#634 Zweilous

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Zweilous
Japan: Dihead
ジヘッド
French: Diamat
German: Duodino
Korean: 디헤드
National: #634
Paldea: #371
Kitakami: #---
Blueberry: #---
Male :50%
Female :50%
Dark-type Dragon-type
Classification Height Weight Capture Rate Base Egg Steps
Hostile Pokémon 4'07"
1.4m
110.2lbs
50kg
455,120 Steps
40 Cycles
Abilities: Hustle
Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
35 2 Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *0.5 *0.5 *2 *2 *1 *1 *1 *0 *2 *1 *0.5 *2 *0.5 *1 *4
Wild Hold Item Egg Groups
 
Dragon
Evolutionary Chain
Deino Level ZweilousLevel Hydreigon

Locations

- In-Depth Details
Scarlet Area Zero, Glaseado Mountain, North Province Area Two
Tera Raid Battles: 4 Star Raid Battles
Map
Violet Trade from ScarletMap
Paldea Wild Spawn BiomesCave, Underground
Flavor Text
Scarlet The two heads do not get along at all. If you don't give each head the same amount of attention, they'll begin fighting out of jealousy.
Violet The two heads have different likes and dislikes. Because the heads fight with each other, Zweilous gets stronger without needing to rely on others.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a tail or the like. The target is hit twice in a row.
12 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
16 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
This move's power is doubled if the target has already taken some damage in the same turn.
20 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
24 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats are boosted.
28 Slam Slam - Normal-type Slam: Physical Move 80 75 20 --
The target is slammed with a long tail, vines, or the like to inflict damage.
32 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
36 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
40 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
44 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
48 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
54 Dragon Rush Dragon Rush - Dragon-type Dragon Rush: Physical Move 100 75 10 20
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
60 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
66 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM008 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 10
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TM009 Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 10
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TM010 Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 10
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM030 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 --
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM044 Dragon Tail Dragon Tail - Dragon-type Dragon Tail: Physical Move 60 90 10 --
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM084 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM094 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM108 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TM115 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TM117 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM133 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TM140 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
TM156 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TM169 Draco Meteor Draco Meteor - Dragon-type Draco Meteor: Special Move 130 90 5 --
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM172 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM177 Spite Spite - Ghost-type Spite: Other Move -- 100 10 --
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
TM199 Lash Out Lash Out - Dark-type Lash Out: Physical Move 75 100 5 --
The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
TM203 Psych Up Psych Up - Normal-type Psych Up: Other Move -- 101 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM226 Dragon Cheer Dragon Cheer - Dragon-type Dragon Cheer: Other Move -- 101 15 --
The user raises its allies' morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30 Details
The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Head Smash Head Smash - Rock-type Head Smash: Physical Move 150 80 5 -- Details
The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 -- Details
The user slams the target with a tail or the like. The target is hit twice in a row.
Belch Belch - Poison-type Belch: Special Move 120 90 10 -- Details
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 420 72 85 70 65 70 58
Max Stats
Hindering Nature
Lv. 50 132 - 179 81 - 123 67 - 109 63 - 105 67 - 109 56 - 99
Lv. 100 254 - 348 157 - 242 130 - 215 121 - 206 130 - 215 108 - 193
Max Stats
Neutral Nature
Lv. 50 132 - 179 90 - 137 75 - 122 70 - 117 75 - 122 63 - 110
Lv. 100 254 - 348 175 - 269 145 - 239 135 - 229 145 - 239 121 - 215
Max Stats
Beneficial Nature
Lv. 50 132 - 179 99 - 150 82 - 134 77 - 128 82 - 134 69 - 121
Lv. 100 254 - 348 192 - 295 159 - 262 148 - 251 159 - 262 133 - 236
72
85
70
58
70
65

<--- Deino #633
Deino
#635
Hydreigon
Hydreigon --->