#099 Kingler

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Kingler
Japan: Kingler
キングラー
French: Krabboss
German: Kingler
Korean: 킹크랩
National: #099
Galar: #099
Isle of Armor: #039
Crown Tundra: #---
Male :50.2%
Female :49.8%
Water-type
Classification Height Weight Capture Rate Base Egg Steps
Pincer Pokémon 4'03"
1.3m
132.3lbs
60.0kg
605,120
Abilities: Hyper Cutter - Shell Armor - Sheer Force (Hidden Ability)
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available):
Sheer Force: Moves with a secondary effect are increased in power by 30% but lose their secondary effect
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
Kingler can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 3
Evolutionary Chain
Krabby Level KinglerGigantamaxGigantamax Kingler

Locations

- In-Depth Details
Sword Route 9, Axew's Eye, South Lake Miloch, West Lake Axewell
Max Raid Battles: Dusty Bowl, Giant's Cap, Giant's Mirror, North Lake Miloch, South Lake Miloch, West Lake Axewell
Gigantamax Raid Battles: South Lake Miloch, West Lake Axewell
Details
Shield Route 9, Axew's Eye, South Lake Miloch, West Lake Axewell
Max Raid Battles: Dusty Bowl, Giant's Cap, Giant's Mirror, North Lake Miloch, South Lake Miloch, West Lake Axewell
Gigantamax Raid Battles: South Lake Miloch, West Lake Axewell
Details
Isle of Armor
Sword Fields of Honor, Challenge Beach, Training Lowlands
Max Raid Battles: Fields of Honor, Challenge Beach, Loop Lagoon, Insular Sea
Gigantamax Raid Battles: Insular Sea
Details
Shield Fields of Honor, Challenge Beach, Training Lowlands
Max Raid Battles: Fields of Honor, Challenge Beach, Loop Lagoon, Insular Sea
Gigantamax Raid Battles: Insular Sea
Details
Crown Tundra
Sword Dynamax Adventures
Max Raid Battles: Giant's Bed, Giant's Foot, Frigid Sea, Ballimere Lake,
Gigantamax Raid Battles: Giant's Bed, Giant's Foot, Frigid Sea, Ballimere Lake
Shield Dynamax Adventures
Max Raid Battles: Giant's Bed, Giant's Foot, Frigid Sea, Ballimere Lake,
Gigantamax Raid Battles: Giant's Bed, Giant's Foot, Frigid Sea, Ballimere Lake
Flavor Text
Kingler SpriteSwordIts large and hard pincer has 10,000-horsepower strength. However, being so big, it is unwieldy to move.
ShieldIts oversized claw is very powerful, but when it's not in battle, the claw just gets in the way.
Kingler SpriteSwordThe flow of Gigantamax energy has spurred this Pokémon's left pincer to grow to an enormous size. That claw can pulverize anything.
ShieldThe bubbles it spews out are strongly alkaline. Any opponents hit by them will have their bodies quickly melted away.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wide Guard Wide Guard - Rock-type Wide Guard: Other Move -- 101 10 --
The user and its allies are protected from wide-ranging attacks for one turn.
Hammer Arm Hammer Arm - Fighting-type Hammer Arm: Physical Move 100 90 10 100
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Harden Harden - Normal-type Harden: Other Move -- 101 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 10
The target is raked with steel claws. This may also raise the user's Attack stat.
12 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
16 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
20 Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 100 20 10
A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
24 Stomp Stomp - Normal-type Stomp: Physical Move 65 100 20 30
The target is stomped with a big foot. This may also make the target flinch.
31 Flail Flail - Normal-type Flail: Physical Move ?? 100 15 --
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
36 Razor Shell Razor Shell - Water-type Razor Shell: Physical Move 75 95 10 50
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
42 Slam Slam - Normal-type Slam: Physical Move 80 75 20 --
The target is slammed with a long tail, vines, or the like to inflict damage.
48 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
54 Crabhammer Crabhammer - Water-type Crabhammer: Physical Move 100 90 10 --
The target is hammered with a large pincer. Critical hits land more easily.
60 Guillotine Guillotine - Normal-type Guillotine: Physical Move ?? 30 5 --
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM15 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM35 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM36 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 15 100
The user traps the target in a violent swirling whirlpool for four to five turns.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM43 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM45 Dive Dive - Water-type Dive: Physical Move 80 100 10 --
Diving on the first turn, the user floats up and attacks on the next turn.
TM48 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM53 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
TM55 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM83 Razor Shell Razor Shell - Water-type Razor Shell: Physical Move 75 95 10 50
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
TM94 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM97 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM98 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR00 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR03 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TR04 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR12 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TR17 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR39 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
TR46 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
TR60 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TR83 Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
The user teleports using a strange power and switches places with one of its allies.
TR84 Scald Scald - Water-type Scald: Special Move 80 100 15 30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
TR94 High Horsepower High Horsepower - Ground-type High Horsepower: Physical Move 95 95 10 --
The user fiercely attacks the target using its entire body.
TR98 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10 Details
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Hammer Arm Hammer Arm - Fighting-type Hammer Arm: Physical Move 100 90 10 100 Details
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Slash Slash - Normal-type Slash: Physical Move 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flutterby Max Flutterby - Bug-type Physical Move 130 101 10 --
KinglerGigantamax Kingler
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 150(Phy)/150(Spe) 101 10 --
KinglerGigantamax Kingler
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 95 101 10 --
KinglerGigantamax Kingler
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Hailstorm Max Hailstorm - Ice-type Special Move 140 101 10 --
KinglerGigantamax Kingler
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Geyser Max Geyser - Water-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
Kingler
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Rockfall Max Rockfall - Rock-type Physical MoveSpecial Move 130(Phy)/110(Spe) 101 10 --
KinglerGigantamax Kingler
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Physical MoveSpecial Move 130(Phy)/110(Spe) 101 10 --
KinglerGigantamax Kingler
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move 120 101 10 --
KinglerGigantamax Kingler
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Physical Move 100 101 10 --
KinglerGigantamax Kingler
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
KinglerGigantamax Kingler
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
G-Max Foam Burst G-Max Foam Burst - Water-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
Gigantamax Kingler
A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 475 55 130 115 50 50 75
Max Stats
Hindering Nature
Lv. 50 115 - 162 121 - 163 108 - 150 49 - 91 49 - 91 72 - 114
Lv. 100 220 - 314 238 - 323 211 - 296 94 - 179 94 - 179 139 - 224
Max Stats
Neutral Nature
Lv. 50 115 - 162 135 - 182 120 - 167 55 - 102 55 - 102 80 - 127
Lv. 100 220 - 314 265 - 359 235 - 329 105 - 199 105 - 199 155 - 249
Max Stats
Beneficial Nature
Lv. 50 115 - 162 148 - 200 132 - 183 60 - 112 60 - 112 88 - 139
Lv. 100 220 - 314 291 - 394 258 - 361 115 - 218 115 - 218 170 - 273

Gigantamax Kingler

Picture
Gigantamax Kingler Image Shiny Gigantamax Kingler Image
Type Height Weight
Water-type 62'04"
19m
????lbs
????kg

<--- Krabby #098
Krabby
#102
Exeggcute
Exeggcute --->