#221 Piloswine
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Piloswine
Japan: Inomoo
イノムー
French: Cochignon
German: Keifel
Korean: 메꾸리
National: #221
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Ice-type Ground-type
Classification Height Weight Capture Rate Base Egg Steps
Swine Pokémon 3'07"
1.1m
123.0lbs
55.8kg
755,120
Abilities: Oblivious - Snow Cloak - Thick Fat (Hidden Ability)
Oblivious: The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.
Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level.
Hidden Ability (Available through transfer):
Thick Fat: Fire and Ice-type moves deal 50% damage.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,250,000 Points
Slow
70 1 HP Point(s)
1 Attack Point(s)
Not Wild
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *2 *0 *2 *1 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Swinub Level PiloswineLevel up while knowing  Ancient PowerMamoswine
Gender Differences
MaleFemale
Male Sprite Female Sprite
Locations
Sun Evolve Swinub
Moon Evolve Swinub
Ultra Sun Evolve Swinub
Ultra Moon Evolve Swinub
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Fury Attack Fury Attack - Normal-type Fury Attack: Physical Move 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
Odor Sleuth Odor Sleuth - Normal-type Odor Sleuth: Other Move -- -- 40 --
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Mud Sport Mud Sport - Ground-type Mud Sport: Other Move -- -- 15 --
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Powder Snow Powder Snow - Ice-type Powder Snow: Special Move 40 100 25 10
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
5 Mud Sport Mud Sport - Ground-type Mud Sport: Other Move -- -- 15 --
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
8 Powder Snow Powder Snow - Ice-type Powder Snow: Special Move 40 100 25 10
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
11 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
14 Endure Endure - Normal-type Endure: Other Move -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
18 Mud Bomb Mud Bomb - Ground-type Mud Bomb: Special Move 65 85 10 30
The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
21 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
24 Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 20
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
28 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
37 Mist Mist - Ice-type Mist: Other Move -- -- 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
41 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
46 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
52 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
58 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- -- 20 --
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM78 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30 Details
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30 Details
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10 Details
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100 Details
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 100 30 -- Details
The user launches sharp icicles at the target two to five times in a row.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
A reckless, life-risking tackle. This also damages the user quite a lot.
Fissure Fissure - Ground-type Fissure: Physical Move ?? 30 5 -- Details
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Curse Curse - Ghost-type Curse: Other Move -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100 Details
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 10 -- Details
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 20 -- Details
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Icicle Crash Icicle Crash - Ice-type Icicle Crash: Physical Move 85 90 10 30 Details
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10 Details
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Earth PowerEarth Power - Ground-typeEarth Power: Special Move901001010
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
SuperpowerSuperpower - Fighting-typeSuperpower: Physical Move1201005100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
EndeavorEndeavor - Normal-typeEndeavor: Physical Move??1005--
This attack move cuts down the target's HP to equal the user's HP.
Stealth RockStealth Rock - Rock-typeStealth Rock: Other Move----20--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping TantrumStomping Tantrum - Ground-typeStomping Tantrum: Physical Move7510010--
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move 190 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical Move 100 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 180(Phy)/175(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crush Continental Crush - Rock-type Physical MoveSpecial Move 180(Phy)/120(Spe) -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Subzero Slammer Subzero Slammer - Ice-type Physical MoveSpecial Move 160(Phy)/185(Spe) -- 1 --
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
Learn as SwinubLv. 1
A physical attack in which the user charges and slams into the target with its whole body.
Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 100 30 --
Learn as SwinubLv. 24
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Flail Flail - Normal-type Flail: Physical Move ?? 100 15 --
Learn as SwinubLv. 40
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dig 80 100 10 -- Gen VI TM28
The user burrows, then attacks on the next turn.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Horn Attack 65 100 25 --GS Lv. 1C Lv. 1
The target is jabbed with a sharply pointed horn to inflict damage.
Detect -- -- 5 -- Gen II TM43
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 450 100 100 80 60 60 50
Max Stats
Hindering Nature
Lv. 50 160 - 207 94 - 136 76 - 118 58 - 100 58 - 100 49 - 91
Lv. 100 310 - 404 184 - 269 148 - 233 112 - 197 112 - 197 94 - 179
Max Stats
Neutral Nature
Lv. 50 160 - 207 105 - 152 85 - 132 65 - 112 65 - 112 55 - 102
Lv. 100 310 - 404 205 - 299 165 - 259 125 - 219 125 - 219 105 - 199
Max Stats
Beneficial Nature
Lv. 50 160 - 207 115 - 167 93 - 145 71 - 123 71 - 123 60 - 112
Lv. 100 310 - 404 225 - 328 181 - 284 137 - 240 137 - 240 115 - 218

<--- Swinub #220
Swinub
#222
Corsola
Corsola --->