | -- | ||
| The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
| 12 | Curse |  |  | -- | -- | 10 | -- | ||
| A move that works differently for the Ghost type than for all other types. | |||||||||
| 15 | Night Shade |  |  | ?? | 100 | 15 | -- | ||
| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
| 19 | Confuse Ray |  |  | -- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 22 | Sucker Punch |  |  | 70 | 100 | 5 | -- | ||
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
| 26 | Payback |  |  | 50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| 29 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| 33 | Dream Eater |  |  | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
| 36 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| 40 | Destiny Bond |  |  | -- | -- | 5 | -- | ||
| After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | |||||||||
| 43 | Hex |  |  | 65 | 100 | 10 | -- | ||
| This relentless attack does massive damage to a target affected by status conditions. | |||||||||
| 47 | Nightmare |  |  | -- | 100 | 15 | -- | ||
| A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM09 | Venoshock |  |  | 65 | 100 | 10 | -- | ||
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||||||
| TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TM17 | Protect |  |  | -- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
| TM24 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM27 | Return |  |  | ?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic |  |  | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM32 | Double Team |  |  | -- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM36 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | ||
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
| TM41 | Torment |  |  | -- | 100 | 15 | -- | ||
| The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest |  |  | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief |  |  | 60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM48 | Round |  |  | 60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM53 | Energy Ball |  |  | 90 | 100 | 10 | 10 | ||
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM61 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | ||
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| TM63 | Embargo |  |  | -- | 100 | 15 | -- | ||
| This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | |||||||||
| TM64 | Explosion |  |  | 250 | 100 | 5 | -- | ||
| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
| TM66 | Payback |  |  | 50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM77 | Psych Up |  |  | -- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the target. | |||||||||
| TM83 | Infestation |  |  | 20 | 100 | 20 | 100 | ||
| The target is infested and attacked for four to five turns. The target can't flee during this time. | |||||||||
| TM85 | Dream Eater |  |  | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk |  |  | -- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute |  |  | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM92 | Trick Room |  |  | -- | -- | 5 | -- | ||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
| TM97 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| TM99 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| TM100 | Confide |  |  | -- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Psywave |  |  | ?? | 100 | 15 | -- | Details | |
| The target is attacked with an odd psychic wave. The attack varies in intensity. | ||||||||
| Perish Song |  |  | -- | -- | 5 | -- | Details | |
| Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | ||||||||
| Haze |  |  | -- | -- | 30 | -- | Details | |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Astonish |  |  | 30 | 100 | 15 | 30 | Details | |
| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | ||||||||
| Grudge |  |  | -- | -- | 5 | -- | Details | |
| If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | ||||||||
| Fire Punch |  |  | 75 | 100 | 15 | 10 | Details | |
| The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
| Ice Punch |  |  | 75 | 100 | 15 | 10 | Details | |
| The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
| Thunder Punch |  |  | 75 | 100 | 15 | 10 | Details | |
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Disable |  |  | -- | 100 | 20 | -- | Details | |
| For four turns, this move prevents the target from using the move it last used. | ||||||||
| Scary Face |  |  | -- | 100 | 10 | -- | Details | |
| The user frightens the target with a scary face to harshly lower its Speed stat. | ||||||||
| Clear Smog |  |  | 50 | -- | 15 | -- | Details | |
| The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | ||||||||
| Smog |  |  | 30 | 70 | 20 | 40 | Details | |
| The target is attacked with a discharge of filthy gases. This may also poison the target. | ||||||||
| Reflect Type |  |  | -- | -- | 15 | -- | Details | |
| The user reflects the target's type, making it the same type as the target. | ||||||||
| Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Uproar |  |  | 90 | 100 | 10 | -- | ||
| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
| Thunder Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
| Fire Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
| Ice Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
| Foul Play |  |  | 95 | 100 | 15 | -- | ||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | ||||||||
| Icy Wind |  |  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
| Snore |  |  | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Knock Off |  |  | 65 | 100 | 20 | -- | ||
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
| Pain Split |  |  | -- | -- | 20 | -- | ||
| The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
| Giga Drain |  |  | 75 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
| Spite |  |  | -- | 100 | 10 | -- | ||
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
| Trick |  |  | -- | 100 | 10 | -- | ||
| The user catches the target off guard and swaps its held item with its own. | ||||||||
| Wonder Room |  |  | -- | -- | 10 | -- | ||
| The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | ||||||||
| Snatch |  |  | -- | -- | 10 | -- | ||
| The user steals the effects of any attempts to use a healing or stat-changing move. | ||||||||
| Skill Swap |  |  | -- | -- | 10 | -- | ||
| The user employs its psychic power to exchange Abilities with the target. | ||||||||
| Telekinesis |  |  | -- | -- | 15 | -- | ||
| The user makes the target float with its psychic power. The target is easier to hit for three turns. | ||||||||
| Ally Switch |  |  | -- | -- | 15 | -- | ||
| The user teleports using a strange power and switches places with one of its allies. | ||||||||
| Usable Z Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Breakneck Blitz |  |   | 200(Phy)/175(Spe) | -- | 1 | -- | |||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
| Acid Downpour |  |  | 175 | -- | 1 | -- | |||
| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
| Savage Spin-Out |  |  | 100 | -- | 1 | -- | |||
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
| Never-Ending Nightmare |  |   | 100(Phy)/160(Spe) | -- | 1 | -- | |||
| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
| Inferno Overdrive |  |  | 140 | -- | 1 | -- | |||
| The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
| Bloom Doom |  |  | 175 | -- | 1 | -- | |||
| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
| Gigavolt Havoc |  |   | 140(Phy)/175(Spe) | -- | 1 | -- | |||
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
| Shattered Psyche |  |  | 180 | -- | 1 | -- | |||
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
| Subzero Slammer |  |   | 140(Phy)/100(Spe) | -- | 1 | -- | |||
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
| Black Hole Eclipse |  |   | 175(Phy)/160(Spe) | -- | 1 | -- | |||
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
| Twinkle Tackle |  |  | 160 | -- | 1 | -- | |||
| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | |||||||||
| Usable Z Moves (Transfer Only/Improved) | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Gigavolt Havoc Gen I Only |  |  | 185 | -- | 1 | -- | |||
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
| Transfer Only Moves (Details) | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Secret Power |  |  | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Secret Power |  |  | 70 | 100 | 20 | 30 | Gen IV TM43 | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Endure |  |  | -- | -- | 10 | -- | Gen IV TM58 | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | ||
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
| Natural Gift |  |  | ?? | 100 | 15 | -- | Gen IV TM83 | ||
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
| Ominous Wind |  |  | 60 | 100 | 5 | 10 | Move Tutor - PtHGSS | ||
| The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once. | |||||||||
| Mimic |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | ||
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
| Nightmare |  |  | -- | 100 | 15 | -- | Move Tutor - XD | ||
| A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
| Self-destruct |  |  | 200 | 100 | 5 | -- | Move Tutor - XD | ||
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
| Zap Cannon |  |  | 120 | 50 | 5 | 100 | Gen II TM07 | ||
| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
| Thunder |  |  | 110 | 70 | 10 | 30 | Gen II TM25 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| Rage |  |  | 20 | 100 | 20 | -- | Gen I TM20 | ||
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
| Mega Drain |  |  | 40 | 100 | 15 | -- | Gen I TM21 | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| Thunder |  |  | 110 | 70 | 10 | 30 | Gen I TM25 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| Bide |  |  | ?? | -- | 10 | -- | Gen I TM34 | ||
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 310 | 30 | 35 | 30 | 100 | 35 | 80 | |
| Max Stats Hindering Nature | Lv. 50 | 90 - 137 | 36 - 78 | 31 - 73 | 94 - 136 | 36 - 78 | 76 - 118 | 
| Lv. 100 | 170 - 264 | 67 - 152 | 58 - 143 | 184 - 269 | 67 - 152 | 148 - 233 | |
| Max Stats Neutral Nature | Lv. 50 | 90 - 137 | 40 - 87 | 35 - 82 | 105 - 152 | 40 - 87 | 85 - 132 | 
| Lv. 100 | 170 - 264 | 75 - 169 | 65 - 159 | 205 - 299 | 75 - 169 | 165 - 259 | |
| Max Stats Beneficial Nature | Lv. 50 | 90 - 137 | 44 - 95 | 38 - 90 | 115 - 167 | 44 - 95 | 93 - 145 | 
| Lv. 100 | 170 - 264 | 82 - 185 | 71 - 174 | 225 - 328 | 82 - 185 | 181 - 284 | |
| Let's Go Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Hypnosis |  |  | -- | 60 | 20 | -- | ||
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
| — | Lick |  |  | 30 | 100 | 30 | 30 | ||
| The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||||
| — | Smog |  |  | 30 | 70 | 20 | 40 | ||
| The target is attacked with a discharge of filthy gases. This may also poison the target. | |||||||||
| 5 | Confuse Ray |  |  | -- | 100 | 10 | -- | ||
| The target is exposed to a sinister ray that triggers confusion. | |||||||||
| 7 | Poison Gas |  |  | -- | 90 | 40 | -- | ||
| A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit. | |||||||||
| 12 | Night Shade |  |  | ?? | 100 | 15 | -- | ||
| The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
| 14 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | ||
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| 19 | Sucker Punch |  |  | 70 | 100 | 5 | -- | ||
| This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
| 21 | Toxic |  |  | -- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| 26 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| 28 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| 33 | Dream Eater |  |  | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| TM02 | Taunt |  |  | -- | 100 | 20 | -- | ||
| The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
| TM05 | Rest |  |  | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM07 | Protect |  |  | -- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM08 | Substitute |  |  | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM11 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | ||
| The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
| TM12 | Facade |  |  | 70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM20 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
| TM21 | Foul Play |  |  | 95 | 100 | 15 | -- | ||
| The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | |||||||||
| TM23 | Thunder Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
| TM27 | Toxic |  |  | -- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM31 | Fire Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
| TM32 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- | ||
| The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
| TM35 | Ice Punch |  |  | 75 | 100 | 15 | 10 | ||
| The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
| TM36 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM38 | Thunder |  |  | 110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM40 | Psychic |  |  | 90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM42 | Self-Destruct |  |  | 200 | 100 | 5 | -- | ||
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
| TM43 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM52 | Sludge Bomb |  |  | 90 | 100 | 10 | 30 | ||
| Unsanitary sludge is hurled at the target. This may also poison the target. | |||||||||
| TM53 | Mega Drain |  |  | 75 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM59 | Dream Eater |  |  | 100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
| Stats | ||||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
| Base Stats - Total: 310 | 30 | 35 | 30 | 100 | 35 | 80 | ||
| Max Stats Hindering Nature | Lv. 50 | No Candy | 90 - 105 | 36 - 53 | 31 - 49 | 94 - 118 | 36 - 53 | 76 - 99 | 
| Candy | 90 - 305 | 36 - 253 | 31 - 249 | 94 - 318 | 36 - 253 | 76 - 299 | ||
| Lv. 100 | No Candy | 170 - 201 | 67 - 104 | 58 - 94 | 184 - 233 | 67 - 104 | 148 - 193 | |
| Candy | 170 - 401 | 67 - 304 | 58 - 294 | 184 - 433 | 67 - 304 | 148 - 393 | ||
| Max Stats Neutral Nature | Lv. 50 | No Candy | 90 - 105 | 40 - 60 | 35 - 55 | 105 - 132 | 40 - 60 | 85 - 110 | 
| Candy | 90 - 305 | 40 - 260 | 35 - 255 | 105 - 332 | 40 - 260 | 85 - 310 | ||
| Lv. 100 | No Candy | 170 - 201 | 75 - 116 | 65 - 105 | 205 - 259 | 75 - 116 | 165 - 215 | |
| Candy | 170 - 401 | 75 - 316 | 65 - 305 | 205 - 459 | 75 - 316 | 165 - 415 | ||
| Max Stats Beneficial Nature | Lv. 50 | No Candy | 90 - 105 | 44 - 67 | 38 - 60 | 115 - 145 | 44 - 67 | 93 - 121 | 
| Candy | 90 - 305 | 44 - 267 | 38 - 260 | 115 - 345 | 44 - 267 | 93 - 321 | ||
| Lv. 100 | No Candy | 170 - 201 | 82 - 127 | 71 - 115 | 225 - 284 | 82 - 127 | 181 - 236 | |
| Candy | 170 - 401 | 82 - 327 | 71 - 315 | 225 - 484 | 82 - 327 | 181 - 436 | ||
| CP (Combat Points) - Toggle Full Details | ||||||||
| Level | Min CP | Max CP | Max CP With Candy | |||||
| Level 5 | 20 CP | 24 CP | 2,664 CP | |||||
| Level 50 | 1,173 CP | 1,587 CP | 6,387 CP | |||||
| Level 100 | 4,488 CP | 6,156 CP | 10,000 CP | |||||
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