Generation VII Level Up | 
|
				| — | 
				Wide Guard | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				| The user and its allies are protected from wide-ranging attacks for one turn. | 
				| — | 
				Mud Sport | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
				| The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | 
				| — | 
				Bubble | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				10 | 
				| A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | 
				| — | 
				Vice Grip | 
				  | 
				  | 
				55 | 
				100 | 
				30 | 
				-- | 
				| The target is gripped and squeezed from both sides to inflict damage. | 
				| — | 
				Leer | 
				  | 
				  | 
				-- | 
				100 | 
				30 | 
				100 | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
				| 5 | 
				Vice Grip | 
				  | 
				  | 
				55 | 
				100 | 
				30 | 
				-- | 
				| The target is gripped and squeezed from both sides to inflict damage. | 
				| 9 | 
				Leer | 
				  | 
				  | 
				-- | 
				100 | 
				30 | 
				100 | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
				| 11 | 
				Harden | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				| The user stiffens all the muscles in its body to raise its Defense stat. | 
				| 15 | 
				Bubble Beam | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				10 | 
				| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | 
				| 19 | 
				Mud Shot | 
				  | 
				  | 
				55 | 
				95 | 
				15 | 
				100 | 
				| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
				| 21 | 
				Metal Claw | 
				  | 
				  | 
				50 | 
				95 | 
				35 | 
				10 | 
				| The target is raked with steel claws. This may also raise the user's Attack stat. | 
				| 25 | 
				Stomp | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				30 | 
				| The target is stomped with a big foot. This may also make the target flinch. | 
				| 32 | 
				Protect | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
				| 37 | 
				Guillotine | 
				  | 
				  | 
				?? | 
				30 | 
				5 | 
				-- | 
				| A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. | 
				| 44 | 
				Slam | 
				  | 
				  | 
				80 | 
				75 | 
				20 | 
				-- | 
				| The target is slammed with a long tail, vines, or the like to inflict damage. | 
				| 51 | 
				Brine | 
				  | 
				  | 
				65 | 
				100 | 
				10 | 
				-- | 
				| If the target's HP is half or less, this attack will hit with double the power. | 
				| 56 | 
				Crabhammer | 
				  | 
				  | 
				100 | 
				90 | 
				10 | 
				-- | 
				| The target is hammered with a large pincer. Critical hits land more easily. | 
				| 63 | 
				Flail | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
TM & HM Attacks | 
|
| TM06 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM07 | 
					Hail | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | 
| TM10 | 
					Hidden Power | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM13 | 
					Ice Beam | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM14 | 
					Blizzard | 
					  | 
					  | 
					110 | 
					70 | 
					5 | 
					10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM15 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM21 | 
					Frustration | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| This full-power attack grows more powerful the less the user likes its Trainer. | 
| TM27 | 
					Return | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| This full-power attack grows more powerful the more the user likes its Trainer. | 
| TM31 | 
					Brick Break | 
					  | 
					  | 
					75 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM39 | 
					Rock Tomb | 
					  | 
					  | 
					60 | 
					95 | 
					15 | 
					100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | 
					Thief | 
					  | 
					  | 
					60 | 
					100 | 
					25 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM48 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM54 | 
					False Swipe | 
					  | 
					  | 
					40 | 
					100 | 
					40 | 
					-- | 
					| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | 
| TM55 | 
					Scald | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					30 | 
					| The user shoots boiling hot water at its target. This may also leave the target with a burn. | 
| TM56 | 
					Fling | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM60 | 
					Quash | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| The user suppresses the target and makes its move go last. | 
| TM68 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM75 | 
					Swords Dance | 
					  | 
					  | 
					-- | 
					-- | 
					20 | 
					-- | 
					| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | 
| TM80 | 
					Rock Slide | 
					  | 
					  | 
					75 | 
					90 | 
					10 | 
					30 | 
					| Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM81 | 
					X-Scissor | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					85 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM88 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 | 
					Surf | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					-- | 
					| The user attacks everything around it by swamping its surroundings with a giant wave. | 
| TM100 | 
					Confide | 
					  | 
					  | 
					-- | 
					-- | 
					20 | 
					100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
 | 
 
| Haze | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
								Details | 
				| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | 
| Amnesia | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
								Details | 
				| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | 
| Flail | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
								Details | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
| Slam | 
				  | 
				  | 
				80 | 
				75 | 
				20 | 
				-- | 
								Details | 
				| The target is slammed with a long tail, vines, or the like to inflict damage. | 
| Knock Off | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
								Details | 
				| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | 
| Tickle | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
								Details | 
				| The user tickles the target into laughing, reducing its Attack and Defense stats. | 
| Ancient Power | 
				  | 
				  | 
				60 | 
				100 | 
				5 | 
				10 | 
								Details | 
				| The user attacks with a prehistoric power. This may also raise all the user's stats at once. | 
| Agility | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
								Details | 
				| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | 
| Endure | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
								Details | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Chip Away | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				-- | 
								Details | 
				| Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. | 
| Bide | 
				  | 
				  | 
				?? | 
				-- | 
				10 | 
				-- | 
								Details | 
				| The user endures attacks for two turns, then strikes back to cause double the damage taken. | 
| Ally Switch | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
								Details | 
				| The user teleports using a strange power and switches places with one of its allies. | 
Usable Z Moves | 
|
					| Breakneck Blitz | 
					  | 
					   | 
					200(Phy)/200(Spe) | 
					-- | 
					1 | 
					-- | 
					| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | 
					| All-Out Pummeling | 
					  | 
					  | 
					190 | 
					-- | 
					1 | 
					-- | 
					| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | 
					| Tectonic Rage | 
					  | 
					   | 
					140(Phy)/100(Spe) | 
					-- | 
					1 | 
					-- | 
					| The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | 
					| Continental Crush | 
					  | 
					   | 
					140(Phy)/120(Spe) | 
					-- | 
					1 | 
					-- | 
					| The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | 
					| Savage Spin-Out | 
					  | 
					  | 
					160 | 
					-- | 
					1 | 
					-- | 
					| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | 
					| Corkscrew Crash | 
					  | 
					  | 
					100 | 
					-- | 
					1 | 
					-- | 
					| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | 
					| Hydro Vortex | 
					  | 
					   | 
					180(Phy)/175(Spe) | 
					-- | 
					1 | 
					-- | 
					| The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | 
					| Subzero Slammer | 
					  | 
					  | 
					185 | 
					-- | 
					1 | 
					-- | 
					| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | 
					| Black Hole Eclipse | 
					  | 
					  | 
					120 | 
					-- | 
					1 | 
					-- | 
					| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | 
Transfer Only Moves (Details) | 
|
| Hone Claws | 
				  | 
				  | 
				-- | 
				-- | 
				15 | 
				-- | 
				Gen VI TM01 | 
				| The user sharpens its claws to boost its Attack stat and accuracy. | 
| Dig | 
				  | 
				  | 
				80 | 
				100 | 
				10 | 
				-- | 
				Gen VI TM28 | 
				| The user burrows, then attacks on the next turn. | 
| Rock Smash | 
				  | 
				  | 
				40 | 
				100 | 
				15 | 
				50 | 
				Gen VI TM94 (XY) HM06 (ΩRαS) | 
				| The user attacks with a punch. This may also lower the target's Defense stat. | 
| Secret Power | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				30 | 
				Gen VI TM94 (ΩRαS) | 
				| The additional effects of this attack depend upon where it was used. | 
| Cut | 
				  | 
				  | 
				50 | 
				95 | 
				30 | 
				-- | 
				Gen VI HM01 | 
				| The target is cut with a scythe or claw. | 
| Strength | 
				  | 
				  | 
				80 | 
				100 | 
				15 | 
				-- | 
				Gen VI HM04 | 
				| The target is slugged with a punch thrown at maximum power. | 
| Dive | 
				  | 
				  | 
				80 | 
				100 | 
				10 | 
				-- | 
				Gen VI HM07 (ΩRαS) | 
				| Diving on the first turn, the user floats up and attacks on the next turn. | 
| Secret Power | 
				  | 
				  | 
				70 | 
				100 | 
				20 | 
				30 | 
				Gen IV TM43 | 
				| The additional effects of this attack depend upon where it was used. | 
| Captivate | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				Gen IV TM78 | 
				| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | 
| Natural Gift | 
				  | 
				  | 
				?? | 
				100 | 
				15 | 
				-- | 
				Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | 
| Whirlpool | 
				  | 
				  | 
				35 | 
				85 | 
				15 | 
				100 | 
				Gen IV HM05 HGSS | 
				| The user traps the target in a violent swirling whirlpool for four to five turns. | 
| Fury Cutter | 
				  | 
				  | 
				40 | 
				95 | 
				20 | 
				-- | 
				Move Tutor - PtHGSS | 
				| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | 
| Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				100 | 
				Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Body Slam | 
				  | 
				  | 
				85 | 
				100 | 
				15 | 
				30 | 
				Move Tutor - FRLG | 
				| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| Double-edge | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
				Move Tutor - FRLG | 
				| A reckless, life-risking tackle. This also damages the user quite a lot. | 
| Mimic | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Curse | 
				  | 
				  | 
				-- | 
				-- | 
				10 | 
				-- | 
				Gen II TM03 | 
				| A move that works differently for the Ghost type than for all other types. | 
| Take Down | 
				  | 
				  | 
				90 | 
				85 | 
				20 | 
				-- | 
				Gen I TM09 | 
				| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | 
| Water Gun | 
				  | 
				  | 
				40 | 
				100 | 
				25 | 
				-- | 
				Gen I TM12 | 
				| The target is blasted with a forceful shot of water. | 
| Rage | 
				  | 
				  | 
				20 | 
				100 | 
				20 | 
				-- | 
				Gen I TM20 | 
				| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | 
| Skull Bash | 
				  | 
				  | 
				130 | 
				100 | 
				10 | 
				100 | 
				Gen I TM40 | 
				| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |