| 
    General | Location | Attacks | Stats | Egg Moves | 
| Gen VIII Dex | Gen VII Dex Let's Go Dex  | 
Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | 
| Picture | ||
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| Abilities: Swift Swim - Water Veil - Lightning Rod (Hidden Ability) | |||||
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Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.  Water Veil: This Pokémon cannot be Burned while having this ability. Hidden Ability (Available): Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage.  | 
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| Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
| 1,000,000 Points Medium Fast  | 
			70 | 2 Attack Point(s) | Unlikely | ||
		Weakness | 
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| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | 
| Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
|   Mystic Water - 5%  | 
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| Evolutionary Chain | |||
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| Gender Differences | ||||
			
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Locations- In-Depth Details | 
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| Sun | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details | 
| Moon | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details | 
| Ultra Sun | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details | 
| Ultra Moon | Brooklet Hill (SOS Only), Malie Garden (SOS Only) | Details | 
| Let's Go, Pikachu! | Route 6 | Details | 
| Let's Go, Eevee! | Route 6 | Details | 
| Trainer Locations | Details | |
Flavor Text | 
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| Sun | When the weather grows cold, its whole body flushes a deep red. This sight serves as a poetic reminder that autumn has arrived. | |
| Moon | Trainers who are crazy for Seaking are divided into horn enthusiasts and fin enthusiasts. The two groups do not get along well. | |
| Ultra Sun | Its horn spins like a drill to steadily hollow out rocks—even harder ones. The coloration of the male is more vivid. | |
| Ultra Moon | To attract females, males dance on the river’s floor. The females gather around the male that dances most gracefully. | |
| Let's Go, Pikachu! | It is the male’s job to make a nest by carving out boulders in a stream using the horn on its head. | |
| Let's Go, Eevee! | ||
Attacks | 
Generation VII Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Megahorn | ![]()  | 
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				120 | 85 | 10 | -- | ||
| Using its tough and impressive horn, the user rams into the target with no letup. | |||||||||
| — | Poison Jab | ![]()  | 
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				80 | 100 | 20 | 30 | ||
| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
| — | Peck | ![]()  | 
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				35 | 100 | 35 | -- | ||
| The target is jabbed with a sharply pointed beak or horn. | |||||||||
| — | Tail Whip | ![]()  | 
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				-- | 100 | 30 | -- | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
| — | Water Sport | ![]()  | 
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				-- | -- | 15 | -- | ||
| The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | |||||||||
| — | Supersonic | ![]()  | 
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				-- | 55 | 20 | -- | ||
| The user generates odd sound waves from its body that confuse the target. | |||||||||
| 5 | Supersonic | ![]()  | 
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				-- | 55 | 20 | -- | ||
| The user generates odd sound waves from its body that confuse the target. | |||||||||
| 8 | Horn Attack | ![]()  | 
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				65 | 100 | 25 | -- | ||
| The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
| 13 | Flail | ![]()  | 
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				?? | 100 | 15 | -- | ||
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
| 16 | Water Pulse | ![]()  | 
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				60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
| 21 | Aqua Ring | ![]()  | 
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				-- | -- | 20 | -- | ||
| The user envelops itself in a veil made of water. It regains some HP every turn. | |||||||||
| 24 | Fury Attack | ![]()  | 
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				15 | 85 | 20 | -- | ||
| The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
| 29 | Agility | ![]()  | 
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				-- | -- | 30 | -- | ||
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
| 32 | Waterfall | ![]()  | 
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				80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| 40 | Horn Drill | ![]()  | 
				![]()  | 
				?? | 30 | 5 | -- | ||
| The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | |||||||||
| 46 | Soak | ![]()  | 
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				-- | 100 | 20 | -- | ||
| The user shoots a torrent of water at the target and changes the target's type to Water. | |||||||||
| 54 | Megahorn | ![]()  | 
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				120 | 85 | 10 | -- | ||
| Using its tough and impressive horn, the user rams into the target with no letup. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]()  | 
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					-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]()  | 
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					-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]()  | 
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					60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM13 | Ice Beam | ![]()  | 
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					90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM14 | Blizzard | ![]()  | 
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					110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM15 | Hyper Beam | ![]()  | 
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					150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM17 | Protect | ![]()  | 
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					-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]()  | 
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					-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM21 | Frustration | ![]()  | 
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					?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
| TM27 | Return | ![]()  | 
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					?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
| TM32 | Double Team | ![]()  | 
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					-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM42 | Facade | ![]()  | 
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					70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | ![]()  | 
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					-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | ![]()  | 
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					-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM48 | Round | ![]()  | 
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					60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM55 | Scald | ![]()  | 
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					80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
| TM67 | Smart Strike | ![]()  | 
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					70 | -- | 10 | -- | ||
| The user stabs the target with a sharp horn. This attack never misses. | |||||||||
| TM68 | Giga Impact | ![]()  | 
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					150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM84 | Poison Jab | ![]()  | 
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					80 | 100 | 20 | 30 | ||
| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
| TM87 | Swagger | ![]()  | 
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					-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk | ![]()  | 
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					-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute | ![]()  | 
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					-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM94 | Surf | ![]()  | 
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					90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM98 | Waterfall | ![]()  | 
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					80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| TM100 | Confide | ![]()  | 
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					-- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Psybeam | ![]()  | 
				![]()  | 
				65 | 100 | 20 | 10 | Details | |
| The target is attacked with a peculiar ray. This may also leave the target confused. | ||||||||
| Haze | ![]()  | 
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				-- | -- | 30 | -- | Details | |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Hydro Pump | ![]()  | 
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				110 | 80 | 5 | -- | Details | |
| The target is blasted by a huge volume of water launched under great pressure. | ||||||||
| Sleep Talk | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Details | |
| While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
| Mud Sport | ![]()  | 
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				-- | -- | 15 | -- | Details | |
| The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | ||||||||
| Mud-Slap | ![]()  | 
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				20 | 100 | 10 | 100 | Details | |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||||||
| Aqua Tail | ![]()  | 
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				90 | 90 | 10 | -- | Details | |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Body Slam | ![]()  | 
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				85 | 100 | 15 | 30 | Details | |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||
| Mud Shot | ![]()  | 
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				55 | 95 | 15 | 100 | Details | |
| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||
| Skull Bash | ![]()  | 
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				130 | 100 | 10 | 100 | Details | |
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | ||||||||
| Signal Beam | ![]()  | 
				![]()  | 
				75 | 100 | 15 | 10 | Details | |
| The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Signal Beam | ![]()  | ![]()  | 75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
| Drill Run | ![]()  | ![]()  | 80 | 95 | 10 | -- | ||
| The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | ||||||||
| Bounce | ![]()  | ![]()  | 85 | 85 | 5 | 30 | ||
| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||||||||
| Icy Wind | ![]()  | ![]()  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
| Aqua Tail | ![]()  | ![]()  | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Snore | ![]()  | ![]()  | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Knock Off | ![]()  | ![]()  | 65 | 100 | 20 | -- | ||
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
| Water Pulse | ![]()  | ![]()  | 60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
| Throat Chop | ![]()  | ![]()  | 80 | 100 | 15 | 100 | ||
| The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | ||||||||
Usable Z Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Breakneck Blitz | ![]()  | 
					![]() ![]()  | 
					200(Phy)/200(Spe) | -- | 1 | -- | |||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
| Supersonic Skystrike | ![]()  | 
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					160 | -- | 1 | -- | |||
| The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
| Acid Downpour | ![]()  | 
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					160 | -- | 1 | -- | |||
| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
| Tectonic Rage | ![]()  | 
					![]() ![]()  | 
					160(Phy)/100(Spe) | -- | 1 | -- | |||
| The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
| Savage Spin-Out | ![]()  | 
					![]() ![]()  | 
					190(Phy)/140(Spe) | -- | 1 | -- | |||
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
| Corkscrew Crash | ![]()  | 
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					140 | -- | 1 | -- | |||
| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
| Hydro Vortex | ![]()  | 
					![]() ![]()  | 
					175(Phy)/185(Spe) | -- | 1 | -- | |||
| The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
| Shattered Psyche | ![]()  | 
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					120 | -- | 1 | -- | |||
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
| Subzero Slammer | ![]()  | 
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					185 | -- | 1 | -- | |||
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
| Black Hole Eclipse | ![]()  | 
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					160 | -- | 1 | -- | |||
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
Transfer Only Moves (Details) | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Secret Power | ![]()  | 
				![]()  | 
				70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Dive | ![]()  | 
				![]()  | 
				80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
| Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
| Secret Power | ![]()  | 
				![]()  | 
				70 | 100 | 20 | 30 | Gen IV TM43 | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Endure | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Gen IV TM58 | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Captivate | ![]()  | 
				![]()  | 
				-- | 100 | 20 | -- | Gen IV TM78 | ||
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
| Natural Gift | ![]()  | 
				![]()  | 
				?? | 100 | 15 | -- | Gen IV TM83 | ||
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
| Whirlpool | ![]()  | 
				![]()  | 
				35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
| The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
| Fury Cutter | ![]()  | 
				![]()  | 
				40 | 95 | 20 | -- | Move Tutor - PtHGSS | ||
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | |||||||||
| Swift | ![]()  | 
				![]()  | 
				60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
| Double-edge | ![]()  | 
				![]()  | 
				120 | 100 | 15 | -- | Move Tutor - FRLG | ||
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
| Mimic | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Move Tutor - FRLG | ||
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
| Curse | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Gen II TM03 | ||
| A move that works differently for the Ghost type than for all other types. | |||||||||
| Take Down | ![]()  | 
				![]()  | 
				90 | 85 | 20 | -- | Gen I TM09 | ||
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
| Bubble Beam | ![]()  | 
				![]()  | 
				65 | 100 | 20 | 10 | Gen I TM11 | ||
| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
| Water Gun | ![]()  | 
				![]()  | 
				40 | 100 | 25 | -- | Gen I TM12 | ||
| The target is blasted with a forceful shot of water. | |||||||||
| Rage | ![]()  | 
				![]()  | 
				20 | 100 | 20 | -- | Gen I TM20 | ||
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
| Bide | ![]()  | 
				![]()  | 
				?? | -- | 10 | -- | Gen I TM34 | ||
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 450 | 80 | 92 | 65 | 65 | 80 | 68 | |
| Max Stats Hindering Nature  | 
Lv. 50 | 140 - 187 | 87 - 129 | 63 - 105 | 63 - 105 | 76 - 118 | 65 - 108 | 
| Lv. 100 | 270 - 364 | 170 - 254 | 121 - 206 | 121 - 206 | 148 - 233 | 126 - 211 | |
| Max Stats Neutral Nature  | 
Lv. 50 | 140 - 187 | 97 - 144 | 70 - 117 | 70 - 117 | 85 - 132 | 73 - 120 | 
| Lv. 100 | 270 - 364 | 189 - 283 | 135 - 229 | 135 - 229 | 165 - 259 | 141 - 235 | |
| Max Stats Beneficial Nature  | 
Lv. 50 | 140 - 187 | 106 - 158 | 77 - 128 | 77 - 128 | 93 - 145 | 80 - 132 | 
| Lv. 100 | 270 - 364 | 207 - 311 | 148 - 251 | 148 - 251 | 181 - 284 | 155 - 258 | |
Let's Go Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Skull Bash | ![]()  | 
				![]()  | 
				130 | 100 | 10 | 100 | ||
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
| — | Psybeam | ![]()  | 
				![]()  | 
				65 | 100 | 20 | 10 | ||
| The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
| — | Peck | ![]()  | 
				![]()  | 
				35 | 100 | 35 | -- | ||
| The target is jabbed with a sharply pointed beak or horn. | |||||||||
| — | Tail Whip | ![]()  | 
				![]()  | 
				-- | 100 | 30 | -- | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
| — | Supersonic | ![]()  | 
				![]()  | 
				-- | 55 | 20 | -- | ||
| The user generates odd sound waves from its body that confuse the target. | |||||||||
| — | Quick Attack | ![]()  | 
				![]()  | 
				40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
| 4 | Supersonic | ![]()  | 
				![]()  | 
				-- | 55 | 20 | -- | ||
| The user generates odd sound waves from its body that confuse the target. | |||||||||
| 10 | Quick Attack | ![]()  | 
				![]()  | 
				40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
| 14 | Horn Attack | ![]()  | 
				![]()  | 
				65 | 100 | 25 | -- | ||
| The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
| 20 | Fury Attack | ![]()  | 
				![]()  | 
				15 | 85 | 20 | -- | ||
| The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
| 24 | Waterfall | ![]()  | 
				![]()  | 
				80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| 30 | Agility | ![]()  | 
				![]()  | 
				-- | -- | 30 | -- | ||
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
| 39 | Horn Drill | ![]()  | 
				![]()  | 
				?? | 30 | 5 | -- | ||
| The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | |||||||||
| 50 | Megahorn | ![]()  | 
				![]()  | 
				120 | 85 | 10 | -- | ||
| Using its tough and impressive horn, the user rams into the target with no letup. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]()  | 
					![]()  | 
					70 | 100 | 15 | 30 | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| TM05 | Rest | ![]()  | 
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					-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM07 | Protect | ![]()  | 
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					-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM08 | Substitute | ![]()  | 
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					-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM12 | Facade | ![]()  | 
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					70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM25 | Waterfall | ![]()  | 
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					80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| TM26 | Poison Jab | ![]()  | 
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					80 | 100 | 20 | 30 | ||
| The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
| TM27 | Toxic | ![]()  | 
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					-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM29 | Scald | ![]()  | 
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					80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
| TM47 | Surf | ![]()  | 
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					90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM48 | Hyper Beam | ![]()  | 
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					150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM51 | Blizzard | ![]()  | 
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					110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM55 | Ice Beam | ![]()  | 
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					90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM58 | Drill Run | ![]()  | 
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					80 | 95 | 10 | -- | ||
| The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | |||||||||
| TM60 | Megahorn | ![]()  | 
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					120 | 85 | 10 | -- | ||
| Using its tough and impressive horn, the user rams into the target with no letup. | |||||||||
Stats | ||||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
| Base Stats - Total: 450 | 80 | 92 | 65 | 65 | 80 | 68 | ||
| Max Stats Hindering Nature  | 
Lv. 50 | No Candy | 140 - 155 | 87 - 111 | 63 - 83 | 63 - 83 | 76 - 99 | 65 - 86 | 
| Candy | 140 - 355 | 87 - 311 | 63 - 283 | 63 - 283 | 76 - 299 | 65 - 286 | ||
| Lv. 100 | No Candy | 270 - 301 | 170 - 217 | 121 - 163 | 121 - 163 | 148 - 193 | 126 - 169 | |
| Candy | 270 - 501 | 170 - 417 | 121 - 363 | 121 - 363 | 148 - 393 | 126 - 369 | ||
| Max Stats Neutral Nature  | 
Lv. 50 | No Candy | 140 - 155 | 97 - 123 | 70 - 93 | 70 - 93 | 85 - 110 | 73 - 96 | 
| Candy | 140 - 355 | 97 - 323 | 70 - 293 | 70 - 293 | 85 - 310 | 73 - 296 | ||
| Lv. 100 | No Candy | 270 - 301 | 189 - 242 | 135 - 182 | 135 - 182 | 165 - 215 | 141 - 189 | |
| Candy | 270 - 501 | 189 - 442 | 135 - 382 | 135 - 382 | 165 - 415 | 141 - 389 | ||
| Max Stats Beneficial Nature  | 
Lv. 50 | No Candy | 140 - 155 | 106 - 135 | 77 - 103 | 77 - 103 | 93 - 121 | 80 - 106 | 
| Candy | 140 - 355 | 106 - 335 | 77 - 303 | 77 - 303 | 93 - 321 | 80 - 306 | ||
| Lv. 100 | No Candy | 270 - 301 | 207 - 266 | 148 - 200 | 148 - 200 | 181 - 236 | 155 - 207 | |
| Candy | 270 - 501 | 207 - 466 | 148 - 400 | 148 - 400 | 181 - 436 | 155 - 407 | ||
CP (Combat Points) - Toggle Full Details | ||||||||
| Level | Min CP | Max CP | Max CP With Candy | |||||
| Level 5 | 24 CP | 29 CP | 2,669 CP | |||||
| Level 50 | 1,584 CP | 2,016 CP | 6,816 CP | |||||
| Level 100 | 6,126 CP | 7,896 CP | 10,000 CP | |||||
		
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