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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | ||
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Abilities: Swift Swim - Water Veil - Lightning Rod (Hidden Ability) | |||||
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain. Water Veil: This Pokémon cannot be Burned while having this ability. Hidden Ability (Available): Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s) | Unlikely |
Weakness |
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*1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
![]() Mystic Water - 5% |
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Evolutionary Chain | |||
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Gender Differences | ||||
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Locations- In-Depth Details |
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Sun | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details |
Moon | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details |
Ultra Sun | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details |
Ultra Moon | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details |
Let's Go, Pikachu! | Route 6 | Details |
Let's Go, Eevee! | Route 6 | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | When the weather grows cold, its whole body flushes a deep red. This sight serves as a poetic reminder that autumn has arrived. | |
Moon | Trainers who are crazy for Seaking are divided into horn enthusiasts and fin enthusiasts. The two groups do not get along well. | |
Ultra Sun | Its horn spins like a drill to steadily hollow out rocks—even harder ones. The coloration of the male is more vivid. | |
Ultra Moon | To attract females, males dance on the river’s floor. The females gather around the male that dances most gracefully. | |
Let's Go, Pikachu! | It is the male’s job to make a nest by carving out boulders in a stream using the horn on its head. | |
Let's Go, Eevee! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Megahorn | ![]() |
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120 | 85 | 10 | -- | ||
Using its tough and impressive horn, the user rams into the target with no letup. | |||||||||
— | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
— | Peck | ![]() |
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35 | 100 | 35 | -- | ||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
— | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
— | Water Sport | ![]() |
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-- | -- | 15 | -- | ||
The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | |||||||||
— | Supersonic | ![]() |
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-- | 55 | 20 | -- | ||
The user generates odd sound waves from its body that confuse the target. | |||||||||
5 | Supersonic | ![]() |
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-- | 55 | 20 | -- | ||
The user generates odd sound waves from its body that confuse the target. | |||||||||
8 | Horn Attack | ![]() |
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65 | 100 | 25 | -- | ||
The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
13 | Flail | ![]() |
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?? | 100 | 15 | -- | ||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
16 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
21 | Aqua Ring | ![]() |
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-- | -- | 20 | -- | ||
The user envelops itself in a veil made of water. It regains some HP every turn. | |||||||||
24 | Fury Attack | ![]() |
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15 | 85 | 20 | -- | ||
The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
29 | Agility | ![]() |
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-- | -- | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
32 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
40 | Horn Drill | ![]() |
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?? | 30 | 5 | -- | ||
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | |||||||||
46 | Soak | ![]() |
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-- | 100 | 20 | -- | ||
The user shoots a torrent of water at the target and changes the target's type to Water. | |||||||||
54 | Megahorn | ![]() |
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120 | 85 | 10 | -- | ||
Using its tough and impressive horn, the user rams into the target with no letup. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM55 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM67 | Smart Strike | ![]() |
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70 | -- | 10 | -- | ||
The user stabs the target with a sharp horn. This attack never misses. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM98 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Psybeam | ![]() |
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65 | 100 | 20 | 10 | Details | |
The target is attacked with a peculiar ray. This may also leave the target confused. | ||||||||
Haze | ![]() |
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-- | -- | 30 | -- | Details | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Hydro Pump | ![]() |
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110 | 80 | 5 | -- | Details | |
The target is blasted by a huge volume of water launched under great pressure. | ||||||||
Sleep Talk | ![]() |
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-- | -- | 10 | -- | Details | |
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Mud Sport | ![]() |
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-- | -- | 15 | -- | Details | |
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | ||||||||
Mud-Slap | ![]() |
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20 | 100 | 10 | 100 | Details | |
The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||||||
Aqua Tail | ![]() |
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90 | 90 | 10 | -- | Details | |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Details | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||
Mud Shot | ![]() |
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55 | 95 | 15 | 100 | Details | |
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||
Skull Bash | ![]() |
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130 | 100 | 10 | 100 | Details | |
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | ||||||||
Signal Beam | ![]() |
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75 | 100 | 15 | 10 | Details | |
The user attacks with a sinister beam of light. This may also confuse the target. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Drill Run | ![]() | ![]() | 80 | 95 | 10 | -- | ||
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
Aqua Tail | ![]() | ![]() | 90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Knock Off | ![]() | ![]() | 65 | 100 | 20 | -- | ||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Water Pulse | ![]() | ![]() | 60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Throat Chop | ![]() | ![]() | 80 | 100 | 15 | 100 | ||
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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200(Phy)/200(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | ![]() |
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160 | -- | 1 | -- | |||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() |
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160 | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Tectonic Rage | ![]() |
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160(Phy)/100(Spe) | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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190(Phy)/140(Spe) | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() |
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140 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Hydro Vortex | ![]() |
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175(Phy)/185(Spe) | -- | 1 | -- | |||
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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120 | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() |
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185 | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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160 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Dive | ![]() |
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80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Whirlpool | ![]() |
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35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
Fury Cutter | ![]() |
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40 | 95 | 20 | -- | Move Tutor - PtHGSS | ||
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Gen II TM03 | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
Take Down | ![]() |
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90 | 85 | 20 | -- | Gen I TM09 | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
Bubble Beam | ![]() |
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65 | 100 | 20 | 10 | Gen I TM11 | ||
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
Water Gun | ![]() |
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40 | 100 | 25 | -- | Gen I TM12 | ||
The target is blasted with a forceful shot of water. | |||||||||
Rage | ![]() |
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20 | 100 | 20 | -- | Gen I TM20 | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
Bide | ![]() |
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?? | -- | 10 | -- | Gen I TM34 | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 450 | 80 | 92 | 65 | 65 | 80 | 68 | |
Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 87 - 129 | 63 - 105 | 63 - 105 | 76 - 118 | 65 - 108 |
Lv. 100 | 270 - 364 | 170 - 254 | 121 - 206 | 121 - 206 | 148 - 233 | 126 - 211 | |
Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 97 - 144 | 70 - 117 | 70 - 117 | 85 - 132 | 73 - 120 |
Lv. 100 | 270 - 364 | 189 - 283 | 135 - 229 | 135 - 229 | 165 - 259 | 141 - 235 | |
Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 106 - 158 | 77 - 128 | 77 - 128 | 93 - 145 | 80 - 132 |
Lv. 100 | 270 - 364 | 207 - 311 | 148 - 251 | 148 - 251 | 181 - 284 | 155 - 258 |
Let's Go Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Skull Bash | ![]() |
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130 | 100 | 10 | 100 | ||
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
— | Psybeam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
— | Peck | ![]() |
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35 | 100 | 35 | -- | ||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
— | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
— | Supersonic | ![]() |
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-- | 55 | 20 | -- | ||
The user generates odd sound waves from its body that confuse the target. | |||||||||
— | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
4 | Supersonic | ![]() |
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-- | 55 | 20 | -- | ||
The user generates odd sound waves from its body that confuse the target. | |||||||||
10 | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
14 | Horn Attack | ![]() |
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65 | 100 | 25 | -- | ||
The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
20 | Fury Attack | ![]() |
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15 | 85 | 20 | -- | ||
The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
24 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
30 | Agility | ![]() |
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-- | -- | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
39 | Horn Drill | ![]() |
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?? | 30 | 5 | -- | ||
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | |||||||||
50 | Megahorn | ![]() |
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120 | 85 | 10 | -- | ||
Using its tough and impressive horn, the user rams into the target with no letup. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
TM05 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM07 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM08 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM12 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM25 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TM26 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM27 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM29 | Scald | ![]() |
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80 | 100 | 15 | 30 | ||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM47 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM48 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM51 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM55 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM58 | Drill Run | ![]() |
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80 | 95 | 10 | -- | ||
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | |||||||||
TM60 | Megahorn | ![]() |
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120 | 85 | 10 | -- | ||
Using its tough and impressive horn, the user rams into the target with no letup. |
Stats | ||||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
Base Stats - Total: 450 | 80 | 92 | 65 | 65 | 80 | 68 | ||
Max Stats Hindering Nature |
Lv. 50 | No Candy | 140 - 155 | 87 - 111 | 63 - 83 | 63 - 83 | 76 - 99 | 65 - 86 |
Candy | 140 - 355 | 87 - 311 | 63 - 283 | 63 - 283 | 76 - 299 | 65 - 286 | ||
Lv. 100 | No Candy | 270 - 301 | 170 - 217 | 121 - 163 | 121 - 163 | 148 - 193 | 126 - 169 | |
Candy | 270 - 501 | 170 - 417 | 121 - 363 | 121 - 363 | 148 - 393 | 126 - 369 | ||
Max Stats Neutral Nature |
Lv. 50 | No Candy | 140 - 155 | 97 - 123 | 70 - 93 | 70 - 93 | 85 - 110 | 73 - 96 |
Candy | 140 - 355 | 97 - 323 | 70 - 293 | 70 - 293 | 85 - 310 | 73 - 296 | ||
Lv. 100 | No Candy | 270 - 301 | 189 - 242 | 135 - 182 | 135 - 182 | 165 - 215 | 141 - 189 | |
Candy | 270 - 501 | 189 - 442 | 135 - 382 | 135 - 382 | 165 - 415 | 141 - 389 | ||
Max Stats Beneficial Nature |
Lv. 50 | No Candy | 140 - 155 | 106 - 135 | 77 - 103 | 77 - 103 | 93 - 121 | 80 - 106 |
Candy | 140 - 355 | 106 - 335 | 77 - 303 | 77 - 303 | 93 - 321 | 80 - 306 | ||
Lv. 100 | No Candy | 270 - 301 | 207 - 266 | 148 - 200 | 148 - 200 | 181 - 236 | 155 - 207 | |
Candy | 270 - 501 | 207 - 466 | 148 - 400 | 148 - 400 | 181 - 436 | 155 - 407 |
CP (Combat Points) - Toggle Full Details | ||||||||
Level | Min CP | Max CP | Max CP With Candy | |||||
Level 5 | 24 CP | 29 CP | 2,669 CP | |||||
Level 50 | 1,584 CP | 2,016 CP | 6,816 CP | |||||
Level 100 | 6,126 CP | 7,896 CP | 10,000 CP |
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