| Standard Level Up | 
|
				| — 
  10 | Tackle |  |  | 40 | -- | 4 | -- | 
				| The user attacks by charging forward and slamming into targets with its whole body. | 
				| — 
  10 | Take Down |  |  | 90 | -- | 8 | -- | 
				| The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | 
				| — 
  10 | Harden |  |  | -- | -- | 6 | -- | 
				| The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body. | 
				| 4 
  7 | Water Gun |  |  | 40 | -- | 6 | -- | 
				| The user attacks by blasting targets with a forceful shot of water. | 
				| 8 
  11 | Confuse Ray |  |  | -- | -- | 6 | 100 | 
				| The user shines a sinister ray at targets, leaving them confused. | 
				| 12 
  15 | Aqua Jet |  |  | 30 | -- | 3 | -- | 
				| The user attacks by lunging toward targets with blinding speed. | 
				| 16 
  19 | Swift |  |  | 60 | -- | 5 | -- | 
				| The user attacks by firing star-shaped rays at targets. | 
				| 20 
  23 | Bubble Beam |  |  | 65 | -- | 6 | -- | 
				| The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly. | 
				| 24 
  27 | Psybeam |  |  | 65 | -- | 6 | 10 | 
				| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | 
				| 32 
  35 | Light Screen |  |  | -- | -- | 12 | -- | 
				| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | 
				| 36 
  39 | Power Gem |  |  | 80 | -- | 8 | -- | 
				| The user attacks with a ray of light that sparkles as if it were made of gemstones. | 
				| 40 
  43 | Psychic |  |  | 90 | -- | 8 | -- | 
				| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | 
				| 42 
  45 | Liquidation |  |  | 85 | -- | 8 | -- | 
				| The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | 
				| 44 
  47 | Surf |  |  | 90 | -- | 8 | -- | 
				| The user attacks by swamping a wide area with a giant wave. | 
				| 48 
  51 | Recover |  |  | -- | -- | 15 | -- | 
				| The user restores its own HP through cellular regeneration. | 
				| 56 
  59 | Hydro Pump |  |  | 110 | -- | 12 | -- | 
				| The user attacks by blasting targets with a huge volume of water launched under great pressure. | 
| Legends: Z-A Technical Machine Attacks | 
|
| TM001 | Headbutt |  |  | 70 | -- | 7 | 15 | 
					| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | 
| TM003 | Psyshock |  |  | 80 | -- | 8 | -- | 
					| The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | 
| TM008 | Thunder Wave |  |  | -- | -- | 10 | 100 | 
					| The user launches a weak jolt of electricity to leave targets paralyzed. | 
| TM009 | Flip Turn |  |  | 60 | -- | 12 | -- | 
					| The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | 
| TM011 | Bulk Up |  |  | -- | -- | 18 | -- | 
					| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | 
| TM013 | Ice Beam |  |  | 90 | -- | 8 | 10 | 
					| The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | 
| TM016 | Light Screen |  |  | -- | -- | 12 | -- | 
					| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | 
| TM017 | Protect |  |  | -- | -- | 15 | -- | 
					| The user takes on a protective stance that prevents incoming attacks from landing. | 
| TM019 | Power Gem |  |  | 80 | -- | 8 | -- | 
					| The user attacks with a ray of light that sparkles as if it were made of gemstones. | 
| TM027 | Swift |  |  | 60 | -- | 5 | -- | 
					| The user attacks by firing star-shaped rays at targets. | 
| TM031 | Reflect |  |  | -- | -- | 12 | -- | 
					| The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | 
| TM035 | Endure |  |  | -- | -- | 12 | -- | 
					| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | 
| TM041 | Water Pulse |  |  | 60 | -- | 6 | 20 | 
					| The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | 
| TM044 | Hyper Beam |  |  | 150 | -- | 20 | -- | 
					| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | 
| TM047 | Agility |  |  | -- | -- | 12 | -- | 
					| The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | 
| TM048 | Self-Destruct |  |  | 200 | -- | 15 | -- | 
					| The user emits explosive force, causing damage across a wide area. The user faints after using this move. | 
| TM049 | Icy Wind |  |  | 55 | -- | 7 | -- | 
					| The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | 
| TM051 | Safeguard |  |  | -- | -- | 12 | -- | 
					| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | 
| TM055 | Giga Impact |  |  | 150 | -- | 20 | -- | 
					| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | 
| TM056 | Double-Edge |  |  | 120 | -- | 10 | -- | 
					| The user attacks with a reckless, all-out charge. The user will also take some damage. | 
| TM059 | Zen Headbutt |  |  | 80 | -- | 8 | 10 | 
					| The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | 
| TM063 | Psychic |  |  | 90 | -- | 8 | -- | 
					| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | 
| TM067 | Thunderbolt |  |  | 90 | -- | 8 | 10 | 
					| The user attacks with a strong electric blast. This may also leave targets paralyzed. | 
| TM070 | Whirlpool |  |  | 20 | -- | 7 | -- | 
					| The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. | 
| TM073 | Surf |  |  | 90 | -- | 8 | -- | 
					| The user attacks by swamping a wide area with a giant wave. | 
| TM076 | Liquidation |  |  | 85 | -- | 8 | -- | 
					| The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | 
| TM084 | Flash Cannon |  |  | 80 | -- | 8 | -- | 
					| The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | 
| TM085 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user sacrifices a small amount of HP to create a substitute for itself. | 
| TM092 | Dazzling Gleam |  |  | 80 | -- | 8 | -- | 
					| The user attacks with a powerful flash of light. | 
| TM096 | Hydro Pump |  |  | 110 | -- | 12 | -- | 
					| The user attacks by blasting targets with a huge volume of water launched under great pressure. | 
| TM097 | Heal Block |  |  | -- | -- | 12 | 100 | 
					| The user prevents targets from recovering HP through moves or items for a while. | 
| TM098 | Waterfall |  |  | 80 | -- | 8 | 10 | 
					| The user attacks by charging at targets with incredible momentum. This may also make targets flinch. | 
| TM105 | Blizzard |  |  | 110 | -- | 12 | 10 | 
					| The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | 
| TM106 | Thunder |  |  | 110 | -- | 10 | 30 | 
					| The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. |