Standard Level Up |
|
—
10 |
Leer |
 |
 |
-- |
-- |
6 |
-- |
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. |
—
10 |
Quick Attack |
 |
 |
30 |
-- |
3 |
-- |
The user attacks by lunging toward targets with blinding speed. |
10
13 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
15
18 |
Detect |
 |
 |
-- |
-- |
13 |
-- |
The user takes on a protective stance that prevents incoming attacks from landing. |
20
23 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
The user boosts its Attack stat for a while by performing a frenetic dance. |
23
26 |
Slash |
 |
 |
70 |
-- |
7 |
-- |
The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
27
30 |
Night Slash |
 |
 |
70 |
-- |
7 |
-- |
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
32
35 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. |
36
39 |
Taunt |
 |
 |
-- |
-- |
12 |
100 |
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. |
40
43 |
Shadow Claw |
 |
 |
70 |
-- |
7 |
-- |
The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
43
46 |
Focus Energy |
 |
 |
-- |
-- |
10 |
-- |
The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while. |
46
49 |
Air Slash |
 |
 |
75 |
-- |
7 |
15 |
The user attacks with a blade of air that slices even the sky. This may also make targets flinch. |
48
51 |
Future Sight |
 |
 |
120 |
-- |
10 |
-- |
A short time after this move is used, a blast of psychic energy will strike the spot where the target was. |
54
57 |
Perish Song |
 |
 |
-- |
-- |
20 |
100 |
Any Pokémon that hears this song will faint after a while, unless they switch out of battle. |
Legends: Z-A Technical Machine Attacks |
|
TM006 |
Calm Mind |
 |
 |
-- |
-- |
18 |
-- |
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. |
TM008 |
Thunder Wave |
 |
 |
-- |
-- |
10 |
100 |
The user launches a weak jolt of electricity to leave targets paralyzed. |
TM012 |
Rock Slide |
 |
 |
75 |
-- |
7 |
15 |
The user attacks by hurling large boulders. This may also make targets flinch. |
TM013 |
Ice Beam |
 |
 |
90 |
-- |
8 |
10 |
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. |
TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
The user takes on a protective stance that prevents incoming attacks from landing. |
TM020 |
Play Rough |
 |
 |
90 |
-- |
8 |
-- |
The user attacks by playing rough. This may also lower targets' Attack stats. |
TM022 |
Aerial Ace |
 |
 |
60 |
-- |
9 |
-- |
The user attacks by confounding targets with swift movements before slashing. |
TM027 |
Swift |
 |
 |
60 |
-- |
5 |
-- |
The user attacks by firing star-shaped rays at targets. |
TM030 |
Swords Dance |
 |
 |
-- |
-- |
15 |
-- |
The user boosts its Attack stat for a while by performing a frenetic dance. |
TM032 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. |
TM033 |
Body Slam |
 |
 |
85 |
-- |
8 |
30 |
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. |
TM034 |
Night Slash |
 |
 |
70 |
-- |
7 |
-- |
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
TM036 |
Rock Tomb |
 |
 |
60 |
-- |
10 |
-- |
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. |
TM038 |
Fire Blast |
 |
 |
110 |
-- |
10 |
10 |
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. |
TM044 |
Hyper Beam |
 |
 |
150 |
-- |
20 |
-- |
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. |
TM045 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
TM055 |
Giga Impact |
 |
 |
150 |
-- |
20 |
-- |
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. |
TM056 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
The user attacks with a reckless, all-out charge. The user will also take some damage. |
TM057 |
Will-O-Wisp |
 |
 |
-- |
-- |
10 |
100 |
The user shoots a sinister flame to inflict a burn on targets. |
TM059 |
Zen Headbutt |
 |
 |
80 |
-- |
8 |
10 |
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. |
TM060 |
Future Sight |
 |
 |
120 |
-- |
10 |
-- |
A short time after this move is used, a blast of psychic energy will strike the spot where the target was. |
TM061 |
Shadow Claw |
 |
 |
70 |
-- |
7 |
-- |
The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
TM062 |
Flamethrower |
 |
 |
90 |
-- |
8 |
10 |
The user attacks with a stream of fierce flames. This may also leave targets with a burn. |
TM065 |
Stone Edge |
 |
 |
100 |
-- |
10 |
-- |
The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. |
TM067 |
Thunderbolt |
 |
 |
90 |
-- |
8 |
10 |
The user attacks with a strong electric blast. This may also leave targets paralyzed. |
TM074 |
Shadow Ball |
 |
 |
80 |
-- |
8 |
-- |
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. |
TM081 |
X-Scissor |
 |
 |
80 |
-- |
8 |
-- |
The user attacks using scythes, claws, or the like as if they were a pair of scissors. |
TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
The user sacrifices a small amount of HP to create a substitute for itself. |
TM090 |
Dark Pulse |
 |
 |
80 |
-- |
8 |
10 |
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. |
TM095 |
Taunt |
 |
 |
-- |
-- |
12 |
100 |
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. |
TM105 |
Blizzard |
 |
 |
110 |
-- |
12 |
10 |
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. |
TM106 |
Thunder |
 |
 |
110 |
-- |
10 |
30 |
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. |
TM107 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |