|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||
|
Abilities: Overgrow - Leaf Guard (Hidden Ability) | |||||
Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%. Hidden Ability: Leaf Guard: Prevents the Pokémon from being afflicted by status conditions during strong sunlight. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,059,862 Points Medium Slow |
50 | 1 Defense Point(s) 1 Sp. Defense Point(s) | Yes |
Wild Hold Item | Egg Groups | ||||
|
Evolutionary Chain | |||||
|
Locations |
|||
Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Indigo Disk | Scarlet | Evolve Chikorita | |
Violet | Evolve Chikorita |
Flavor Text | ||
Scarlet | The spicy scent that wafts from around Bayleef's neck somehow makes those who smell it want to fight. | |
Violet | The scent that wafts from the leaves on its neck causes anyone who smells it to become energetic. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | ![]() |
![]() |
40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Growl | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
— | Razor Leaf | ![]() |
![]() |
55 | 95 | 25 | -- | ||
Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. | |||||||||
— | Poison Powder | ![]() |
![]() |
-- | 75 | 35 | -- | ||
The user scatters a cloud of poisonous dust that poisons the target. | |||||||||
12 | Synthesis | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
18 | Reflect | ![]() |
![]() |
-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |||||||||
22 | Magical Leaf | ![]() |
![]() |
60 | 101 | 20 | -- | ||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
26 | Leech Seed | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
32 | Sweet Scent | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user releases a scent that harshly lowers opposing Pokémon's evasiveness. | |||||||||
36 | Light Screen | ![]() |
![]() |
-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
40 | Body Slam | ![]() |
![]() |
85 | 100 | 15 | 30 | ||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
46 | Safeguard | ![]() |
![]() |
-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
50 | Giga Drain | ![]() |
![]() |
75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |||||||||
54 | Solar Beam | ![]() |
![]() |
120 | 100 | 10 | -- | ||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | ![]() |
![]() |
90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM002 | Charm | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
TM003 | Fake Tears | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |||||||||
TM005 | Mud-Slap | ![]() |
![]() |
20 | 100 | 10 | -- | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
TM007 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM020 | Trailblaze | ![]() |
![]() |
50 | 100 | 20 | -- | ||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM025 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM033 | Magical Leaf | ![]() |
![]() |
60 | 101 | 20 | -- | ||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
TM047 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM056 | Bullet Seed | ![]() |
![]() |
25 | 100 | 30 | -- | ||
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | |||||||||
TM066 | Body Slam | ![]() |
![]() |
85 | 100 | 15 | 30 | ||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM071 | Seed Bomb | ![]() |
![]() |
80 | 100 | 15 | -- | ||
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |||||||||
TM074 | Reflect | ![]() |
![]() |
-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |||||||||
TM075 | Light Screen | ![]() |
![]() |
-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM081 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM084 | Stomping Tantrum | ![]() |
![]() |
75 | 100 | 10 | -- | ||
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | |||||||||
TM085 | Rest | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM088 | Swords Dance | ![]() |
![]() |
-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |||||||||
TM103 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM111 | Giga Drain | ![]() |
![]() |
75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |||||||||
TM119 | Energy Ball | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM122 | Encore | ![]() |
![]() |
-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
TM130 | Helping Hand | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM137 | Grassy Terrain | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | |||||||||
TM146 | Grass Pledge | ![]() |
![]() |
80 | 100 | 10 | -- | ||
A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. | |||||||||
TM159 | Leaf Storm | ![]() |
![]() |
130 | 90 | 5 | -- | ||
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |||||||||
TM168 | Solar Beam | ![]() |
![]() |
120 | 100 | 10 | -- | ||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |||||||||
TM171 | Tera Blast | ![]() |
![]() |
80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM181 | Knock Off | ![]() |
![]() |
65 | 100 | 20 | -- | ||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | |||||||||
TM190 | Solar Blade | ![]() |
![]() |
125 | 100 | 10 | -- | ||
The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. | |||||||||
TM194 | Grassy Glide | ![]() |
![]() |
55 | 100 | 20 | -- | ||
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | |||||||||
TM204 | Double-Edge | ![]() |
![]() |
120 | 100 | 15 | -- | ||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
TM224 | Curse | ![]() |
![]() |
-- | 101 | 10 | -- | ||
A move that has different effects depending on whether the user is a Ghost type or not. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Vine Whip | ![]() |
![]() |
45 | 100 | 25 | -- | Details | |
The target is struck with slender, whiplike vines to inflict damage. | ||||||||
Counter | ![]() |
![]() |
?? | 100 | 20 | -- | Details | |
A retaliatory attack that counters any physical move, inflicting double the damage taken. | ||||||||
Flail | ![]() |
![]() |
?? | 100 | 15 | -- | Details | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Ancient Power | ![]() |
![]() |
60 | 100 | 5 | 10 | Details | |
The user attacks with a prehistoric power. This may also boost all the user's stats at once. | ||||||||
Ingrain | ![]() |
![]() |
-- | 101 | 20 | -- | Details | |
The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | ||||||||
Heal Pulse | ![]() |
![]() |
-- | 101 | 10 | -- | Details | |
The user emits a healing pulse that restores the target's HP by up to half its max HP. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 405 | 60 | 62 | 80 | 63 | 80 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 60 - 102 | 76 - 118 | 61 - 103 | 76 - 118 | 58 - 100 |
Lv. 100 | 230 - 324 | 116 - 200 | 148 - 233 | 117 - 202 | 148 - 233 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 67 - 114 | 85 - 132 | 68 - 115 | 85 - 132 | 65 - 112 |
Lv. 100 | 230 - 324 | 129 - 223 | 165 - 259 | 131 - 225 | 165 - 259 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 73 - 125 | 93 - 145 | 74 - 126 | 93 - 145 | 71 - 123 |
Lv. 100 | 230 - 324 | 141 - 245 | 181 - 284 | 144 - 247 | 181 - 284 | 137 - 240 |
60
62
80
60
80
63
|
|